CPUGamer's Scores

  • Games
For 307 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Dawn of Discovery
Lowest review score: 20 World War II Combat: Iwo Jima
Score distribution:
  1. Negative: 8 out of 307
307 game reviews
    • 74 Metascore
    • 71 Critic Score
    Unfortunately, while the game has heart, it just doesn't have the goods.
    • 74 Metascore
    • 80 Critic Score
    Red Faction: Armageddon to me is a good B movie.
    • 74 Metascore
    • 83 Critic Score
    A good example that games with forgettable stories and acting are still worth playing. Rich storytelling is always welcome and I’d love to see more of it, but these are games after all and playability is a lot more important.
    • 74 Metascore
    • 80 Critic Score
    I found it annoying that there was no mission briefing. There was no introduction information on your target or why you were there that came up prior to the mission starting.
    • 74 Metascore
    • 90 Critic Score
    The rich, luscious colors somehow make the world a lot more believable than games like Crysis 2 could ever be.
    • 74 Metascore
    • 95 Critic Score
    Aside from mission parameters and available equipment, you really can do anything you want in ArmA.
    • 74 Metascore
    • 68 Critic Score
    I don’t need to play the same game three times.
    • 73 Metascore
    • 76 Critic Score
    Cossacks II was built to be played over and over. The only question is would you want to?
    • 73 Metascore
    • 68 Critic Score
    Puzzles slay the sense of urgency and tension as quickly as the killer does people.
    • 73 Metascore
    • 69 Critic Score
    I would only recommend it to the most dedicated of adventure game fans, particularly those familiar with the previous games in the series.
    • 73 Metascore
    • 75 Critic Score
    Overture is very short at 5-6 hours. The benefit of that is that the middle stretch isn't terribly long by any means, so in a way, Overture benefits from its short runtime.
    • 73 Metascore
    • 80 Critic Score
    From the beginning of the game, till the ending, I was relatively pleased with how important and impactful the decisions I made were.
    • 73 Metascore
    • 80 Critic Score
    The worst thing about this game, I thought, was that it was so difficult.
    • 72 Metascore
    • 76 Critic Score
    A gripping story, brutal violence at times (well, machine violence), superb graphics, and clever adult humor are all things this game shares with "Alice." Repetitive flying and ship battles with too few on-foot missions add negatively to the game.
    • 72 Metascore
    • 70 Critic Score
    The move to vibrant, fully-realized 3D hasn’t altered the formula at all.
    • 72 Metascore
    • 75 Critic Score
    Serious Sam 3 might not be for everyone, but it's the type of game that made first-person shooters a genre all their own, and serious – at the risk of abusing the word – gamers should absolutely give this game, if not the whole series, a serious look.
    • 72 Metascore
    • 77 Critic Score
    Probably the best soundtrack ever produced for a game.
    • 72 Metascore
    • 75 Critic Score
    The interplay between mounted and dismounted soldiers, archers, knights, and the wide array of possible troops and equipment means that Mount & Blade has some of the coolest, most engrossing combat of any RPG ever.
    • 72 Metascore
    • 60 Critic Score
    It’s all slick and runs flawlessly, and fans of the series will love the improvements. On the other hand, if you don’t like slow, turn-based strategy games, there’s nothing here that will change your mind.
    • 72 Metascore
    • 86 Critic Score
    I’d like to thank BugBear for finally spending the time to deliver a fantastic damage model in a racing game.
    • 72 Metascore
    • 80 Critic Score
    Even a child not old enough to read can still play this, as the most crucial instructions are given verbally (with text reminders onscreen). The game is legitimately fun, gives real animal knowledge (unlike say, the pseudo-animal knowledge of Pokemon), there’s plenty to like, and absolutely nothing objectionable, and very few games fit that bill today.
    • 72 Metascore
    • 77 Critic Score
    One of the biggest differences in this game is that you exert a lot of control over your main character.
    • 72 Metascore
    • 69 Critic Score
    The soundtrack for Halo 2 is absolutely a work of art.
    • 72 Metascore
    • 72 Critic Score
    The game can be fun and the game can be maddening.
    • 72 Metascore
    • 80 Critic Score
    This game does nothing to besmirch the Godfather’s impressive legacy – in fact, its use of the license is arguably its greatest strength.
    • CPUGamer
    • 72 Metascore
    • 70 Critic Score
    The major weakness of the game is the fact that you can only save at checkpoints.
