Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 39 Metascore
    • 54 Critic Score
    In short, Ju-On: The Grudge is a great idea marred by middling execution. Purchasers can expect some great scares, but the actual gameplay feels clunky and unnatural, and there isn't much play time to be had here. At $30, this is not a worthy buy.
    • 50 Metascore
    • 60 Critic Score
    A Witch's Tale isn't a bad game. However, it is a generic game. In fact, if being generic was an Olympic sport, A Witch's Tale would definitely be a gold medalist.
    • 51 Metascore
    • 44 Critic Score
    There is just so little content and the levels are so repetitive that Wild Things spends its cache of charm in the first few minutes, and once its gone, you'll be left asking yourself one question: When did the Wild Rumpus get so boring?
    • 53 Metascore
    • 44 Critic Score
    There is just so little content and the levels are so repetitive that Wild Things spends its cache of charm in the first few minutes, and once its gone, you'll be left asking yourself one question: When did the Wild Rumpus get so boring?
    • 65 Metascore
    • 70 Critic Score
    Clocking in at around five or six hours, depending upon your commitment to nabbing hidden items, the experience is short-lived. The adventure is rock solid, though, in spite of some repetition. The game's high points are sure to shine especially bright for anyone who loved the book growing up.
    • 84 Metascore
    • 94 Critic Score
    A fun, fast, frenetic game that is truly unique.
    • 58 Metascore
    • 76 Critic Score
    As it is, it’s a fascinating combination of different gameplay elements, and it works surprisingly well. Anyone who likes swordfighting, the freedom of an open-world, and the opportunity to shape a story would be well-advised to pick it up.
    • tbd Metascore
    • 56 Critic Score
    It's still possible to have fun racing in this game, but given the steep learning curve and plethora of other Wii racing options, there's no answer to the question of, "Why bother?"
    • 54 Metascore
    • 74 Critic Score
    Racing game of the year? Definitely not. A decent effort that will entertain kids and tide fans of the movie and original game over until Cars 2? Definitely.
    • 61 Metascore
    • 74 Critic Score
    Racing game of the year? Definitely not. A decent effort that will entertain kids and tide fans of the movie and original game over until Cars 2? Definitely.
    • 58 Metascore
    • 60 Critic Score
    There's certainly no shortage of content in Race-O-Rama, and quite a few of the tracks are truly enjoyable. However, the overworld has had little love put into it, and there are many minor issues and bugs that come together to create a fairly uninspired package.
    • tbd Metascore
    • 60 Critic Score
    There's certainly no shortage of content in Race-O-Rama, and quite a few of the tracks are truly enjoyable. However, the overworld has had little love put into it, and there are many minor issues and bugs that come together to create a fairly uninspired package.
    • 54 Metascore
    • 60 Critic Score
    While Explorers of Sky would be a decent game if it were judged in a vacuum, when viewed alongside Explorers of Time / Darkness, there simply isn't enough unique, quality content to make it relevant. This is perhaps one of the worst values in gaming I've ever seen.
    • 87 Metascore
    • 90 Critic Score
    This addictive puzzle game is lots of fun and comes loaded with dozens of adventure, puzzle, and challenge stages as well as local and online multiplayer gameplay. Best of all, it's super cheap!
    • 63 Metascore
    • 60 Critic Score
    There's a lot of replay value, but it's ridiculously frustrating to get through this game the first time.
    • 59 Metascore
    • 64 Critic Score
    There's a lot of replay value, but it's ridiculously frustrating to get through this game the first time.
    • 72 Metascore
    • 76 Critic Score
    Quite a few levels to play through. Online play and challenge levels are nice, though the overall experience is rather short.
    • 77 Metascore
    • 76 Critic Score
    The stiff challenge of the single-player campaign and the quality, if not perfect, multiplayer component will keep skilled, patient gamers playing for hours. Unfortunately, this experience simply isn't tailored for home consoles.
    • 76 Metascore
    • 82 Critic Score
    The stiff challenge of the single-player campaign and the deep multiplayer component will keep skilled, patient gamers playing for hours.
    • 60 Metascore
    • 66 Critic Score
    While neither the mission mode nor story mode have any outstanding elements, the game works well enough, and if you have to get your Ninja on with the PSP, Akatsuki Rising is your best bet.
    • 61 Metascore
    • 58 Critic Score
    The adventure is a respectable length, but it's a slog getting through. The off-line Sporepedia is kind of pointless, as are the multiplayer arena battles, since battling offers no shred of enjoyment.
    • 49 Metascore
    • 58 Critic Score
    Spore Hero Arena's premise of designing creatures for the purpose of arena fighting is a good one, but the execution is a bit off here. The endless series of unexciting tasks brings the game down and often makes it feel like a cash-in.
    • 43 Metascore
    • 46 Critic Score
    The game may be long but every level seems the same as the last, making it feel more like a repetitive endurance run than a game.
    • 43 Metascore
    • 46 Critic Score
    The game may be long but every level seems the same as the last, making it feel more like a repetitive endurance run than a game.
    • 48 Metascore
    • 50 Critic Score
    The obligatory checklist of unlockables is present here, but it's not enough to really sweeten the pot. The gameplay feels like it was phoned in to the programmers by the creative team, and the overall execution is really sloppy.
    • tbd Metascore
    • 50 Critic Score
    The obligatory checklist of unlockables is present here, but it's not enough to really sweeten the pot. The gameplay feels like it was phoned in to the programmers by the creative team, and the overall execution is really sloppy.
    • tbd Metascore
    • 48 Critic Score
    There are enough gameplay elements to take your mind off how bad this game is for a while, but it eventually catches up to you.
    • 46 Metascore
    • 46 Critic Score
    The game may be long but every level seems the same as the last, making it feel more like a repetitive endurance run than a game.
    • tbd Metascore
    • 66 Critic Score
    The innovations here, particularly the cover system, open up a world of possibility, but it doesn't seem like the developers were up to exploring too much of that world.
    • 89 Metascore
    • 94 Critic Score
    Between its active battle system and its online functionality, there is a whole lot that separates Demon's Souls from other games in the dungeon-crawling genre, bringing it into the current generation.

Top Trailers