Computer and Video Games' Scores

  • Games
For 1,000 reviews, this publication has graded:
  • 51% higher than the average critic
  • 4% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
1000 game reviews
    • 87 Metascore
    • 70 Critic Score
    It's the game's lack of originality that proves the real disappointment.
    • 86 Metascore
    • 70 Critic Score
    The graphics are gorgeous, with a loving amount of detail, but the perspective and colouring may give them a dated, 16-bit feel.
    • 85 Metascore
    • 70 Critic Score
    This reminds CVG of when videogames were designed to scare you into submission with impossible challenges, while pacifying you with digital displays beyond most imaginations.
    • 85 Metascore
    • 68 Critic Score
    If you haven't bought Gates yet, look into the mirror and ask yourself: "How many times do I want to die today?" Seriously, only the insane need apply.
    • 85 Metascore
    • 68 Critic Score
    Everything is of the traditionally high IL-2 standards and is comparable qualitywise to what was in Forgotten Battles, even if there isn't all that much of it.
    • 85 Metascore
    • 70 Critic Score
    Describing the stages in Turok as mere 'levels' doesn't really do them justice - it took us almost two hours to find everything in the first one alone, and they get bigger!
    • 84 Metascore
    • 73 Critic Score
    It's like Capcom was undecided in what it wanted RE5 to be. It breaks many of the series' traditions, yet tries to hold onto elements of its heritage that are either dated or don't fit with the style.
    • 84 Metascore
    • 70 Critic Score
    NBA 2K6 also has full Live support, something that mysteriously disappeared from "NBA Live 06" just before it was released. Take your pick. [Official UK Xbox Magazine]
    • 84 Metascore
    • 60 Critic Score
    Sadly, when it comes down to it, this is all just a very dull experience. You fly about a bit, shoot at some tiny dots, shoot at some more tiny dots, become irritated by shooting at tiny dots, stop concentrating and crash into the sea. Then you start the entire process all over again.
    • 84 Metascore
    • 72 Critic Score
    Games are something you play, films are something you watch. Unfortunately for EoN there are too many films and not enough game.
    • 84 Metascore
    • 70 Critic Score
    Some amazing moments... and some truly abysmal ones. Saints Row: The Third is wildly imaginative and frequently entertaining, but a lack of technical polish and weak combat overshadow its achievements.
    • 84 Metascore
    • 60 Critic Score
    Sadly, The Warriors is never more than running about smashing people's heads in to cool 1970s music and listening to clichéd gang speak. We demand more these days. [PSW]
    • 84 Metascore
    • 70 Critic Score
    The presentation, solid storyline and good use of the X-Men characters lift Rise of Apocalypse into the top echelon of PSP games. [PSW]
    • 84 Metascore
    • 70 Critic Score
    Mikami has the basis for a gorgeous, thrilling shooter here. But the wooden narrative, stale mechanic and non-existent learning curve prevent Vanquish from ever reaching those heights.
    • 83 Metascore
    • 70 Critic Score
    The frustrating controls haven't been improved much, and Sly's movement is nowhere near as smooth as we'd expect.
    • 83 Metascore
    • 70 Critic Score
    At their best, the Pro Skater games were a sport in themselves, requiring lots of skill. While the thrill of the trick is still here, it's deluged in a misfired attempt at frat-boy cool.
    • 83 Metascore
    • 70 Critic Score
    Right up there with the smash-happy "Mercenaries." Make no mistake, this one's a definite Hulk smash. [PSW]
    • 83 Metascore
    • 50 Critic Score
    Once you get to grips with the controls and get into a close fight it can get very exciting, and finishing an opponent with a perfectly-timed parry and counterattack is really satisfying. Unfortunately, most people won't want to spend the time it takes to get into Bushido Blade.
    • 83 Metascore
    • 70 Critic Score
    Thankfully, if you foul it up once too often a special Easy mode is unlocked, the equivalent of Normal on PS2. But what's the point of a remake that's only enjoyable when doing exactly what it did in the original?
    • 83 Metascore
    • 70 Critic Score
    Half loose arcade racer, half tight tuner epic, Need For Speed Most Wanted gets caught in a rolling roadblock between "PGR3"'s graceful racing and "Burnout"'s burning intensity, neither of which it can begin to match. [Official UK Xbox Magazine]
    • 83 Metascore
    • 70 Critic Score
    As it stands, if only because this is a fantastic reimagining of a game everyone has played, Championship Edition is amongst the top tier downloadable games on Xbox 360.