    • 72 Metascore
    • 80 Critic Score
    Long-term value is one of the many deciding factors in purchasing this game. It’s already receiving more content, it’s cheap, and it’s really good about killing stuff. Buying Killing Floor is easily one of the best purchasing decisions you can make this year.
    • 72 Metascore
    • 60 Critic Score
    I concede I played more than I should, enjoying the guilty pleasure.
    • 71 Metascore
    • 85 Critic Score
    The in-game music was a semi-prehistoric rendering that was appropriate for the certain settings in which the game takes place.
    • 71 Metascore
    • 81 Critic Score
    The learning curve gets steep rather quickly and some of the levels will require ridiculously good timing in order to advance. In fact, the difficulty swings back and forth so often that it almost feels like two separate games.
    • 71 Metascore
    • 80 Critic Score
    This game has a lot of life in it and am excited to see it expand.
    • 71 Metascore
    • 90 Critic Score
    Half the fun of this game is building an effective, focused force piece by piece using artifacts and levels-up, as well as shrewd tactical choices.
    • 71 Metascore
    • 83 Critic Score
    Sherlock Holmes: Nemesis has its share of faults, but overall it’s a solid game in the adventure genre. The characters and setting are very believable, the story of the hunt for Lupin is compelling, and the puzzles are challenging.
    • 71 Metascore
    • 80 Critic Score
    The Music that runs off the Blue-Shift CD. It kicks in at the worst times, and resembles circus music.
    • 71 Metascore
    • 86 Critic Score
    Not only did I enjoy the game but it makes me want to read, or at least do some research on, Mr. Jules Verne.
    • 70 Metascore
    • 60 Critic Score
    You really need a lot of practice in order to be good at it (multiplayer).
    • 70 Metascore
    • 75 Critic Score
    3D is very helpful for squeezing metro stops in between buildings and examining your spaghetti mess of underground metro tunnels.
    • 70 Metascore
    • 75 Critic Score
    Overall, Brink is a game which could have been a genre favourite at launch, but due to some developer oversights, such as the lack of an extensive beta, the unfinished nature of the initial release have turned many potential fans away.
    • 70 Metascore
    • 70 Critic Score
    For ten dollars, I had enough content to enjoy myself and certainly liked it more than some of the other Fallout related DLC I have completed in the past.
    • 70 Metascore
    • 75 Critic Score
    A fairly satisfying game for the genre, and the solo campaign wraps up in an afternoon or two of play – really about all an arcade game of this type needs.
    • 70 Metascore
    • 82 Critic Score
    The game weaves a great yarn, full of mystery, surprises, and developments that will keep you drawn to the monitor.
    • 70 Metascore
    • 78 Critic Score
    By far one of the shortest campaign experiences that I have played in some time.
    • 70 Metascore
    • 80 Critic Score
    While at times you may find the game a little slow paced and the controls and gameplay frustrating, those who stick with the game to the end will come out pleased.
    • 70 Metascore
    • 75 Critic Score
    It's an interesting game. It lacks deeper mechanics and intricacies that could've given the game more layers, but it'd sap much of what makes Fate of the World such a unique product. You don't have that kind of control, because in reality, you wouldn't have it. It's hard to really knock it down for that, but at least know that this the best 7.5 game ever.
    • 70 Metascore
    • 80 Critic Score
    The wit present in this game is second to none and I honestly think this is what would have happened had Mel Brooks gotten into game making.
    • 70 Metascore
    • 93 Critic Score
    What ultimately sets Advent Rising apart from other Sci-Fi themed video games is the cinematic quality of its storytelling. Orson Scott Card truly touched upon a great story with this game and I certainly hope to see parts 2 and 3 of the Advent Rising Trilogy within the next few years.
    • 69 Metascore
    • 90 Critic Score
    The existence of a big-budget, very traditional computer role-playing game (CRPG) alone makes Dragon Age: Origins a huge accomplishment.
    • 69 Metascore
    • 80 Critic Score
    This is an AAA title, a big gun; it goes up against recent hits like Rift and holds its own.
    • 69 Metascore
    • 60 Critic Score
    The big problem is the dark and sparsely populated environment. The feel is more akin to running through a Shadowrun RPG than the Matrix.
    • 68 Metascore
    • 65 Critic Score
    I think Keepsake can be appreciated by a small percentage of adventure genre lovers if players pace themselves.
    • CPUGamer
    • 68 Metascore
    • 80 Critic Score
    Visually I was left with the impression of an old engine updated with a few modern tricks in an attempt to bring it back to life.
