COGconnected's Scores

  • Games
For 4,976 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Final Fantasy XVI
Lowest review score: 10 Wander (2013)
Score distribution:
4982 game reviews
    • 83 Metascore
    • 77 Critic Score
    The Pedestrian is a beautiful game that permeates with ingenuity. Each area is brimming with ideas and these are suitably positioned to not overwhelm the gamer. Due to its design, players of any skill level will be able to jump on and enjoy this unique title. Unfortunately, there are a few road bumps along the way and the conclusion of the subtle narrative is a bit of a dead-end but this doesn’t take away from the incredible journey across the city.
    • 76 Metascore
    • 77 Critic Score
    The game… is basically Terraria. Unfortunately, the game doesn’t have the massive variety and polish of Terraria’s crafting system, doesn’t have the interesting biomes of Terraria, doesn’t have the crazy enemies of Terraria, and it doesn’t make allusions to Lovecraftian horror.
    • 67 Metascore
    • 77 Critic Score
    Although Azkend 2 is similar to the beloved Bejeweled, the addition of a good story makes this one of my favourite puzzle games yet.
    • 67 Metascore
    • 77 Critic Score
    Casey Donnellan Games has tailored a well balanced game to carry out its goal. Kill It With Fire hits the right mix of fun and length. If you are an arachnophobe, this may not be the game for you. If the idea of squashing spiders for fun appeals to your darker side, this is the game for you. Kill It With Fire is available on all platforms, be it flat or VR. And now it has come to the PSVR 2. Happy Hunting!
    • 71 Metascore
    • 77 Critic Score
    Far Cry New Dawn sets out to continue the story where Far Cry 5 left off in a fresh new take on what the apocalypse means. The detail in every aesthetic is absolutely gorgeous, and the sense of isolation when out on the road feels eerie but real. The system for upgrading Prosperity means you always have something important to do and the game does a good job of putting you in the shoes of someone trained to survive, however the lack of creative new weapons, apocalyptic customization, and what feels like less content than its predecessor really hold New Dawn’s potential back.
    • 76 Metascore
    • 77 Critic Score
    Overall the game does feel really good. The mechanics are solid with the only issue being gauging strength. The career and societies are going to offer up some good possibilities to players along with some real extended play times. 100,000+ courses to play is slightly bonkers. That’s great for variety but it’s also a double-edged sword. While most are well optimized, there are times that during your back swing the game will stutter. I’m sure you can imagine what that does to a shot.
    • 69 Metascore
    • 77 Critic Score
    Super Dragon Ball Heroes: World Mission was an absolute delight, and initially I did have my doubts that I would enjoy an arcade card game. However, after playing it for many days and having my eyes glued to the television screen for hours, I admit that I was wrong to doubt. I was pleasantly surprised by how enjoyable it was, despite the simple and repetitive plot in its Story Mode. Although it can be hard to pick up, once you get the hang of it, it is a fun challenge. With hundreds of available characters, lots of missions to choose from, and endless possibilities, Super Dragon Ball Heroes: World Mission offers a lot for one game, which I believe will please many Dragon Ball fans.
    • 73 Metascore
    • 77 Critic Score
    It isn't the prettiest game in the world, but with a consistently high frame rate, quick action packed matches and a unique form of game play tailored for the XBLA platform, Hybrid is definitely the game to play in this year's Summer of Arcade.
    • tbd Metascore
    • 77 Critic Score
    Cherry Pop has done an elegant job of making the controls as seamless and intuitive as possible.
    • 75 Metascore
    • 77 Critic Score
    The Night of the Rabbit is visually stunning, and will appeal greatly to fans of the adventure genre. It packs interesting characters and design ideas. Although there are some hiccups in pacing and puzzle design, the overall charm of the world makes it well worth a look.
    • 77 Metascore
    • 77 Critic Score
    At the end of the day Soul Sacrifice has great content to play with some friends, but if you’re on the look out for a story driven RPG you may, and I stress may, want to look elsewhere.
    • 67 Metascore
    • 77 Critic Score
    Throughout my time with it I found a game with uneven design and strange pacing. In trying to be a jack-of-all-trades, it truly left me feeling like it was a master of none.
    • 79 Metascore
    • 77 Critic Score
    Although Tacoma is short, it does a fantastic job telling the stories of the different characters throughout the game, using the non-sequential AR memory recordings to build emotional ties to each. Tacoma is a simple, yet fun narrative driven game that brings time and space together.
    • 73 Metascore
    • 77 Critic Score
    Throw some supplies into a duffle bag, find a map to Canada, and hop in the van folks, because the zombie masses of Death Road to Canada are coming for you, and getting eaten alive was never so much fun.
    • tbd Metascore
    • 77 Critic Score
    Scéal is a game that knows its simplicity, and offers players a light but moving playthrough. While there are some minor issues, it combines an unassuming, yet emotional story with delicate graphics and a breathtaking soundtrack to create a refreshing experience anyone can enjoy.
    • 70 Metascore
    • 77 Critic Score
    Dead Rising 3 is funny, and more importantly a riot to play.
    • 70 Metascore
    • 77 Critic Score
    With incredible art design, challenging action, and a very innovative, dual-world mechanic, Lords of the Fallen is probably a must-play for fans of Soulslikes. But it’s hard to ignore the game’s issues, too, from sometimes unrefined movement and clunky combat to its many technical hiccups. While these can be frustrating or worse, ultimately the game’s ambition and dark fantasy vision are at least as compelling as its flaws.
