Daily Radar's Scores
- Games
For 449 reviews, this publication has graded:
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58% higher than the average critic
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1% same as the average critic
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41% lower than the average critic
On average, this publication grades 5.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Age of Empires II: The Conquerors Expansion | |
|---|---|---|
| Lowest review score: | Blues Brothers 2000 |
Score distribution:
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Positive: 278 out of 449
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Mixed: 137 out of 449
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Negative: 34 out of 449
449
game
reviews
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- Critic Score
Dino Crisis 2 serves up two playable heroes in the form of military agents Regina and Dylan and, unfortunately, they're both rather stock and devoid of personality.- Daily Radar
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- Critic Score
A passable shooter that will please Nintendo-owning fans of the genre, but it won't win any awards for originality, ingenuity or design.- Daily Radar
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- Critic Score
Controlling everything with the DC controller, especially over the often lengthy missions, will lead to cramped, achy hands, and the necessity for quick command issuing just doesn't fit well onto a gamepad.- Daily Radar
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- Critic Score
The puzzles are utterly simple, the gameplay is too linear, and we finished it in about 10 hours.- Daily Radar
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- Critic Score
The batting and pitching interfaces are as good as we remember them from the stellar N64 games, but the fielding transitions are terrible and there are graphical bugs that are unforgivable. The game looks okay, with nice character models but lifeless environments and stadiums -- but it's just not what you'd expect from a PS2 sports game.- Daily Radar
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Poor AI, routine melee combat and unimaginative gameplay consign Rune to the hellish abode of the bored.- Daily Radar
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- Critic Score
After a year of impressive Dreamcast titles, gamers have come to expect something more from their next-gen consoles, and the same shallow, flashy arcade games just aren't going to cut it.- Daily Radar
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- Critic Score
While the pack does allow you to throw an amazing party, it doesn't do anything else -- and parties lose their novelty pretty fast.- Daily Radar
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- Critic Score
The biggest problem with the game, aside from the voice acting, is the difficulty. Both the characters and the monsters are capable of getting critical hits, but the monsters seem to have an advantage over Zak and his companions.- Daily Radar
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- Critic Score
With its limited gameplay, repetitive modes and lackluster multiplayer, we can't recommend it to anyone other than flight sim enthusiasts.- Daily Radar
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It's fine for players looking for basic off-road action, but those looking for hardcore realism or arcade action should look elsewhere.- Daily Radar
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- Critic Score
Unfortunately, it also has crippling flaws that suck fun out of gameplay like a starving Nosferatu gnawing on a rat.- Daily Radar
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As it comes out of the box, the awkward controls, ordinary story and mediocre multiplayer prevent us from recommending this marginally fun game.- Daily Radar
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- Critic Score
This is one really short game. With a little effort, you can beat it in 10-12 hours.- Daily Radar
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- Critic Score
Unfortunately, this isn't the sort of game we want to play online or off.- Daily Radar
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With so many interesting alternatives to real life available on so many systems, why stick with one of our most repetitious and grueling sports?- Daily Radar
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- Critic Score
We come not to bury Spider-Man, but to lament that more could not be done to make the Nintendo 64 version of the game as sharp as its counterpart.- Daily Radar
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It the best of the Olympic crop, but it still doesn't quite get even a bronze medal.- Daily Radar
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- Critic Score
The game looked promising and campy, but ultimately left us unimpressed.- Daily Radar
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Though occasionally enjoyable, endless game crashing bugs, bouts of tedium and a few badly designed elements make it a miss.- Daily Radar
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- Daily Radar
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What should or could have been a cool, sneaky shooter devolves into a series of tedious levels, severely aliased graphics and some of the stupidest, ugliest enemies we've seen this side of "Delta Force: Land Warrior."- Daily Radar
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Plenty of flash, spectacle and new features... but so little meat to carve a proper meal from.- Daily Radar
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Gamers will probably derive more fun simply from reading this paragraph than they will from actually playing Deep Fighter.- Daily Radar
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- Critic Score
The difference is purely in level design, which is creative and interesting in the first game ("Strider") and pure crap in the second.- Daily Radar
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There were a few fun moments while playing this, particularly in the Capture the Flag mode. Unfortunately, the cosmic physics combined with the hit-and-miss controls ripped the huge potential out of its heart.- Daily Radar
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While it's an improvement over the original, Team Arena is essentially a decent mod but it's nothing that can't be found for free.- Daily Radar
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- Critic Score
In a move that perfectly mirrors our own high-school careers, it seems as if Ubi Soft went to every length imaginable to make sure that every aspect of this game is dead average, and no more.- Daily Radar
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- Critic Score
Giant robots Good, lame story Bad, stealing sechnology Good, weak level design Bad, nothing innovative... that's bad Homer.- Daily Radar
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- Critic Score
Decided it didn't want an in-game save function and forgot to add multiplayer, a skirmish mode or the ability to change the level of difficulty.- Daily Radar