    • 83 Metascore
    • 50 Critic Score
    Flying through a city at night has to be the graphical pinnacle of the game and squeezing between two buildings while flying at a high speed is also a great thrill, especially if you can survive it!
    • 83 Metascore
    • 70 Critic Score
    How ironic: without the solar sensor, Boktai would be much more enjoyable... but then again, without the solar sensor Boktai wouldn't even exist in the first place.
    • 83 Metascore
    • 70 Critic Score
    The action is reassuringly samey from start to end, and your path is set in stone. Yet, the overall experience is highly polished and big on drama.
    • 82 Metascore
    • 70 Critic Score
    Rise Of The Apocalypse shows great attention to detail, with genuinely exciting gameplay. Even for an occasional Marvel fan, this is more than worthy of your time.
    • 82 Metascore
    • 70 Critic Score
    It's definitely a step in the right direction for a series we were getting well and truly bored with. So if you can forgive it a slight feeling of wooden-ness, Need For Speed Most Wanted is a really slick racer with stacks for you to do.
    • 82 Metascore
    • 70 Critic Score
    The drag racing sections truly capture the magic of the recent The Fast And The Furious flicks, and these one-on-one cock-fights make for a refreshing change after endless laps of spittle-covered urban wasteland.
    • 82 Metascore
    • 70 Critic Score
    The expected unfathomable depths of information are ready and waiting to be (pleasantly) drowned in, but it definitely isn't a lightweight affair. [PC Zone]
    • 82 Metascore
    • 60 Critic Score
    Great production values but the unforgiving gameplay and loose controls don't sit well in 2007.
    • 82 Metascore
    • 70 Critic Score
    There's a lot to like about Brothers in Arms, and the tactical element is much more than just a tacked-on gimmick. But with below-par visuals and unbalanced gameplay, we're left with a somewhat sticky and unappealing shooter with a lot of unfulfilled potential. [PSW]
    • 82 Metascore
    • 50 Critic Score
    It's still boring though. [PSW]
    • 82 Metascore
    • 60 Critic Score
    Races feel more like a monotonous chore than a speed thrill, purely because the tracks fail to inspire exciting burn-ups. [PSW]
    • 82 Metascore
    • 66 Critic Score
    Sure, you can fly a zeppelin on Mars if you want, but aside from slightly more responsive flap settings, blowier wind (to use the technical term) and a guest appearance from Stephen Hawking as the voice of air traffic control (joke), X-Plane offers very little that Microsoft's doesn't already do both prettier and more intuitively.
    • 81 Metascore
    • 71 Critic Score
    It's no platform-defining blockbuster, but if you've got the patience to get along with the controls there's a good few hours to be found. Add on some decent multiplayer and it's a good day to be a PSP owner.
    • 81 Metascore
    • 70 Critic Score
    But for those who are prepared to persevere, there are well over 100 hours of turn-based heaven in store. [PSW]
    • 81 Metascore
    • 70 Critic Score
    The Xbox has clearly the best graphics, the PS2 has an exclusive online option where you can trade items with other players. The GameCube and GBA versions have possibly the most exciting exclusive option.
    • 81 Metascore
    • 70 Critic Score
    But savour these one at a time rather than devouring them all in an afternoon, and you'll find this to be another pleasant trip to retroville. [Official UK Xbox Magazine]
    • 81 Metascore
    • 67 Critic Score
    Too basic to appeal to die-hard Madden fans, yet too technical to be of any interest to casual players. What's more, it's filled to bursting with the usual dazzling array of customisable features - those that really do nothing to enhance play at all.
    • 81 Metascore
    • 70 Critic Score
    The GameCube and GBA versions have possibly the most exciting exclusive option, with players able to download special mini-games to their GBA which will earn them Simoleons and other goodies to use in the Cube game.
    • 81 Metascore
    • 70 Critic Score
    The Xbox has clearly the best graphics, the PS2 has an exclusive online option where you can trade items with other players. The GameCube and GBA versions have possibly the most exciting exclusive option.
    • 81 Metascore
    • 66 Critic Score
    Newcomers will get a kick out of it, but old fans will find the new Prince unchallenging and slightly shallow compared to the rest of the series.
    • 80 Metascore
    • 74 Critic Score
    The polygon boost isn't enough to stop Bully looking dated. But there's still plenty of fun to be had here if you didn't play the original.
