Cheat Code Central's Scores

  • Games
For 6,324 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Command & Conquer 3: Tiberium Wars
Lowest review score: 0 High Rollers Casino
Score distribution:
6324 game reviews
    • 63 Metascore
    • 68 Critic Score
    Though it’s only $20, it’s a package that isn’t really justified as a retail product. Tack on a host of technical and design flaws, and it’s an experience that’s somewhat disappointing.
    • 64 Metascore
    • 68 Critic Score
    While I agree that tons of modes and options do not a great game make, I don't consider this to be a great game. Looks aren't everything.
    • 76 Metascore
    • 68 Critic Score
    Those who mastered the game as a child will be the only people that will get the full experience out of the Xbox Arcade port. Casual players will be instantly turned away by the daunting single-player difficulty and the outrageous lag experienced online.
    • 70 Metascore
    • 68 Critic Score
    Lips: Number One Hits is a great expansion pack. The new songs and avatar support will certainly please fans of the first. However, the trouble is that Lips: Number One Hits is being sold at full retail price as a standalone sequel to the original Lips.
    • 67 Metascore
    • 68 Critic Score
    Kane and Lynch reeks of an undercooked effort that should've baked a few more months in the development oven. If the care and polish that went into the wonderfully cinematic level presentation had also been applied to the writing and gameplay, it could've been a bar-raising effort for the third-person shooter genre.
    • 58 Metascore
    • 68 Critic Score
    There’s a lot of game here, constructed in a way that may prove interesting to a select few. The pacing, however, is slow and mired further by endless random encounters.
    • 56 Metascore
    • 68 Critic Score
    Scooby Doo! First Frights goes where many games have gone before, but it's a respectable title fans should enjoy. Levels are often huge and interesting to explore, and ultimately, the developers make fun use of the license.
    • 60 Metascore
    • 68 Critic Score
    Though it's still fun to battle opponents without having to fray my cards, dish out game night snacks, or use up gas to go where the in-person action is, I'll likely return to my Magic 2014 stock, and hope next year's entry provides more sustenance.
    • 67 Metascore
    • 68 Critic Score
    If you don't have the means to play Roogoo on PC or Xbox LIVE, then Twisted Towers will do in a pinch, but prepare for a huge dose of overstimulation.
    • tbd Metascore
    • 68 Critic Score
    MLB 2K10 is a decent game, and I almost want to tip my hat to 2K for including PS2 owners in their line-up. But the core mechanics aren't innovative; certain elements of the gameplay are cut back too much, while others are convoluted and unintuitive.
    • 75 Metascore
    • 68 Critic Score
    This game isn't very much fun to play, but the storyline is a joy to watch.
    • 70 Metascore
    • 68 Critic Score
    One very big frustration I have with this game is the music selection. To each his own, but when I play a baseball game I expect to hear the music associated with live baseball games - hip-hop, hard rock, and Latin music. For some reason, this soundtrack is filled with horrendous artsy indie rock.
    • 49 Metascore
    • 68 Critic Score
    If you like hack n’ slash gameplay, the game’s many different modes will keep you playing for quite awhile. It’s just too bad this title sticks so firmly to this singular gameplay aspect.
    • 74 Metascore
    • 68 Critic Score
    It's definitely a mediocre game. It plays it safe in every way possible. It's only feature of note is its voice recognition system, but everything else feels like it came straight out of a How to Make a Cover-Based Shooter for Dummies book or something. It's not bad; it's just generic. It's a "me too" game that tries to sell you on ideas that could be awesome but aren't fleshed out all that well.
    • 76 Metascore
    • 68 Critic Score
    An immensely ambitious game, and in some ways, it's even a groundbreaking one. However, its focus on realism will turn off fans of arcade shooters, and the developers will have to do some patching before everything truly clicks. If you want a hardcore multiplayer FPS that thoroughly immerses you in the Battle of Stalingrad, this could be the game for you-someday.
    • 66 Metascore
    • 68 Critic Score
    There are quite a few clever ideas underneath the hood here, but the courses feel almost more like micro games, the fun factor is so fleeting. Setting aside the presentation, 2nd Lap feels more like a Playstation Mini and should probably be priced as such.
    • 73 Metascore
    • 68 Critic Score
    RTS fans might find it a little simple, but might find the emphasis on action a pleasing surprise. Action fans might find the strategy a little dull, but with the simplicity of the commands they'll find themselves in the thick of the action as often as they like.
    • 51 Metascore
    • 68 Critic Score
    Check out Blokus for the strategic gameplay not the Steambot style.
    • tbd Metascore
    • 68 Critic Score
    A good job was done incorporating a story into what is truly just a small collection of mini-games. It won’t keep you glued for long, though, and HorrorLand likely makes for a better rental than a purchase.
    • 60 Metascore
    • 68 Critic Score
    While you can easily drone through this game a second time due to the two distinct factions, lots of annoying flaws crop up that make it difficult to warrant a second playthrough.
    • 56 Metascore
    • 68 Critic Score
    The bottom line is that if you get stuck with Bright Lights! Big Screen! this holiday season, there's no reason to despair.
    • 70 Metascore
    • 68 Critic Score
    It’s the two-player mode that really makes this one tick but if you’ve already got the PS2 version with the online modes, you’re way ahead of this game.
    • 74 Metascore
    • 68 Critic Score
    There are a lot of nice improvements here. It just seems WWE could exceed fans' expectations, but they never really do.
    • 71 Metascore
    • 68 Critic Score
    If you attempt to unlock everything in this game you can expect it to last about 15 hours or so. The average gamer will probably get five to eight hours out of it before they've seen most of it and start to get bored. I would definitely recommend renting this for a weekend before committing to a purchase.
    • 70 Metascore
    • 68 Critic Score
    Although Let's Tap has some really great ideas, my main problem with this title is that there just isn't enough to it. Unfortunately, with just four games and a visualizer, the game feels more like a tech or gameplay demo rather than a full-fledged game.
    • tbd Metascore
    • 68 Critic Score
    To really enjoy it, the player not only has to overlook serious graphical issues, but also suspend disbelief and take the game with a grain of salt to bare with the script, the way races are set up, and the way lives are put in danger just so you can infiltrate a crime ring by winning hundreds of street races.
    • 60 Metascore
    • 68 Critic Score
    The game experience is over in a matter of only a couple hours. For gamers on a budget, $40 is way too much to ask for such a short experience. But what's here is good and you'll have a good time if you've got the money or pick it up as a rental.
    • 76 Metascore
    • 68 Critic Score
    Even though LEGO Batman does a few new things to set it apart from past entries in the LEGO series, it feels like Traveller's Tales is giving us more of the same.
    • 54 Metascore
    • 68 Critic Score
    If you like hack n’ slash gameplay, the game’s many different modes will keep you playing for quite awhile. It’s just too bad this title sticks so firmly to this singular gameplay aspect.
    • 63 Metascore
    • 68 Critic Score
    Though Dog Days wasn't exactly what I was expecting, I enjoyed its arcade approach. Unfortunately, the design and breadth of content don't come close to justifying the price.

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