CGMagazine's Scores

  • Games
For 2,616 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SUPERHOT
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2628 game reviews
    • 51 Metascore
    • 20 Critic Score
    Generation Zero is a beautiful, broken, and boring jog through 1980s Sweden with a side of stealth and robots.
    • 78 Metascore
    • 90 Critic Score
    Tropico 6 is the realization of what I’ve wanted from this series for years now.
    • 79 Metascore
    • 70 Critic Score
    Like a Pop-Up Book, Crafted World is creative and fun, but only paper-thin.
    • 90 Metascore
    • 92 Critic Score
    It’s still a FromSoft game, and it feels like one, from the familiar fonts and dialogue to fast-travel options and epic boss fights, but it’s both fresh and familiar, and still as challenging and mysterious as its predecessors.
    • 82 Metascore
    • 50 Critic Score
    If you find this game’s story distasteful, especially considering the modern American political climate of misused government overreach, I really can’t blame you. Everything is political, it’s just that many don’t realize that things like the status quo or basic power fantasies fall into that category whether they like it or not.
    • 75 Metascore
    • 70 Critic Score
    Fate/Extella Link improves upon Fate/Extella: The Umbral Star in nearly every way, even if it still struggles in many areas.
    • 44 Metascore
    • 45 Critic Score
    RollerCoaster Tycoon Joyride is a game that fails in delivering anything that remotely resembles what made the series good in the first place, instead, players are left with a hollow husk of a game that feels unfinished and rushed.
    • 84 Metascore
    • 80 Critic Score
    Baba is You is a delightful puzzle game filled with absurd solutions and situations, asking players to discard what they think they know about games to solve them.
    • 58 Metascore
    • 40 Critic Score
    One Piece: World Seeker, apart from a select few elements, is tedious. The basic gameplay loop has nothing special going for it, and none of the elements that make One Piece special do anything other than highlight just how bland the game is as a whole. One Piece at its best is full of joy, surprises, and most of all, a sense of adventure, all of which are sorely lacking here. Trust me when I say that even the most die-hard One Piece fans should look elsewhere.
    • 60 Metascore
    • 80 Critic Score
    Claybook provides a soothing sandbox experience that is only hampered by the lack of variety in premade levels currently on offer by the community.
    • 37 Metascore
    • 45 Critic Score
    In concept, Left Alive could have had the potential to bring about the revival of Front Mission and fill the void left by the absence of Metal Gear at the same time, but none of its elements click to become a cohesive whole.
    • 88 Metascore
    • 60 Critic Score
    Devil May Cry 5’s risk-averse approach grounds it as other games in the genre are reaching for the sky.
    • 77 Metascore
    • 75 Critic Score
    Stellaris: Console Edition has a long way to go to catch up to the PC version, but its intuitive controls make it a compelling strategy game on consoles nonetheless.
    • 72 Metascore
    • 60 Critic Score
    Dead or Alive 6’s buried and yet still aggressive fanservice will no doubt alienate potential newcomers and at the same time, its lack of content will frustrate returning players.
    • 79 Metascore
    • 70 Critic Score
    Trials Rising, another excellent racing platformer hybrid, is bogged down slightly by an ugly loot box economy and an unnecessary leveling system.
    • 75 Metascore
    • 65 Critic Score
    ToeJam & Earl: Back in the Groove just feels like more of the original game sprinkled with some modern-day trimmings (rogue-lite progression, for example) that feel like an afterthought.
    • 61 Metascore
    • 65 Critic Score
    RemiLore gets the mechanics for a fun dungeon crawler down, but does little to hold a player’s attention.
    • 83 Metascore
    • 80 Critic Score
    Deceptively simple and undoubtedly original, Ape Out’s fast and frantic jazz infused gameplay never loses sight of what videogames are really all about: having fun.
    • 51 Metascore
    • 60 Critic Score
    Bannermen feels half baked and underfunded. It takes ideas from classics, but you’re really better off playing those again.
    • tbd Metascore
    • 65 Critic Score
    Die-hard Atari fans probably already have the third volume of this compilation but for everyone else, they’re probably better off sticking to some of the earlier releases, which feature more familiar titles for the less initiated or casual player.
    • 71 Metascore
    • 70 Critic Score
    Death’s End re;Quest has an interesting story to tell, but sometimes struggles with the ways it tries to tell it.
    • 87 Metascore
    • 90 Critic Score
    With impeccable world-building and compelling exploration, Sunless Skies is a haunting journey that is worth traversing time and time again.
    • 59 Metascore
    • 70 Critic Score
    Despite its myriad of issues, I still enjoyed the fun gameplay of Anthem and plan to revisit the game after it has developed a larger suite of content and events for me to experience.
    • 71 Metascore
    • 70 Critic Score
    New Dawn’s post-apocalyptic landscape makes for a more focused version of the Far Cry package, which is great if you just want to kill time capturing outposts and hunting animals.
    • 60 Metascore
    • 45 Critic Score
    If you liked the original Crackdown and want basically more of that, then you’ve found your game. If you want a modern first party AAA game, look elsewhere.
    • 56 Metascore
    • 55 Critic Score
    Jump Force fails to hit the mark with a total lack of care in terms of everything outside of its decent fighting mechanics.
    • 80 Metascore
    • 80 Critic Score
    I have some issues with Metro: Exodus. The larger story is completely off the wall ludicrous and makes everything that came before feel completely invalid. If I had been forced to live in a hole for 20 years, fight monsters and Nazis, and I was all a lie, I’m certainly not letting the people lying about it on my freedom train, much less call any shots. The smaller, more personal stories, however, often hit a little closer to home, and make life just a bit more interesting.
    • 89 Metascore
    • 95 Critic Score
    With a level of polish unseen in the genre, Apex Legends is the best battle royale ever made.
    • 80 Metascore
    • 80 Critic Score
    Civilization VI: Gathering Storm makes Civilization VI feel complete, thanks mostly to the great new civs and small quality of life improvements.
    • 71 Metascore
    • 75 Critic Score
    God Eater 3’s main draw is its flashy action, but only occasionally brings real challenge along with it.

Top Trailers