    • 80 Metascore
    • 70 Critic Score
    A game with a severe identity crisis, clearly trying to appeal to the action-loving masses while attempting not to alienate fans of the slow-paced gameplay of yore. Problem is, it's unlikely to truly grip either group, and may well estrange many core fans. [Official UK Xbox Magazine]
    • 80 Metascore
    • 60 Critic Score
    There's no easy way to say this, but the game that adventure fans have patiently been waiting for has proved to be one of the biggest disappointments of the year so far, at least as far as this reviewer is concerned.
    • 80 Metascore
    • 60 Critic Score
    Everybody's Golf invites comparison with the similarly cartoonish "Outlaw Golf 2." Sadly it comes off second best again, thanks to that game's wealth of tournaments and play modes, and its attractive 19.99 price tag. [PSW]
    • 80 Metascore
    • 72 Critic Score
    So in the end, Panzers Phase 2 is to Phase 1 what the Nazi invasion of France was to the Nazi invasion of Poland: effective, but relying on pretty much the same troops and tactics. [PC Zone]
    • 80 Metascore
    • 70 Critic Score
    Fifty quid is a lot of money to ask for a title that any competent gamer can pound through in six or so hours. [Official UK Xbox Magazine]
    • 80 Metascore
    • 67 Critic Score
    It's about time somebody grabbed this licence by the proverbials and created something special. Sadly, this game isn't it. [PC Zone]
    • 80 Metascore
    • 66 Critic Score
    Squeezed down to small screen size, it loses a lot of what made the Super NES game a classic.
    • 80 Metascore
    • 50 Critic Score
    The players move so sluggishly it feels as if the match is being played on a waterlogged, mud-treacle pitch. And what's with the ball still feeling like it's tethered to a player's feet by an invisible elastic band after all these years of the same complaint? [PSW]
    • 80 Metascore
    • 50 Critic Score
    The second major problem is the wildly fluctuating difficulty levels. Some missions will be easily completed in one try; others will require days upon days of unsuccessful attempts. Not that the challenge is insurmountable, but it seems somewhat misguided for Activision not to have included difficulty levels - or at least some options to make the game easier.
    • 79 Metascore
    • 71 Critic Score
    The graphics are decidedly old-skool and the combat isn't nearly as tactical or as spectacular as the developer claims (I feel Larian should drop the Diablo-style combat entirely). However, with BioWare moving ever more mainstream, the Divinity series could well take over from where Baldur's Gate left off. [PC Zone]
    • 79 Metascore
    • 51 Critic Score
    The restrictive point-and-click system will always be an issue for most of us ("See that sand over there? Can't go there"), but the price and intriguing scenario mean that this isn't a total waste of time for those who fancy some arcane adventuring.
    • 79 Metascore
    • 73 Critic Score
    Should be called the "Sega Mega Drive Really Good But Not Quite Ultimate Collection".
    • 79 Metascore
    • 70 Critic Score
    It's rare that an action role-playing game works as both an 'action' and 'role-playing' game, so to come across such slick combat and a deeply involving character upgrade system here is a real treat.
    • 79 Metascore
    • 70 Critic Score
    NBA Live 06 does take a step into slightly more appealing arcade territory with its star player system. Essentially, certain players now possess 'star' powers in particular fields (shooting, blocking, three pointers and so on), which adds a nice strategy element with respect to building up a well-rounded team in Career mode. [Official UK Xbox Magazine]
    • 79 Metascore
    • 70 Critic Score
    The GameCube and GBA versions have possibly the most exciting exclusive option, with players able to download special mini-games to their GBA which will earn them Simoleons and other goodies to use in the Cube game.
    • 79 Metascore
    • 50 Critic Score
    Catching up with Chun Li and chums is fine and the replay value is bolstered by the chance to play all the character variations but it's one strictly for nostaligia buffs. [Official UK Xbox Magazine]
    • 79 Metascore
    • 70 Critic Score
    Potentially brilliant multiplayer romp hindered by PSN's lack of communication. Bundled headsets please, Sony.
    • 79 Metascore
    • 68 Critic Score
    It's Sonic business as usual, with few surprises. We still love the little guy and the game looks gorgeous, but maybe it's time for the old dog to try some new tricks.
    • 79 Metascore
    • 60 Critic Score
    There's just not enough attitude to elevate the standard gameplay above average and after the style and sheen of "SSX3" and "THUG" this looks second rate.
    • 79 Metascore
    • 72 Critic Score
    It does an excellent job of expanding RCT3 - not only are there the nine new scenarios, but you can also use many of the new features in the existing scenarios, which is a nice touch.
