CGMagazine's Scores
- Games
For 2,614 reviews, this publication has graded:
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54% higher than the average critic
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6% same as the average critic
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40% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | The Messenger | |
|---|---|---|
| Lowest review score: | Vroom in the Night Sky |
Score distribution:
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Positive: 1,688 out of 2614
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Mixed: 845 out of 2614
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Negative: 81 out of 2614
2626
game
reviews
- By Date
- By Critic Score
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- Critic Score
I did not know what to think when I first heard IOI was working on a James Bond game, but having played 007 First Light, I can think of no studio better for this. It nailed the experience and the tone, and used its expertise in a way that feels fresh, engaging and fun. The team knows what it is doing and has gone all out to build a game that is unmistakably James Bond while feeling like a natural evolution for the studio. [3-Hour Hands-On Impressions]- CGMagazine
- Posted Apr 30, 2026
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The big differentiator in Masters of Albion is its focus on industry: the game is one part city-builder and one part god game, smashed together. [Early Access Impressions]- CGMagazine
- Posted Apr 23, 2026
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Blightstone brings a charming roguelike strategy game to the forefront of early access, an easy recommendation to fans of the genre. [Early Access Score = 80]- CGMagazine
- Posted Jan 21, 2026
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As it stands, big caveats aside, inZOI is an interesting experiment but not one that I would readily recommend, at least not at the launch of Early Access. What is here is, again, intriguing, yes, but far from feature-complete and optimized for performance. [Pre-Early Access Impressions]- CGMagazine
- Posted Mar 20, 2025
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There is a certain sense of feeling like a wandering soul in 33 Immortals that the title captures in a way that I haven’t experienced in a game before, making the experience truly feel unique yet familiar within the roguelike genre. [Early Access Impressions]- CGMagazine
- Posted Mar 18, 2025
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Morkull Ragast’s Rage wants desperately to be Hollow Knight but is ultimately unfun and unfinished.- CGMagazine
- Posted Mar 6, 2025
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The sky was definitely not the limit for Sky Oceans: Wings for Hire.- CGMagazine
- Posted Oct 10, 2024
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Shadows of Doubt as an idea is incredible; even the PC version of the game is fantastic; the console version, however, is riddled with issues that make it almost unplayable in its current state.- CGMagazine
- Posted Sep 23, 2024
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Princess Maker 2 Regeneration was a prime reminder that some things do not need a re-release, despite some artistic additions.- CGMagazine
- Posted Jul 20, 2024
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Stride Fates is one of the most nauseating games I have played in VR. It would be worth it if the gameplay, story, and world weren’t so bland at best.- CGMagazine
- Posted May 22, 2024
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Suicide Squad: Kill the Justice League falls significantly short of the truly fun experience I had hoped for. Despite a story with potential, the game is bogged down by monotonous gameplay and intrusive live service elements, detracting from what little fun there is to be found in the game. This game, unfortunately, represents a missed opportunity to build on the legacy of Rocksteady’s previous successes, leaving much to be desired in both execution and innovation.- CGMagazine
- Posted Feb 6, 2024
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Silent Hill: The Short Message is a boring, contrived, borderline offensive experience.- CGMagazine
- Posted Feb 2, 2024
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Unlike its titular hero, Ebenezer and the Invisible World learned naught from the mistakes of the past.- CGMagazine
- Posted Nov 7, 2023
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Overall, Hellsweeper VR was a big disappointment. Between cumbersome controls and some obnoxious grinding there is little to enjoy in Hellsweeper VR. [Tested on Oculus Quest]- CGMagazine
- Posted Sep 22, 2023
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Atlas Fallen is a hard game to recommend. Between janky controls and a really rough-feeling platforming system, it feels like it fights you every step of the way.- CGMagazine
- Posted Aug 9, 2023
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Ravenbound mixes some great ideas and beautiful scenery to intrigue the player, but fails to come through on many of the promises made.- CGMagazine
- Posted Apr 11, 2023
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One Piece Odyssey is a slog to play, with horrendous pacing and progression issues destroying what little good can be found in the story and combat.- CGMagazine
- Posted Jan 11, 2023
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Despite borrowing heavily from other life sims, Disney Dreamlight Valley feels unique and charming enough in its own right. However, the Switch version has some glaring pains at launch. [Early Access Score = 70]- CGMagazine
- Posted Sep 10, 2022
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The attention to customizability and accessibility of Galahad 3093 showcased how a mech-shooting game does not need to prioritize great graphics over a game playable for everyone. [Early Access Score = 70]- CGMagazine
- Posted Sep 8, 2022
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While not wholly deviod of quality, that Marvelous released Rune Factory 5 in it's current state, is pretty shameful.- CGMagazine
- Posted Mar 22, 2022
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- CGMagazine
- Posted Mar 7, 2022
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GTA: The Trilogy - The Definitive Edition is a relic of its time. A relic that was better left unearthed.- CGMagazine
- Posted Nov 15, 2021
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Miitopia is whimsical in its opening hours, but becomes repetitive far too quickly.- CGMagazine
- Posted May 26, 2021
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Biomutant is the least fun I’ve had with a game in a while. Broken, shallow, and above all, BORING. This mutant should’ve stayed in the Ooze.- CGMagazine
- Posted May 24, 2021
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Balan Wonderworld is just plain bad. Apart from its terrible costume system, it does nothing new and just poorly copies things that other 3D platformers have already done better.- CGMagazine
- Posted Apr 11, 2021
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The Medium is a poor game that is rife with bugs, bad ideas, and some nice things to look at.- CGMagazine
- Posted Jan 27, 2021
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Immortals Fenyx Rising has a strong argument for being the nadir of open world action-adventure games.- CGMagazine
- Posted Nov 30, 2020
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Nodding Head Games’ Raji: An Ancient Epic tells an interesting story but is simply not functional enough to enjoy.- CGMagazine
- Posted Aug 27, 2020
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Wanting to bring something new to the Blair Witch lore, the game took a giant swing at a story it had no business trying to tell. Though it has some decent scares and mechanics, strip the “yikes” of a story away and you’re left with a basic linear game full up with bugs.- CGMagazine
- Posted Jul 2, 2020
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Daymare 1998 is true to it’s name in all the worst ways. Uninspired, dreadful to play, and not the least bit scary.- CGMagazine
- Posted May 25, 2020
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