    • 77 Metascore
    • 77 Critic Score
    For 20 bucks you get some intense and challenging playtime, and that is not a bad deal at all.
    • 68 Metascore
    • 77 Critic Score
    Probably my biggest gripe with the game was the number of bugs we encountered. These ranged from being stuck behind a door, to the end-screen not generating the stats and gold bars. They were usually just minor annoyances, but happened just a bit too frequently.
    • 74 Metascore
    • 77 Critic Score
    My five or so hours with Chapter 5 was an enjoyable experience. There were only a couple sequences throughout the game that gave me some real challenges, including the previously mentioned chase sequence that was incredibly frustrating. The game crashed on me once. My oldest son played through the entire chapter too, and it crashed on him once as well (in a different area). However, in my time with Chapter 5, the game was updated four or so times, so clearly the developers are actively ironing out any reported issues and bugs. Chapter 5 is an excellent continuation of the Poppy Playtime saga. Even though it’s likely a year away, I’m eager to see how things play out in the next chapter.
    • 73 Metascore
    • 77 Critic Score
    All in all Dragon Ball Z: Kakarot is an engaging and immersive experience that transports the fans back to the very beginning and for me, that came with a heavy serving of nostalgia.
    • 66 Metascore
    • 77 Critic Score
    So is Company of Crime worth playing? I’d say definitely. The worst of it is pretty uninspired, but inoffensive. But the best of it is superlatively good. I hope this game gets a lot of circulation just so developers can learn from its greatest strengths. But that’s about design, and not about players. If this were just one part great game and one part mediocre game, I’d say that averages to good. But what nudges it a little farther towards greatness is the presentation. The music, the clothes, the art style all create a sense of atmosphere. There are more polished games out there, but few do as good a job at transporting you to their setting. There’s a universe out there where Company of Crime totally changed the genre forever. We live in the universe where it’s just a really cool game that fans of the genre shouldn’t miss!
    • 83 Metascore
    • 77 Critic Score
    All in all, Wander Stars is a good time for RPG fans and anyone nostalgic for older battle anime. I had fun with it and you probably will, too.
    • 71 Metascore
    • 77 Critic Score
    With a wide range of exercises, leaderboard challenges, and something for every fitness goal, I highly recommend this game to anyone looking for a challenging and rewarding workout in the comfort of their own home.
    • 70 Metascore
    • 77 Critic Score
    Cotton Reboot is one of my favorite horizontal shoot ‘em ups of all time, alongside Keio Flying Squadron, Harmful Park, Cho Aniki, and Zombie Nation. What those all have in common is that they’re weird and unique in their presentation. They all have solid gameplay but don’t re-invent the wheel with anything other than style. Casual shooter fans can’t go wrong with Cotton Reboot!. It has an interesting presentation, tight controls, and scale-able difficulty. It won’t challenge hardcore bullet hell enthusiasts, but they probably want their shmups to be vertical anyways.
    • 67 Metascore
    • 77 Critic Score
    While UnExplored leaves a lot to be desired in the way of graphics, it has its own charm in its aesthetic which is backed up by the bitchin music that follows you on your dives. Even in its shortcomings, I found UnExplored to be redeemable and the amount of angry, annoying, pleasurable fun was worth far more than any downsides. Can I really be bothered by a lack of an overall storyline when each dungeon run has its own substory? Can I really complain about some graphic inequality with AAA games when each time I play is unique and a lot of fun? Well, I can’t see how I could do that, maybe just don’t bring it up to the people that picked up No Man’s Sky on its first day…
    • 75 Metascore
    • 77 Critic Score
    So in the end, Road Not Taken is a very charming and entertaining puzzler, with a deeper mystery behind it yet to be solved. I will definitely be traveling this road more than once, and you should too!
    • 80 Metascore
    • 77 Critic Score
    WRC 9 checks nearly all the boxes for a racing game and most importantly excels in the areas of rally racing and fun. For WRC 8 owners, having to pay the full game price for small improvements will probably seem steep. The differences between the two games adds up to the amount of content often found in a DLC. Especially as is often done by other racing sim games. For new players, however, WRC 9 is an easy purchase.
    • tbd Metascore
    • 77 Critic Score
    Moonlighter: Between Dimensions is a hearty post-game DLC that lets its devoted fan base keep playing more and more of the solid adventurer/merchant amalgamation mechanics. It offers new challenges in the dimensional dungeon, new gear to craft, and countless hours to sink into getting that perfect gear. While on paper it doesn’t seem like much is being added, it’s going to take a lot of work for even the hardiest of player to get through this new threat. While the gameplay and narrative is as solid as you would expect from 11 Bit Studios, the cost to upgrade is really it’s only downside.
    • 77 Metascore
    • 77 Critic Score
    As it stands in its current form, I will say that if Blasphemous’ aesthetic interests you even a little, or if you’re a fan of metroidvania-style games, then it’s absolutely worth checking out in its current form. I will also say though that despite how good the performance is on the Switch version, there are bugs and animations/interactions that could use more tuning. Blasphemous in its current state is a strong entry in the genre, and definitely stands close to the top, but with further refinement, it could turn from an interesting title to a true must-play experience.

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