    • 79 Metascore
    • 70 Critic Score
    Megaman is straightforward and the exact sort of game that works on PSP. Fast and simple, bright and colourful. [PSW]
    • 79 Metascore
    • 72 Critic Score
    Shallow and frequently frustrating but the fast-paced gameplay makes for a fun multiplayer experience.
    • 78 Metascore
    • 74 Critic Score
    We applaud EA's efforts to make the game as authentic as possible, but the kits don't look great close up. The Man U one is last season's. There's no Nike sign on it. How do the likenesses fare down the league? Badly.
    • 78 Metascore
    • 70 Critic Score
    It may not always be pretty, and some online play would've been nice, but for older gamers looking to revisit their misspent childhood down the local arcade, and younger gamers searching for a lesson in gaming history, this is worth snapping up.
    • 78 Metascore
    • 73 Critic Score
    It seems that now EA is the sole rights holder to the official NFL licences, and the opposition has folded its tables and left, it seems to have taken its foot off the gas. Better luck next year. [PC Zone]
    • 78 Metascore
    • 70 Critic Score
    So why EA decided to ruin things by putting new 'skill' moves (pirouettes, fakeouts, fancy through-the-leg shots and so on) onto the right analogue stick is beyond us. It sounds fine in principle, but the result is closer to "FIFA Street" on ice. [PSW]
    • 78 Metascore
    • 70 Critic Score
    There's no standout reason to upgrade from previous editions. But if you're new to backside-blistering fun on four wheels, Fury 3 is worth a blast. [PSW]
    • 78 Metascore
    • 70 Critic Score
    It's a classic case of being sucked in by a license; an average shooter resting heavily on the shoulders of an acclaimed movie license. It's not all bad, just don't expect it to be as good as you're probably expecting it to be.
    • 78 Metascore
    • 70 Critic Score
    The beauty of NFL Street 2 is its immediacy. Although numerous offence (running, passing and trick) and defence plays can be employed, its anarchic nature ensures it is extremely fast-paced and easy to pick up. [Official UK Xbox Magazine]
    • 78 Metascore
    • 50 Critic Score
    One of the first squad-based racing games we've played, but the novelty soon wears off. The dull tracks are matched by grainy and blocky graphics, with overly sensitive steering too. [PSW]
    • 77 Metascore
    • 70 Critic Score
    EA's new graphics engine makes a difference too. Things are noticeably sharper and more free-flowing, meaning that the frenetic on-court movement of players doesn't get lost inside your PS2.
    • 77 Metascore
    • 70 Critic Score
    Feels like a far less weighty package than the original. The graphics are still beautiful compared to most competing games, and Etherlords II retains the title of best-looking turn-based combat game on the market. This might be enough for some, but if you liked the strategic elements from the first game, Etherlords II may well prove to be a big disappointment.
    • 77 Metascore
    • 70 Critic Score
    Should have been more inventive, more memorable and more important. After we were spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers of appealing to a very vocal minority.
    • 77 Metascore
    • 70 Critic Score
    A technically impressive adventure that sticks to the tried and trusted traditional FF formula.
    • 77 Metascore
    • 64 Critic Score
    Regardless of the decent handling, there's no escaping one of MTX's most annoying flaws: heaps of the objectives are startlingly samey.
    • 77 Metascore
    • 60 Critic Score
    So with the main new feature [First Touch] largely redundant, you're simply left with yet another sluggish, indistinguishable FIFA game. It's also tactically perverse, with defenders lurking on the edge of the box, and forwards showing little inclination to push up.
    • 77 Metascore
    • 71 Critic Score
    The gaming equivalent of buying a massive bag of crisps only to find that half the packet is filled with fresh air. There's still plenty to enjoy, but not nearly as much as there should be and you end up feeling a bit cheated.
    • 77 Metascore
    • 66 Critic Score
    In all, KOH is a studious and elegant RTS that benefits from a smooth interface and a balanced system of game mechanics. But sadly there's only one way to play the game: slowly. It's really quite a sedate experience, in fact too sedate, and after a few plays, only the committed will want to stay with it.
    • 77 Metascore
    • 68 Critic Score
    The interface as well as several features have been lifted from ["Championship Manager"], and as such it's a slick affair. And perhaps it's the familiar feel or the hypnotic flashing text, but it somehow drags you in, whatever your knowledge of the sport. That said, the bulk of the tactical stuff can be delegated to a head coach, although that kind of defeats the object of the game.
