CGMagazine's Scores

  • Games
For 2,617 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Messenger
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2629 game reviews
    • 72 Metascore
    • 65 Critic Score
    Men of War II stuck to its nostalgic roots too closely, failing to bring anything new—other than cleaning up its clunky interface from previous games.
    • 73 Metascore
    • 65 Critic Score
    Rusty Rabbit has some interesting ideas, but they’re buried under tedious and somewhat undercooked gameplay.
    • 67 Metascore
    • 65 Critic Score
    Atari Flashback Classics offers a vast look back into the history of an important time in games, but may offer little of interest to those without nostalgic feelings for it.
    • 77 Metascore
    • 65 Critic Score
    Yakuza Kiwami is a serviceable port of a solid remake that finally gives Nintendo audiences a taste of the Japanese beat-em-up favourite.
    • 69 Metascore
    • 65 Critic Score
    While it isn’t the worst, I wouldn’t suggest that anyone plays Fate/Extella unless they’re starving for more time with the Fate universe.
    • 67 Metascore
    • 65 Critic Score
    A Quiet Place: The Road Ahead while intriguing on paper, is too inconsistent when it comes to pacing, difficulty and world building to really make an impact.
    • 80 Metascore
    • 65 Critic Score
    Bayonetta Origins is a sub-par experience marred by sloppy combat and only somewhat redeemed by an incredible visual style.
    • 63 Metascore
    • 65 Critic Score
    Skyhill is a decent way to kill a few hours.
    • 71 Metascore
    • 65 Critic Score
    Dropping a cliff into a steep pillow line is an entirely different feeling to snapping off a groomed park feature, yet in Steep, it all blends into the same thing.
    • 80 Metascore
    • 65 Critic Score
    As much as I wanted to enjoy Everything, it’s an empty experience trying to be deeper than it really is. It’s even more frustrating when it becomes clear that Everything is nothing more that streamer fodder to get views from an audience that will probably never actually buy the game anyway. Still, as a one time playthrough, Everything can be interesting, even good for a chuckle or two, but once it’s over, there’s no need to ever get back to it.
    • 72 Metascore
    • 65 Critic Score
    Smoke And Sacrifice is by no means terrible, but while its asking price may be lower than other known RPGs and its story is at its core interesting, its gameplay can at times also be just as fundamentally lacking.
    • 73 Metascore
    • 65 Critic Score
    The Queen and The Crone is a disappointing DLC that adds little to Total War: Warhammer II.
    • 82 Metascore
    • 65 Critic Score
    Somewhere underneath the broken gameplay and terrible camera controls lies a lot of potential for a great game.
    • 72 Metascore
    • 65 Critic Score
    Certainly, the game’s writing and combat are mediocre. That said, there’s still nothing exactly like Lost Dimension on the market. If you want a dash of intrigue in your dungeon crawler, you may want to see this one through to The End .
    • tbd Metascore
    • 65 Critic Score
    Dadrector’s Cut gives a little bit more spotlight to what Dream Daddy does well but doesn’t undo what the game has never been able to get right.
    • 59 Metascore
    • 65 Critic Score
    Hellpoint borrows the elements found in Fromsoft titles that make a compelling action RPG game but ultimately stumbles due to technical issues and an overall lack of polish.
    • 75 Metascore
    • 65 Critic Score
    If you can look past a plethora of bugs, backtracking and glitches, there’s an interesting game hidden here.
    • 61 Metascore
    • 65 Critic Score
    .J-Stars is another case of a Japanese game that preaches convincingly to its chosen choir.
    • 53 Metascore
    • 65 Critic Score
    Phantaruk is a first-time survival horror romp that, sadly, tells better than it shows.
    • 78 Metascore
    • 65 Critic Score
    Championship Edition 2's drastic changes to the classic Pac-Man feels like a misstep. You can touch the ghosts without dying and the speed and danger of the original are missing because of this.
    • tbd Metascore
    • 65 Critic Score
    Grave Keeper fits well with a free-to-play model but adds nothing to justify its new cost.
    • tbd Metascore
    • 65 Critic Score
    Die-hard Atari fans probably already have the third volume of this compilation but for everyone else, they’re probably better off sticking to some of the earlier releases, which feature more familiar titles for the less initiated or casual player.
    • tbd Metascore
    • 65 Critic Score
    We Gotta Go is a fun idea that has a lot of potential, but in its current state, feels a little too loose and runny to encourage repeat visits for solo players or friend groups.
    • 63 Metascore
    • 65 Critic Score
    While Summer in Mara is a game with a lot of heart; its gameplay is a bit too monotonous to be enjoyable for even diehard fans of games like Harvest Moon.
    • 64 Metascore
    • 65 Critic Score
    Teenage Mutant Ninja Turtles: Empire City is a game where the effort is clear, yet as a whole, the game doesn't come together in a way that turtles should when fighting crime in VR.
    • 59 Metascore
    • 65 Critic Score
    In its current state, The Last of Us on PC should only be played by those who do not have access to a PlayStation 5 or can brute force the game with capable hardware.
    • 68 Metascore
    • 65 Critic Score
    Lost Sphear's classically-styled RPG bones can scarcely bear the weight of its uninspired narrative.
    • 72 Metascore
    • 65 Critic Score
    Amid an overcrowded season full of newly launched triple-A titles, Shards of Darkness, at its very best, works as an inconsistent but serviceable stealth experience.
    • 69 Metascore
    • 65 Critic Score
    Lost Records: Bloom & Rage - Tape 2 not only fails to conclude its story in a meaningful way, it highlights all the ways the entire story’s structure doesn’t really work.
    • 69 Metascore
    • 65 Critic Score
    REVEIL is fine as a mildly spooky walking sim, but it commits so many sins of horror games that it ends up boring at best and frustrating at worst.

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