    • 68 Metascore
    • 75 Critic Score
    This episode seems to be lacking quite a bit as far as the storyline and length are concerned. It should supposedly last about three hours, but it seemed even shorter than that to me; much too short, actually.
    • 68 Metascore
    • 67 Critic Score
    Much of the game will simply be roaming the entire island, area by area, until you trigger some new event which will move the plot along.
    • 67 Metascore
    • 70 Critic Score
    The series is greater than the sum of its parts. So, consider Requiem as not a full-fledged Penumbra game but rather a small add-on that should keep you busy and humbled for a weekend.
    • 67 Metascore
    • 70 Critic Score
    An addicting strategy game that I enjoyed playing once I found the cheat codes.
    • 67 Metascore
    • 80 Critic Score
    If "Half-life" and "Serious Sam" were combined, I have a feeling that Area 51 would be the result.
    • 67 Metascore
    • 64 Critic Score
    It isn’t a complete waste of money, although it may be a complete waste of time. The Punisher feels very old in gameplay and in graphics, and it definitely won’t find a permanent place on anyone’s hard drive.
    • 67 Metascore
    • 80 Critic Score
    If you're not already the kind of gamer who obsesses over making an extra 2% rate of return on investment, this game probably isn't for you, but for those that enjoy business simulation games and are willing to put the time into learning how Patrician IV works, this game delivers incredible value.
    • 67 Metascore
    • 60 Critic Score
    The bottom line is Rome loses its fun sometime around the ten-hour mark of the campaign.
    • 67 Metascore
    • 79 Critic Score
    Graphically, Tycoon City is gorgeous.
    • CPUGamer
    • 67 Metascore
    • 70 Critic Score
    Queen's Gambit is a mixed bag. The new campaigns are solid and well-worth the effort despite their obvious flaws, but the vanishingly small number of new features, weapons, and vehicles make it difficult to recommend.
    • 67 Metascore
    • 89 Critic Score
    Game mechanics such as physics and cover make the multiplayer matches very addicting.
    • 66 Metascore
    • 70 Critic Score
    It’s fun, addicting, and satisfying, but nothing about 2008 Edition makes it a substantial update or upgrade.
    • 66 Metascore
    • 86 Critic Score
    The environments are perfect.
    • 66 Metascore
    • 70 Critic Score
    I was really disappointed with this game because it has good potential and includes certain qualities that makes a great game, but fails to deliver.
    • 66 Metascore
    • 74 Critic Score
    Overall, Agatha Christie: Evil under the Sun is definitely an improvement over the previous title in the series, albeit a slight one.
    • 66 Metascore
    • 75 Critic Score
    As MMO launches go, this one was pretty smooth. Yes, there are bugs and crashes and little twitchy things that can be annoying, but for the most part everything runs well enough to enjoy.
    • 65 Metascore
    • 50 Critic Score
    The graphics are nice, a well-built dungeon is a sight to behold, and there's a little bit of fun here, but ultimately you'll master everything you need to know in short order and be done with this game soon afterward.
    • 65 Metascore
    • 50 Critic Score
    The biggest problem with this game is that there is simply way too much crap in it.
    • 65 Metascore
    • 55 Critic Score
    This game has many serious design flaws that prevent this reviewer, in good conscious, from recommending its purchase by others.
    • 65 Metascore
    • 80 Critic Score
    A fun and challenging game that is good to play for maybe a half an hour at a time. It’s an extremely intense game that provides several hours of entertainment.
    • 64 Metascore
    • 75 Critic Score
    A perfect example of a game I would recommend only to adventure fans. It is not polished enough, and it’s too formulaic to take someone away from their favorite genre to spend some time in the abbey looking for a murderer. However the likable characters, the great voice work and the unique atmosphere will no doubt be sufficient reasons for many to pick this one up.
    • 64 Metascore
    • 75 Critic Score
    The replay value is where Cold War suffers the biggest blow.
    • 63 Metascore
    • 86 Critic Score
    The combat is in the game is extremely gratifying.
    • 63 Metascore
    • 65 Critic Score
    If an enthralling story with atmosphere is what excites you give your local library a visit.
    • 63 Metascore
    • 64 Critic Score
    The contrast between the good times and the bad works well.
    • 63 Metascore
    • 78 Critic Score
    A solid 3 rd person action brawler with responsive controls and enough fun included to force me to play through the game more than once and then to play through the more difficult bonus levels.
