CD-Action's Scores
- Games
For 3,535 reviews, this publication has graded:
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39% higher than the average critic
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9% same as the average critic
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52% lower than the average critic
On average, this publication grades 4.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Grand Theft Auto V | |
|---|---|---|
| Lowest review score: | Uprising44: The Silent Shadows |
Score distribution:
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Positive: 1,731 out of 3535
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Mixed: 1,478 out of 3535
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Negative: 326 out of 3535
3535
game
reviews
- By Date
- By Critic Score
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- Critic Score
It turns out that not just the first time with Richard La Ruina is painful. [11/2018, p.85]- CD-Action
Posted Jan 9, 2019 -
- Critic Score
The only positive thing I can write about Husk is that its soundtrack is decent. [04/2017, p.58]- CD-Action
Posted Apr 5, 2017 -
- Critic Score
It offers enough content to get you occupied for dozens of hours, but what’s the point if it’s the most boring game in years? [02/2015, p.49]- CD-Action
Posted Mar 4, 2015 -
- Critic Score
Nothing will save you in this hell of repetition, not even solid shooting mechanics and a large arsenal of weaponry. Fifteen minutes is enough to learn everything about this game, as each new level only brings increase in difficulty, higher enemy congestion and mounting frustration that you threw your money down the drain. [12/2021, p.83]- CD-Action
Posted Jan 19, 2022 -
- Critic Score
Yet another sorry first-person walker with a convoluted, rubbish story pretending to be something deep and valuable. [02/2015, p.53]- CD-Action
Posted Mar 4, 2015 -
- Critic Score
Lacks in every possible way and looks like an alpha version in need of two more years of development. [08/2015, p.57]- CD-Action
Posted Jul 27, 2015 -
- Critic Score
Land of War deserves a small praise for its decent soundtrack, but other than that it’s a disaster, an awfully generic, ill-designed, half-baked shooter that can’t compete with 20-year-old classics. It actually looks like an unintended, distasteful parody of the horrible events of September 1939. [09/2021, p.68]- CD-Action
Posted Sep 1, 2021 -
- Critic Score
Tryst is a bad joke, a clickfest designed probably with eSports in mind, but so abysmal that no one will bother with it. [CD-Action 13/2012, p.75]- CD-Action
Posted Nov 29, 2012 -
- Critic Score
Sadly all the words I would like use to concisely sum up Ghostbusters are not admissible in print. [10/2016, p.62]- CD-Action
Posted Oct 14, 2016 -
- Critic Score
Ladies and gentlemen, we present you “The Worst of jRPG”. [09/2017, p.57]- CD-Action
Posted Sep 25, 2017 -
- Critic Score
Five years after original launch the developers publish the same game, adding new microtransactions and cutting content. Defiance 2050 is an example of business practices that should be firmly defied. [13/2018, p.87]- CD-Action
Posted Nov 14, 2019 -
- Critic Score
Playing Die pig die is roughly as enjoyable as using portable toilets on the third day of a huge music festival. [08/2018, p.87]- CD-Action
Posted Sep 27, 2018 -
- Critic Score
There are some outstanding stealth games like Metal Gear Solid 2. There are some very good ones like Deus Ex: Human Revolution. There are some decent ones like the new Thief. There are some weak ones like The Dark. And then there’s Neon Struck. [07/2015, p.65]- CD-Action
Posted Jul 4, 2015 -
- Critic Score
Tamarin reeks of low budget and complete lack of creativity. How is it even possible that people who once worked at Rare (where they made Banjo-Kazooie and Donkey Kong Country, among others) developed such a sad, awful mess? [12/2020, p.73]- CD-Action
Posted Dec 18, 2020 -
- Critic Score
The audaciously anachronistic twin-stick shooter doesn’t cut any corners in balancing on the edge of tastelessness. The developers went all the way – in this textbook crap of a game everything is bad. [13/2019, p.91]- CD-Action
Posted Nov 25, 2019 -
- Critic Score
The title sums the game up pretty accurately. It seems the developers didn’t know why they are making this game and how to make it. [01/2014, p.68]- CD-Action
Posted Jan 10, 2014 -
- Critic Score
…35… 36… 37… 38… 39… Thank God, I can go home now! [CD-Action 08/2013, p.83]- CD-Action
Posted Jul 2, 2013 -
- Critic Score
A great example of an eyesore spit out by indie devs convinced that only the story matters. The worst part is that they had no idea how to write the story to avoid it being a cliché running with the pack of sad, moving indie games. [08/2014, p.69]- CD-Action
Posted Aug 25, 2014 -
- Critic Score
Its every potentially promising element was executed much better in other games. [September 2012, p.79]- CD-Action
Posted Jul 31, 2012 -
- Critic Score
A good idea flickers faintly somewhere deep, deep inside Fly Simulator, but that’s the nicest thing I can say about this game. [10/2017, p.74]- CD-Action
Posted Oct 30, 2017 -
- Critic Score
The last time I saw such a bad game was... damn, I don't even remember when it was. It's boring, ugly, suffers of bad programming and violates your ears with abysmal music. [October, p.80]- CD-Action
Posted Sep 29, 2011 -
- Critic Score
This is what a game looks like when a couple of guys without a proper financial support or sufficient experience bite off more than they can chew. Quantum Error is a disastrous display of amateurishness, poor and terribly implemented ideas, and, above all, overblown ambitions. Rubbish of the decade.- CD-Action
- Posted Dec 13, 2023
- Read full review
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- Critic Score
Underworld Ascendant is a disgraceful mess in terms of both design and execution. [01/2019, p.85]- CD-Action
Posted Feb 6, 2019 -
- Critic Score
Levels put together from two sets of assets would be awful 30 years ago, chiptune music is worse than in most keygens and sadistic difficulty level is achieved in predictable ways. So does 2 Ninjas 1 Cup introduce anything new to the genre? Yes. Tons of pitiful jokes about defecating. [04/2017, p.71]- CD-Action
Posted Apr 5, 2017 -
- Critic Score
The developers should be ashamed to put Manhunter in their portfolio. [CD-Action 02/2013, p.58]- CD-Action
Posted Feb 6, 2013 -
- Critic Score
First I struggled to even launch the game, as it did a lot to discourage me (Blue Screens of Death included). Later I wished I had taken a hint and just walked away, because Tyler: Model 005 was not worth the effort. It’s not worth any effort, actually, as it does pretty much everything wrong – it is ugly, platforming mechanics are botched, combat is primitive, there’s hardly any narrative but bugs are aplenty. [12/2018, p.91]- CD-Action
Posted Feb 13, 2019 -
- Critic Score
They said: ‘It’s the worst game of 2018. Don’t play it, just watch it on YouTube’. I didn’t listen. And I should have. [13/2018, p.86]- CD-Action
Posted Nov 14, 2019 -
- Critic Score
It’s been ages since I’ve seen a shooter so awful. Ridiculous physics, horrible animations, practically non-existent enemy AI, and guns lacking a punch are just some of the remake’s transgressions. Believe me, it’s a really, really bad game. [01/2021, p.81]- CD-Action
Posted Jun 9, 2021 -
- Critic Score
It looks like an early prototype of a PS2 game. Mentioning Unearthed and Uncharted in one sentence is like comparing a preschool kiddie bike to Harley Sportster. [CD-Action 10/2013, p.72]- CD-Action
Posted Aug 28, 2013 -
- Critic Score
In a state of stupor induced by gameplay I stopped noticing inbred clones wandering the streets, the sterile town straight from Stephen King’s novels and the hatred for humanity infused into every pixel of this virtual world. [12/2013, p.69]- CD-Action
Posted Nov 14, 2013