CGMagazine's Scores

  • Games
For 2,614 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Messenger
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
2626 game reviews
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    • Critic Score
    I did not know what to think when I first heard IOI was working on a James Bond game, but having played 007 First Light, I can think of no studio better for this. It nailed the experience and the tone, and used its expertise in a way that feels fresh, engaging and fun. The team knows what it is doing and has gone all out to build a game that is unmistakably James Bond while feeling like a natural evolution for the studio. [3-Hour Hands-On Impressions]
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    The big differentiator in Masters of Albion is its focus on industry: the game is one part city-builder and one part god game, smashed together. [Early Access Impressions]
    • tbd Metascore
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    Blightstone brings a charming roguelike strategy game to the forefront of early access, an easy recommendation to fans of the genre. [Early Access Score = 80]
    • tbd Metascore
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    As it stands, big caveats aside, inZOI is an interesting experiment but not one that I would readily recommend, at least not at the launch of Early Access. What is here is, again, intriguing, yes, but far from feature-complete and optimized for performance. [Pre-Early Access Impressions]
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    There is a certain sense of feeling like a wandering soul in 33 Immortals that the title captures in a way that I haven’t experienced in a game before, making the experience truly feel unique yet familiar within the roguelike genre. [Early Access Impressions]
    • tbd Metascore
    • 40 Critic Score
    Morkull Ragast’s Rage wants desperately to be Hollow Knight but is ultimately unfun and unfinished.
    • tbd Metascore
    • 45 Critic Score
    The sky was definitely not the limit for Sky Oceans: Wings for Hire.
    • 66 Metascore
    • 40 Critic Score
    Shadows of Doubt as an idea is incredible; even the PC version of the game is fantastic; the console version, however, is riddled with issues that make it almost unplayable in its current state.
    • 58 Metascore
    • 40 Critic Score
    Princess Maker 2 Regeneration was a prime reminder that some things do not need a re-release, despite some artistic additions.
    • tbd Metascore
    • 40 Critic Score
    Stride Fates is one of the most nauseating games I have played in VR. It would be worth it if the gameplay, story, and world weren’t so bland at best.
    • 60 Metascore
    • 40 Critic Score
    Suicide Squad: Kill the Justice League falls significantly short of the truly fun experience I had hoped for. Despite a story with potential, the game is bogged down by monotonous gameplay and intrusive live service elements, detracting from what little fun there is to be found in the game. This game, unfortunately, represents a missed opportunity to build on the legacy of Rocksteady’s previous successes, leaving much to be desired in both execution and innovation.
    • 52 Metascore
    • 45 Critic Score
    Silent Hill: The Short Message is a boring, contrived, borderline offensive experience.
    • 51 Metascore
    • 45 Critic Score
    Unlike its titular hero, Ebenezer and the Invisible World learned naught from the mistakes of the past.
    • tbd Metascore
    • 30 Critic Score
    Overall, Hellsweeper VR was a big disappointment. Between cumbersome controls and some obnoxious grinding there is little to enjoy in Hellsweeper VR. [Tested on Oculus Quest]
    • 64 Metascore
    • 40 Critic Score
    Atlas Fallen is a hard game to recommend. Between janky controls and a really rough-feeling platforming system, it feels like it fights you every step of the way.
    • 54 Metascore
    • 40 Critic Score
    Ravenbound mixes some great ideas and beautiful scenery to intrigue the player, but fails to come through on many of the promises made.
    • 73 Metascore
    • 40 Critic Score
    One Piece Odyssey is a slog to play, with horrendous pacing and progression issues destroying what little good can be found in the story and combat.
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    Despite borrowing heavily from other life sims, Disney Dreamlight Valley feels unique and charming enough in its own right. However, the Switch version has some glaring pains at launch. [Early Access Score = 70]
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    The attention to customizability and accessibility of Galahad 3093 showcased how a mech-shooting game does not need to prioritize great graphics over a game playable for everyone. [Early Access Score = 70]
    • 68 Metascore
    • 45 Critic Score
    While not wholly deviod of quality, that Marvelous released Rune Factory 5 in it's current state, is pretty shameful.
    • 41 Metascore
    • 20 Critic Score
    Babylon’s Fall is an early contender for the worst game of 2022.
    • 54 Metascore
    • 20 Critic Score
    GTA: The Trilogy - The Definitive Edition is a relic of its time. A relic that was better left unearthed.
    • 71 Metascore
    • 40 Critic Score
    Miitopia is whimsical in its opening hours, but becomes repetitive far too quickly.
    • 64 Metascore
    • 40 Critic Score
    Biomutant is the least fun I’ve had with a game in a while. Broken, shallow, and above all, BORING. This mutant should’ve stayed in the Ooze.
    • 38 Metascore
    • 20 Critic Score
    Balan Wonderworld is just plain bad. Apart from its terrible costume system, it does nothing new and just poorly copies things that other 3D platformers have already done better.
    • 75 Metascore
    • 45 Critic Score
    The Medium is a poor game that is rife with bugs, bad ideas, and some nice things to look at.
    • 79 Metascore
    • 30 Critic Score
    Immortals Fenyx Rising has a strong argument for being the nadir of open world action-adventure games.
    • 69 Metascore
    • 45 Critic Score
    Nodding Head Games’ Raji: An Ancient Epic tells an interesting story but is simply not functional enough to enjoy.
    • 59 Metascore
    • 40 Critic Score
    Wanting to bring something new to the Blair Witch lore, the game took a giant swing at a story it had no business trying to tell. Though it has some decent scares and mechanics, strip the “yikes” of a story away and you’re left with a basic linear game full up with bugs.
    • 53 Metascore
    • 40 Critic Score
    Daymare 1998 is true to it’s name in all the worst ways. Uninspired, dreadful to play, and not the least bit scary.

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