CGMagazine's Scores

  • Games
For 2,616 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SUPERHOT
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2628 game reviews
    • 77 Metascore
    • 70 Critic Score
    Call of the Elder Gods is a decent enough game, but its storytelling and puzzle design leaves a little to be desired.
    • 64 Metascore
    • 65 Critic Score
    Teenage Mutant Ninja Turtles: Empire City is a game where the effort is clear, yet as a whole, the game doesn't come together in a way that turtles should when fighting crime in VR.
    • 64 Metascore
    • 70 Critic Score
    Aphelion isn’t a particularly bad game, but its gameplay and story are a little too safe to create an experience that is memorable.
    • 68 Metascore
    • 55 Critic Score
    Much like the pottery it's based on, Kiln is a game that has some creativity but is pretty empty on the inside.
    • 68 Metascore
    • 65 Critic Score
    Cthulhu: The Cosmic Abyss has some interesting ideas, but it hides them behind poorly explained puzzles and deceptively linear design.
    • 72 Metascore
    • 65 Critic Score
    Ground Zero is a bit of a weird one. On some levels, it works incredibly well, mostly in the nostalgic feel and wearing its inspirations on its sleeves. On the other hand, it sticks to them too much and doesn’t do anything interesting enough to stand out.
    • tbd Metascore
    • 65 Critic Score
    We Gotta Go is a fun idea that has a lot of potential, but in its current state, feels a little too loose and runny to encourage repeat visits for solo players or friend groups.
    • 69 Metascore
    • 70 Critic Score
    Last Flag has many fun aspects to entertain players enough for a full weekend of gaming; however, it may be lacking the special sauce to ultimately click with enough of an audience to keep the live-service game running.
    • 59 Metascore
    • 60 Critic Score
    Legacy of Kain: Ascendance brings the beloved franchise back after over two decades as a flawed 2D experience reserved for fans of the franchise.
    • 70 Metascore
    • 70 Critic Score
    Super Meat Boy 3D has brief moments of fun, but messy controls make it feel a lot more frustrating than was initially intended.
    • 78 Metascore
    • 70 Critic Score
    Project Songbird isn’t a perfect experience, nor is it terribly scary, but it does enough right to merit a playthrough.
    • 77 Metascore
    • 70 Critic Score
    Crimson Desert is an ambitious open-world game that buckles under its own weight, making it a fun but flawed experience that will leave the player base divided.
    • 68 Metascore
    • 60 Critic Score
    GreedFall: The Dying World, unfortunately, misses the mark with an incredibly buggy experience and lacklustre combat, despite a story and world that could have been worth exploring.
    • 73 Metascore
    • 65 Critic Score
    John Carpenter's Toxic Commando is a decent zombie horde shooter made better with friends, but one that, despite its short run time, can feel overly repetitive and uninspired.
    • tbd Metascore
    • Critic Score
    Ranger’s Path: National Park Simulator fundamentally works, even with some minor bugs and a lack of gameplay variety—the game has a lot of work to create the ultimate virtual park ranger experience. [Early Access Score = 65]
    • 75 Metascore
    • 70 Critic Score
    Legacy of Kain: Defiance Remastered is finally playable on modern consoles in a faithful to the original way, flaws and all.
    • 81 Metascore
    • 70 Critic Score
    The follow-up to Planet of Lana attempts to recapture lighting in a bottle by doubling down on its signature 2-D platforming and puzzle elements, but a handful of visual and gameplay inconsistencies make the experience considerably less enjoyable.
    • 79 Metascore
    • 70 Critic Score
    Even if it's an imperfect collection, Disney Afternoon Collection now offers even more value, especially for gamers of a certain age.
    • 70 Metascore
    • 60 Critic Score
    High on Life 2’s biggest issue outside of technical issues, is that the new additions to the game feel so counter intuitive and work against what made the first game such a cult hit.
    • 73 Metascore
    • 70 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a good remake marred by unsavoury and baffling decisions by the studio, making it a hard game to recommend despite its technical competence.
    • 64 Metascore
    • 60 Critic Score
    MY HERO ACADEMIA: All’s Justice took on an ambitious task to make a semi-open world experience fun, but felt strapped by budgetary or technical constraints.
    • 60 Metascore
    • 65 Critic Score
    I Hate This Place has some interesting ideas inspired by its comic-book origins, but its moment-to-moment gameplay is dull at the best of times and deeply frustrating at the worst.
    • 70 Metascore
    • 70 Critic Score
    Code Vein II builds meaningfully on the original, with stronger companions, more flexible builds, and a story that feels more involved, even when it leans hard into melodrama.
    • 69 Metascore
    • 65 Critic Score
    Eldegarde has an interesting idea with its MMORPG styled Extraction game, but is a bit too mundane to stay with for too long.
    • 65 Metascore
    • 60 Critic Score
    BrokenLore: UNFOLLOW is a genuinely obnoxious game that barely understands the things it's trying to be about, let alone how to be scary.
    • tbd Metascore
    • 65 Critic Score
    Heartopia has some interesting ideas, but ends up feeling pretty shallow and largely forgettable.
    • 65 Metascore
    • 65 Critic Score
    For what it is, Pokémon Legends: Z-A – Mega Dimension is a decent enough post-game content update that will give fans of the game even more reason to keep playing.
    • 81 Metascore
    • 60 Critic Score
    Marvel Cosmic Invasion is a gorgeous throwback to the days of the Arcade, but one that ultimately feels a little too safe and short for its own good.
    • 73 Metascore
    • 70 Critic Score
    Tomb Raider: Definitive Edition is another bare minimum remaster from Aspyr, which doesn't give Lara or the Switch 2 the attention they deserve.
    • 58 Metascore
    • 60 Critic Score
    Disappointment is an understatement when it comes to Project Motor Racing. Vehicle control, sub-par graphics, and cost all contribute to the calamity that is PMR.

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