Cincinnati Enquirer's Scores

  • Games
For 329 reviews, this publication has graded:
  • 55% higher than the average critic
  • 4% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Half-Life 2
Lowest review score: 38 Jet Force Gemini
Score distribution:
  1. Negative: 4 out of 329
329 game reviews
    • 63 Metascore
    • 62 Critic Score
    The game's greatest shortcoming, however, is that this style of over-the-top gameplay hasn't evolved much from Midway's own "NBA Jam" or "NBA Showtime" titles.
    • tbd Metascore
    • 61 Critic Score
    A cute marketing vehicle that is too difficult and underdeveloped for its target audience.
    • tbd Metascore
    • 61 Critic Score
    A cute marketing vehicle that is too difficult and underdeveloped for its target audience.
    • tbd Metascore
    • 61 Critic Score
    A cute marketing vehicle that is too difficult and underdeveloped for its target audience.
    • 50 Metascore
    • 60 Critic Score
    Spoiled by an overly confusing story, ambiguous puzzles and a flawed interface.
    • 52 Metascore
    • 60 Critic Score
    This action/adventure suffers from sloppy controls, unwieldy camera angles and frame rate issues that can slow the game to a crawl.
    • 71 Metascore
    • 60 Critic Score
    The egg-rolling and egg-hatching game-play mechanics, while a clever concept, get stale after a while. Except for new environments and a different "boss" enemy at the end of each level, no new game-play elements are introduced after the first hour.
    • 66 Metascore
    • 60 Critic Score
    TNN fails to frighten and is marred by a few flaws that may frustrate rather than satiate.
    • 54 Metascore
    • 60 Critic Score
    Reasonably fun, but don't expect the level of immersion and polish found in other PC action games such as "No One Lives Forever" or "Jedi Knight II."
    • 54 Metascore
    • 60 Critic Score
    Can be fun at times, but overall the game play is merely average compared with other PlayStation 2 offerings.
    • 56 Metascore
    • 60 Critic Score
    The game's controls and animation also feel unresponsive and stiff.
    • 78 Metascore
    • 60 Critic Score
    A lighthearted and humorous action/ adventure for younger players who will enjoy collecting coins and keys as well as exploring the mansion's many rooms.
    • 57 Metascore
    • 60 Critic Score
    The game's controls and animation also feel unresponsive and stiff.
    • 62 Metascore
    • 50 Critic Score
    There's not a lot of depth and it might grow tiresome
    • 81 Metascore
    • 50 Critic Score
    A fun, simplistic diversion, especially with a group of friends. However, once you've seen all the style moves it doesn't have the staying power of much deeper football games like EA's own "Madden NFL 2004."
    • Cincinnati Enquirer
    • 47 Metascore
    • 50 Critic Score
    While new enemies and missions are introduced over time, the game's story never really builds into anything, so it gives you -- the player -- little incentive to finish the adventure.
    • 80 Metascore
    • 50 Critic Score
    A fun, simplistic diversion, especially with a group of friends. However, once you've seen all the style moves it doesn't have the staying power of much deeper football games like EA's own "Madden NFL 2004."
    • 55 Metascore
    • 50 Critic Score
    Although the game audio is good, with classical music and impressive voice acting, outdated visuals spoil the fun. Better to see the movie or read the book.
    • 62 Metascore
    • 50 Critic Score
    Not worth your time or money, and it's certainly a shame for fans of this once-groundbreaking series.
    • 81 Metascore
    • 50 Critic Score
    A fun, simplistic diversion, especially with a group of friends. However, once you've seen all the style moves it doesn't have the staying power of much deeper football games like EA's own "Madden NFL 2004."
    • 46 Metascore
    • 50 Critic Score
    While new enemies and missions are introduced over time, the game's story never really builds into anything, so it gives you -- the player -- little incentive to finish the adventure.
    • 46 Metascore
    • 50 Critic Score
    While new enemies and missions are introduced over time, the game's story never really builds into anything, so it gives you -- the player -- little incentive to finish the adventure.
    • 56 Metascore
    • 50 Critic Score
    Unfortunately, the game falls victim to standard full-motion video problems, namely, linear game play. Since there are a limited number of filmed sequences, you must adhere to a specific path in order to progress through the game.
    • 65 Metascore
    • 50 Critic Score
    Not worth your time or money, and it's certainly a shame for fans of this once-groundbreaking series.
    • 45 Metascore
    • 50 Critic Score
    While new enemies and missions are introduced over time, the game's story never really builds into anything, so it gives you -- the player -- little incentive to finish the adventure.
    • 50 Metascore
    • 40 Critic Score
    If the controversial content isn't enough to turn off players, the game's annoying technical problems will. The length and frequency of load times between levels is the biggest problem.
    • 39 Metascore
    • 40 Critic Score
    Ouch. Now, this one is painful.
    • 61 Metascore
    • 40 Critic Score
    The biggest fault of the game is the controls scheme. Alternately pressing the X and O buttons for hours will not only result in cramped and blistered fingers, but a concentrated tiredness of the game.
    • 80 Metascore
    • 38 Critic Score
    Jet Force Gemini proves to be the one dud to which all game makers are entitled. Should Rareware throw another one of these on the heap, we may be forced to rethink their role as ‘‘king of the Nintendo 64’s developers.’’

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