Cubed3's Scores

  • Games
For 4,058 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4058 game reviews
    • 77 Metascore
    • 70 Critic Score
    Episode 3: Ripples provides the most harrowing story yet, as it greatly lifts the stakes in terms of life and death. While this started off as a meeting amongst political world leaders, it is clearly becoming apparent that there is a lot more in play than what it seems, and Louis does not know who he should trust, or even who is telling the truth. Unfortunately, the episode is plagued with glitches - one that can't be solved except for reloading the game - coupled with the choppy graphics and popping audio portions of the game that ruins what is otherwise the best story-driven episode of The Council yet.
    • 77 Metascore
    • 80 Critic Score
    If you don't like the price, wait for a discount. If you can't stomach a couple of problems on the technical side of things, the most serious of which being the bad netcode, wait for a patch. If you consider yourself a fan of fighting games, however, do get Street Fighter V: Champion Edition. It's a highly enjoyable title that will manage to please newcomers and veterans, and it has tons of content for those who aren't into the online aspect of it all. It's Street Fighter V as it always should be.
    • 77 Metascore
    • 70 Critic Score
    While Picross as a game itself doesn't offer much in the sense of variety, the developer has obviously made an effort to come up with new, interesting alternatives for the gameplay, which makes it interesting, and a good addition for puzzle-lovers' Nintendo Switches. The number of puzzles in Picross S4 is acceptable for the price, the different modes offer variety in an otherwise eventually boring game, and little things like music-choice and control customisation show the developers' passion for this title. Enjoyable and relaxing, it can only be recommended.
    • 77 Metascore
    • 90 Critic Score
    Combining the tried-and-true formula of Mega Man X with a modern aesthetic and a fun, unique combat style was a sure-fire hit from the start, but it's safe to say that Inafune could easily have another major success on his hands.
    • 77 Metascore
    • 70 Critic Score
    Hell Is Us takes some welcome risks by refusing to resort to handholding in its mechanics, and is made all the more enjoyable for the trust it puts in its players. This brave design choice — alongside an exceptionally crafted and well-realised setting — more than warrants a visit for players looking for an immersive, lovingly crafted adventure through a bleak but compelling world. An enigmatic story and compellingly written characters round out the pros, but disappointingly shallow combat, a lack of enemy variety and an uneven final act ultimately let it down. Regardless, Hell Is Us is a labour of love, and the passion that’s gone into its creation shines through despite its weaknesses.
    • 77 Metascore
    • 80 Critic Score
    If you were a fan of the original Little Acorns, then you will no doubt be a fan of the newly-improved Super Little Acorns 3D Turbo.
    • 77 Metascore
    • 90 Critic Score
    An absolute classic, in all meanings of the word; Lumo tugs at the nostalgia heartstrings, and proves to not only look and feel as good as the '80s and '90s Commodore 64 and Spectrum golden oldies, but plays far better than the majority actually would if dusting off the old systems nowadays. Highly inventive, with secrets galore packed in, plus dastardly puzzles that provide a fantastic challenge - it is the sort of title that just keeps on giving and giving, and it is hoped that more Lumo is on the way in the near future.
    • 77 Metascore
    • 70 Critic Score
    The intriguing plot pushes players forward with each puzzle that is completed, and it will have you contemplating all sorts of topics long after finishing the game. More unlockable rooms with some further challenge would have been welcome, but The Turing Test passes on many fronts. Well worth a purchase - and launches at a great price, too.
    • 77 Metascore
    • 70 Critic Score
    Overall, ARMS is delightfully quirky, surprisingly deep and, most importantly, strikingly self-confident. Whilst its vibrant and over-the-top aesthetic might have some expecting a shallow and simplistic experience, persevering with and embracing the game's sharp initial learning curve reveals a strong-willed and very detailed gameplay core. Nintendo made the right choice in highlighting the motion controls, which is by far the best way to play.
    • 77 Metascore
    • 70 Critic Score
    If there is one problem with Caligula Effect 2 it is pacing. The beginning hits incredibly hard, with great characterization and drawing the player into the plot. The hours-long plodding dungeons and 'slice of life' sections kill what otherwise is actually a pretty cool story. Much like the first game, the core experience of fights and story is solid, but it is absolutely buried in detail which is unfortunate as it makes it far less accessible.
    • 77 Metascore
    • 60 Critic Score
    It is easy to fall in love at first glance with Lego Party. It is a game that many have unknowingly been waiting for, and its presentation and first impression are on a whole different level. It feels like a perfect match for anyone seeking an exceptional digital party game. However, once the honeymoon phase is over, all the flaws start to appear, and they become too much. Poor controls, extremely small boards, and a mix of mini-games that feel disjointed make this a challenging title to recommend. It has some wonderful ideas and a solid foundation to build upon, but it falls short in executing the details.
