Armchair Empire's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 C.O.R.E.
Score distribution:
2214 game reviews
    • 68 Metascore
    • 75 Critic Score
    Between the highly customizable weapons and armor, the four warrior fighting dynamic, and the general joys to be had hacking all manner of demons to ribbons, there are plenty of reasons to give this game a whirl.
    • 68 Metascore
    • 75 Critic Score
    All in all, I had a great time playing through the campaigns again – with the collectible nature of the game and character power-ups for armor and weapons it's a great game for a little break from reality. I found the $40 price point to be a little expensive myself, especially when I bought my original game for $20… but if you have some money to drop, it might be worth it to give it a spin.
    • 75 Metascore
    • 75 Critic Score
    Whether you're an oldschool vet of the Hulkamania era or a devout follow of Stone Cold's gospel, you're bound to have fun having both sides smack each other over the head with chairs.
    • 74 Metascore
    • 75 Critic Score
    Despite some imbalances in the game's spells, and certain aspects of the game's difficulty being exploitable, there's still a lot to like about Magicka.
    • 66 Metascore
    • 75 Critic Score
    Whether gamers decide for the go-at-your-own-pace adventure mode, or the more frenetic timed mode, Mole Control successfully updates the classic Minesweeper into the modern era of casual gaming with gameplay that is indeed challenging and entertaining.
    • 73 Metascore
    • 75 Critic Score
    War Front: Turning Point never tries to reinvent the wheel – it simply does a good job of mimicking the conventions of real-time strategy games that have come before it and puts it into a very comfortable setting.
    • 80 Metascore
    • 75 Critic Score
    The cruel irony is that the game is going head-to-head with another iNiS developed title, Nintendo’s "Elite Beat Agents" – which not only has deeper game mechanics, but is plenty longer and a lot more fun too.
    • 78 Metascore
    • 75 Critic Score
    A nice departure from the horror game norm. Having a huge arsenal of weapons at one’s disposal tends to give players a sense of empowerment even if all of hell is on their tail.
    • 68 Metascore
    • 75 Critic Score
    Magnetica probably won’t gain any converts to the puzzle genre. It’s repetitive, can often be frustrating, and it’s based on a game that’s been around since 1998, however, for quick play sessions for puzzle fans, Magnetica is worth the $40US. For everyone else, it’s harmless, it does what it does and it does it well, but if you’re not interested in puzzle games don’t worry about missing anything.
    • 72 Metascore
    • 75 Critic Score
    For those of you looking to train hard for the zombie apocalypse long predicted by Max Brooks, and not have to deal with any silly cinematic conventions doing so, Killing Floor might very well be the sort of thing you need to sharpen your training regimen.
    • 57 Metascore
    • 75 Critic Score
    Mario Party: Island Tour has lost a little of the magic that seemed to be in the first releases of the game way back on the Nintendo 64.
    • 72 Metascore
    • 75 Critic Score
    With an engrossing story mode and challenging gameplay physics that really do require you to learn proper golf-club swing techniques to be successful, as long as you can get past the anime-inspired, girly-game graphical presentation, Super Swing Golf is worth a round on the virtual links.
    • 83 Metascore
    • 75 Critic Score
    Sometimes the game throws a bit too many gameplay ideas at the player through its constant switching between playing as Lucas and the cops, as well as the over emphasis on action sequences, but they aren’t so awful as to ruin the game.
    • 75 Metascore
    • 75 Critic Score
    All told, X-Men Origins: Wolverine Uncaged Edition is a very playable and satisfying action game.
    • 62 Metascore
    • 75 Critic Score
    If you have to suffer through a zombie armageddon, there's no better way to pass the time until the doomsday clock reaches midnight than unleashing carnage on the PS3 with the apocalyptically action-packed need-for-killing-speed enjoyment of Armageddon Riders.
    • 60 Metascore
    • 75 Critic Score
    What makes Le Mans so fun to play is the simplicity of the racing experience. This will no doubt cause the game to lose favour from serious racing sim fans, but I found the level of difficulty perfect.
    • 75 Metascore
    • 75 Critic Score
    While Savage may not be supremely addicting, it is still an excellent game and I can see it quickly becoming a favorite among online gamers.
    • 71 Metascore
    • 75 Critic Score
    An unpolished, but solid, port of a good console game.
    • 54 Metascore
    • 75 Critic Score
    Olympic fever has really hit a fever pitch here in Vancouver just days before the official start of the games, which is probably why I've seen so very few copies of Vancouver 2010 on store shelves. (And conversations with some managers tend to confirm that.) People want to play so it's fortunate they'll be playing a good game.
    • 79 Metascore
    • 75 Critic Score
    Prey has enough setpieces to make it worth checking out, even if it’s not particularly compelling overall.
    • 83 Metascore
    • 75 Critic Score
    It can be very difficult when it comes to playing for perfection, but the challenge is not always a deterrent, it can be seen as an opportunity to see if one can do it.
    • 65 Metascore
    • 75 Critic Score
    For some inexplicable reason, while playing Gungrave I couldn’t help but think about old “shooter” games like "Zaxxon" and "Galaga" despite the fact that Gungrave isn’t set in space and there were no aliens to be seen anywhere.
    • 76 Metascore
    • 75 Critic Score
    Gatling Gears will cost you $9.99, but it is worth a play through. I don't think you'll find that it has much replay value, but maybe down the line you'll have a sudden urge to blow things up in your mech.
    • 62 Metascore
    • 75 Critic Score
    But Arena Football Road to Glory does truly capture, in true EA Sports form, the real essence of indoor football that will offer the average football gamer another choice to select from if they want a pigskin alternative to both of EA’s other more revered football franchises covering the NFL and college football.
    • 58 Metascore
    • 75 Critic Score
    Evolution's cool parkour sensibility, where acrobatics and wall-running are the order of the day, is hampered by its tendency to lead "Anon" to his death repeatedly.
    • 82 Metascore
    • 75 Critic Score
    I really like the fact I can pop open Space Invaders Extreme 2. play for ten minutes and feel like I've had a satisfying game experience.
    • 84 Metascore
    • 75 Critic Score
    In the end, despite the lengthy learning curve and a few aesthetic hiccups, Skate 2 is just about the finest and most feature-filled skating game you'll find that fans will eagerly eat up, as well as a slew of patient newcomers looking to stick it to the man with their gnarly and righteous skater skills.
    • 70 Metascore
    • 75 Critic Score
    "Childish" and "derivative" could also be used to describe the graphics.
    • 79 Metascore
    • 75 Critic Score
    It's like RPG comfort food. You've been here before, you know what to expect, so sit down – grab your stylus, and prepare for another journey.
    • 78 Metascore
    • 75 Critic Score
    Compared to many other wrestling games, FPWR is a much more old school affair, but it is also extremely details oriented.

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