    • 77 Metascore
    • 71 Critic Score
    Bottom line is that Jump To Lightspeed is not an essential addition to SWG, and by no means repairs the many faults of the existing game. [PC Zone]
    • 76 Metascore
    • 60 Critic Score
    So while Sniper Elite is tense and fairly riveting, it's never exciting or completely satisfying. The game feels like a chore to play through and the concept is just too limited to be truly enjoyable. [PSW]
    • 76 Metascore
    • 65 Critic Score
    Then there's the dodgy AI that produces identical breaks if you play the same character again, and super-aggressive play from the big boys with not even a nod to a safety game. All of which adds up to a rushed and amateurish job, albeit one that's surprisingly addictive.
    • 76 Metascore
    • 70 Critic Score
    The novelty tables (L-shapes, triangular, etc.) aren't mental enough. The closest thing is the slippery ice hockey table. They built an amazing pool simulation, but surely the next step was to subvert that with crazy game stuff?
    • 76 Metascore
    • 74 Critic Score
    It's as solid, competent and thrill-packed as the previous entries in Maddox Games' single-handed assault on the flight genre, it just doesn't really do anything that we haven't seen before. Nothing major at least. [PC Zone]
    • 76 Metascore
    • 70 Critic Score
    It's the sheer scale of the huge aerial battles that impress most. The skies are absolutely packed with aircraft, and even some of the less hectic missions can still boast over 100 individual aircraft buzzing around the screen at any one time. So yes, it's pretty jaw-dropping stuff. [PSW]
    • 76 Metascore
    • 58 Critic Score
    There's no real added depth to the original gameplay, and behind the complex conversation options you'll find the same game you were playing before you installed the expansion. Except with more bowling. [PC Zone]
    • 76 Metascore
    • 70 Critic Score
    Wii Sports is neither bulging in features nor graphically impressive, but when you put everything together, you have a fun package that, although better in places than others, is varied enough to keep you entertained for a good while and brilliant in multiplayer.
    • 76 Metascore
    • 73 Critic Score
    Dead Space 3's co-op mode ends up mirroring the single-player experience: slick, entertaining, with the occasional moment of brilliance, marred by a lack of tension, pacing and pant-filling scares.
    • 76 Metascore
    • 69 Critic Score
    Sniper Elite could well have been a terrifically good simulation of being a wartime sneaky fella had there been a greater sense of ambition displayed in the design process. As it is, you're left with a game that doesn't really offer a great deal more in terms of ammo delivery that we haven't seen done equally well in more popular, less subject-specific shooters. [PC Zone]
    • 75 Metascore
    • 57 Critic Score
    You've got to wonder how these idiots get their jobs. Six games are on this cart and not one of them is as much fun as the original despite near pixel-perfect conversions.
    • 75 Metascore
    • 70 Critic Score
    Lok is a total buffoon and he'll crack you up. But he doesn't make this more than another average, slightly tedious platformer. [Official UK Xbox Magazine]
    • 75 Metascore
    • 70 Critic Score
    Stays faithful to the movie licence and dishes up hour upon hour of orc-slaying fun. It's not really doing anything new as far as RPGs go but, what it does do, it does well. [Official UK Xbox Magazine]
    • 75 Metascore
    • 70 Critic Score
    If you don't already own a version, or have done in the past but got rid if it, then Worms on XBLA is well worth a punt for the price. To get the most out of it though, Worms is best enjoyed with mates over Live.
    • 75 Metascore
    • 70 Critic Score
    Not exactly groundbreaking and there are very few noticeable play alterations, but it plays well on the Xbox 360 controller thanks to the repositioned Black and White shoulder buttons (the buffers). [Official UK Xbox Magazine]
    • 75 Metascore
    • 60 Critic Score
    Looking past the nostalgia, you realise a lot of the games are a bit wank by today's standards, but Taito Legends scrapes being worth it for the first games listed alone. [PC Zone]
    • 75 Metascore
    • 74 Critic Score
    Manhunt isn't an essential game - it has a pernickety camera, repetitive gameplay and often-frustrating real-time combat. Yet, it also has a unique atmosphere, tense moments and stylish, visceral videotaped kill cut-scenes - if you can stomach the violence. Now, where's that cheese wire?
    • 75 Metascore
    • 70 Critic Score
    Once you get used to the controls you'll be fine... but all too often levels seem like chores rather than challenges. [PSW]
    • 75 Metascore
    • 70 Critic Score
    There's tons of bonus material on offer including comic covers and illustrations, and the option to save your game at any point is a godsend.

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