    • 77 Metascore
    • 70 Critic Score
    Wulverblade is a fine entry in an underappreciated genre. The animation is a bit of an acquired taste, but it lends itself well to the violent action. There are enough moves to get creative with, but it's just as easy to understand how everything works, even without an ounce of experience in brawlers or slashers. There are some flawed aspects, particularly the length of the campaign mode. Perhaps arcade mode could have been truncated slightly. As it is, many of the stages run a little too long. Thankfully, it never gets to the point where boredom starts to set in. Altogether, this is good enough to stand alongside the titles that inspired it.
    • 77 Metascore
    • 60 Critic Score
    Warhammer 40,000: Shootas, Blood & Teef is a game where an Ork does orkish stuff for three to four hours. This translates to shooting stuff with large dakka, and then buying more dakka to shoot some more, in order to acquire even more dakka… and you get the idea. It's simple, mindless action, and it will definitely satisfy those who love these fun green Boyz - just wait for a heavy price drop, because this is extremely light on content and replayability.
    • 77 Metascore
    • 90 Critic Score
    Kirby's Adventure Wii is a resounding success in every single area.
    • 77 Metascore
    • 90 Critic Score
    Packed to the brim with content. It goes beyond a simple port by incorporating intuitive gameplay tweaks, from Poochy's helpers to customisable yarn patterns. It's a charming, well designed platformer that draws plenty of influence from Yoshi's golden years, but expands on them with cleverly executed mechanics... A must-have for any 3DS owner who enjoys and appreciates the classic side-scroller.
    • 77 Metascore
    • 70 Critic Score
    The Pathless is a worthy addition to the minimal release list this early in the PlayStation 5 lifespan. It delivers engaging gameplay, as well as frankly beautiful visuals. The issue is that feeling of familiarity *cough*Zelda*cough* coupled with a lack of activities to indulge in. Too often does this feel like a template of greater things to come, and it's a massive hope that this will spawn a sequel. So many great ideas needing to be expanded upon, mainly the excellent movement, as no game this year has given a greater feeling of speed in its unique traversal system, and along with the excellent boss battles, this comes recommended. Here's to The Pathless 2: Less Travelled.
    • 77 Metascore
    • 70 Critic Score
    Similar to the actual programming idea from whence this takes inspiration from, Human Resource Machine is "easy" to learn but, at the same time, quite hard to correctly apply the acquired knowledge. While this basically means that it can lead to some frequent hair-pulling, and although this is not an experience that will last for long, most puzzle fans are strongly advised to try out Tomorrow Corporation's latest release now it's on Nintendo Switch.
    • 77 Metascore
    • 70 Critic Score
    Over the years, Outlast has aged well thanks to its production design and ultra-violent spectacle. The simple act of hide-and-seek is still engaging and the adventure's length does not overstay its welcome, something that hurt the overly long sequel. Mount Massive Asylum is a memorable and grisly place and the wide cast of maniacs to meet in the core game and DLC chapter leave a lasting impression. This is a very linear horror game that is heavily scripted and is elevated thanks to the imaginative scenario. There are tons of weapon-less horror games these days and more often than not they tend to be more annoying than scary. Outlast is one of the few that just barely gets by without irritating too much. Perhaps it's because of the brevity and pacing of the game that keeps things tense and exciting so its more obvious shortcomings become much less apparent.
    • 77 Metascore
    • 60 Critic Score
    Death Mark is a solid horror text adventure game. With all the hallmarks one would hope for in a survival horror, compounded with excellent writing that sparks the reader's imagination, anyone who is interested in a low-stress horror game that is actually very creepy will enjoy this. The presentation may be unimpressive and the art just adequate, yet the sound design makes up for it. If this went the extra mile with the visuals and animation it could have been a real cult classic.
    • 77 Metascore
    • 60 Critic Score
    Ion Fury blows the Build Engine's dust off, and manages to offer something that seems to hit all the right - nostalgic - notes, but it sort of misses the most crucial ones. Gunfights feel awesome, but the level design is anything but, leading to the many quitter moments being dull as hell. Plus, Voidpoint's creation lacks character, and plays its "comedic" card a bit too safe for something that's meant to be a return to the days of Duke Nukem's political incorrectness. As for the Switch port, while currently the only way to enjoy this on the go, this is definitely something that plays a lot better on the PC.
    • 77 Metascore
    • 80 Critic Score
    Oddworld: New 'n' Tasty! is a faithful recreation of the PS1 gem that is going to welcome back fans of the original. With some worthwhile future proofing in the form of quicksaves and screen panning, the trip is that little more accessible. For new players however, there is a chance that the awkward controls marring the precision timing needed might alienate and frustrate. Give Abe a chance however and even with the wealth of platformers available on the Switch, this stands tall as a title worthy of the purchase. A delicious remake.