    • 62 Metascore
    • 75 Critic Score
    My greatest issue with the expansion: there’s very little added in the way of quests and dungeons, and not that much effort was put into making them distinctive.
    • 62 Metascore
    • 70 Critic Score
    When I first started playing, I was impressed with the game, as it seemed the first real advancement since the "Diablo" genre was created years ago. After one play-through, though, I’m done with it.
    • 62 Metascore
    • 68 Critic Score
    While no particular portion of the game stands out as truly spectacular, everything is sufficiently put-together to provide good entertainment. It’s simple fun.
    • 61 Metascore
    • 60 Critic Score
    The game merits a very qualified recommendation, at least for those gamers that have the patience to deal with the growing pains one often sees with an MMO. These pains are exponentially worse here, due to it being an MMO in two relatively new genres, RTS and collectible.
    • 61 Metascore
    • 70 Critic Score
    It doesn’t have that cardboard feeling you get in certain games.
    • 60 Metascore
    • 70 Critic Score
    I would only recommend this game to adventure fans that are into the Agatha Christie series of novels. However, they should prepare to be faced with repetitive and secretarial tasks.
    • 59 Metascore
    • 60 Critic Score
    For the most part, I’d say that the weak points overpower the few positives in Alpha Prime and because there isn’t anything that’s really new or unique and the sound ruins the intensity, I find it fairly boring. You shoot enemies, watch a cut scene, shoot some more, interact with something, repeat.
    • 58 Metascore
    • 70 Critic Score
    An average game, but I really like the film footage.
    • 57 Metascore
    • 58 Critic Score
    It left me feeling frustrated and many times I found myself ranting away after quitting. The major things in need of improvement are the means by which you earn money, the levels of food consumption and production (which run low very easily), the dated graphics, and, probably the biggest thing, your people’s satisfaction.
    • 57 Metascore
    • 63 Critic Score
    I want to recommend CrimeCraft, I really do. However, with the frustrating gameplay, graphics that seem overly dated, and the game trying to do too much without doing anything well, I seriously wonder if I wouldn't have had more fun lighting cigars with the same two twenty-dollar bills I used to pay for this game.
    • 57 Metascore
    • 80 Critic Score
    The main quest is challenging and contains a great deal of replay value, not to mention original gameplay that actually works.
    • 57 Metascore
    • 40 Critic Score
    Why degrade the virtual Eastern Front of WW II into less than a mediocre experience?
    • 56 Metascore
    • 60 Critic Score
    If you're looking for the one expansion pack to play for Majesty 2, then this is it. But if you're tired of Majesty 2 already, picking this up isn't going to make you love it again.
    • 55 Metascore
    • 20 Critic Score
    First off the Solo Missions, suck. There is no suspense like in the first, and just jumps into BORING action.
    • 55 Metascore
    • 60 Critic Score
    So what you are left with is a harder (more grindy) retread of something you may have played twice already before.
    • 54 Metascore
    • 50 Critic Score
    Effects lacked much of a punch, and a lot of the creature designs had a really generic, evil look to them. There was no personality here, and I think the direction of a serious aesthetic didn't do it any favors.
    • 54 Metascore
    • 83 Critic Score
    Evolution is a great moniker as this game has helped evolve the traditional adventure gaming genre entirely.
    • 53 Metascore
    • 50 Critic Score
    This is a weak game, and that’s all there is to it. Anyone looking to create their own Diablo-clone should take a peek just to see how to do things wrong, but most everyone else can safely pursue their hobby of being a gamer and still avoid this forgettable toy.
    • 52 Metascore
    • 65 Critic Score
    It was a fairly fun game for about the first three to four missions.
    • 50 Metascore
    • 50 Critic Score
    Oh, and if you’re wondering, I used the word “boring” 7 times throughout this review.
    • 45 Metascore
    • 24 Critic Score
    Sadly Dungeon Lords was neither bug free nor addictive, which makes it a total failure and a waste of time for everyone associated with it.
    • 45 Metascore
    • 56 Critic Score
    The story might have a flicker of potential but everything else causes the game to fall flat on its face.
    • 44 Metascore
    • 30 Critic Score
    Bottom line is that on paper, this is an incredibly deep and varied game, but time and again, the reach of the programmers vastly exceeds their grasp. Even months after release, there's so little in this game that's working as intended, that only the most desperate die-hard fan of the genre should even consider this game.

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