    • 77 Metascore
    • 70 Critic Score
    At its core, Little Goody Two Shoes is a survival management game that incorporates dating sim elements and Wario Ware-style micro-games. The micro-games can be obnoxious at times and the story won't be everyone's cup of tea considering the target audience this game caters to, but it is hard to not be swept up in the artistry poured into the presentation.
    • 77 Metascore
    • 70 Critic Score
    Some parts of the game are undeniably charming, such as the story, the character art and the bright colours. However, reusing a dated system really shows a lot of its age. Along with design choices that are simply confusing, it drags down the experience along with the 3D models. While there is certainly a level of 'too much' going on, this also applies to battles in a good way if a player is ready for it. The craziness is part of the charm and many of the battles are surprisingly hard, short of power leveling.
    • 77 Metascore
    • 80 Critic Score
    The anticipated unexpected plot twists combined with highly appealing graphics make Battlefield Waltz a sturdy winner on the Switch. The ease of rewinding scenes and observing which game choices have been selected add to its charm, although enjoyment is marred by how hard it can be to get onto the six routes, as well as even getting a good ending in any of them. This is the sole part that didn't age so well, but hopefully RNG is kinder to the majority of players.
    • 77 Metascore
    • 70 Critic Score
    The general quality of Read Only Memories: Neurodiver is surprisingly good. Between the facial animations, likeable protagonist, and general humour, the game hits a lot of key points that are rare nowadays. What really drags things down is that some segments become very hard to advance due to not clicking on the correct object or mixing items the right way. Further, while the day-to-day story is quite entertaining, the larger plot simply takes far too long to develop, which may leave players to check out before it takes off.
    • 77 Metascore
    • 70 Critic Score
    Chrono Cross was and remains a great JRPG that has its place in the pantheon of great classics. It's well worth playing especially for fans of the Chrono series who maybe had only ever experienced Chrono Trigger before. This is perhaps not quite as cohesive an experience as its predecessor was, because it plays in a way that's more experimental and not quite as refined, and its plot is a bit harder to follow. However, because of its plot ties to the great original and how it connects to it, it is essential to play for fans of the latter, and despite minor shortcomings that hold it back from being as big a classic, it's still well worth experiencing today. With that in mind, Chrono Cross: Radical Dreamers Edition, as a new release of this classic, is not all that it could or should have been on any platforms, including Nintendo Switch, due to a poor level of performance that's just inexcusable, given that other PS1 games just as demanding as this one made the transition so much better, at least performance-wise.
    • 77 Metascore
    • 90 Critic Score
    Alien After All and Neko Entertainment have teamed up to craft a splendid action puzzle effort that successfully marries the best elements of other much-loved games, whilst mixing in numerous interesting quirks of its own to help give DodoGo! a unique identity that should appeal to all DSi owners.
    • 77 Metascore
    • 80 Critic Score
    It's been a long wait for western audiences to get their hands on Moon and for the most part, it's been a wait worth taking. The initial hours are certainly going to put off gamers looking for a normal RPG experience but for the more patient, unlocking the full potential of what is on offer here is going to be extremely rewarding. Around every corner is a mystery wrapped up in a Mr E. Nygma presented in a gorgeous style only found in the games of the decade it was originally released in. Lose yourself in the world and characters, be helpful to anything and anyone and ensure that a world can be saved not through a fully levelled titan but with the power of love and cookies.
    • 77 Metascore
    • 70 Critic Score
    There may not be a lot of choices on Nintendo Switch for those who want to jump into a worthwhile pool experience, however Pure Pool is the one to get for those who are keen. As good as it gets with a pool-based digital experience on the handheld, with plenty of offline and online content to make this easily worth the money. Plus, with how quick and easily the game boots up and loads up different matches, Pure Pool never involves having to wait around - which is the difference between a real-life pool game that can last for a while or this digital version where games can be wrapped in 360 seconds or less. Career mode does offer a lot of tasks for people to dig into for replayability's sake, though it would've been nicer if there was a deeper layer of progression beyond just cosmetics.
    • 77 Metascore
    • 70 Critic Score
    As one of many Ken 'Masters' (very pleased with that one), the initial reaction to Samurai Shodown is a jarring one. Expecting to mow down hordes of AI controlled characters easily and instead getting beaten to pulp in a matter of seconds can be off-putting, to say the least. What quickly becomes apparent however is that gameplay treads the fine and brilliant line of 'easy to play, difficult to perfect'. Once a bit of caution is implemented, not a lot in the genre is as satisfying as a graceful dodge, parry and complete destruction. This is great for forgetting the old ways and embracing the way of the Samurai.

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