App Trigger's Scores

  • Games
For 579 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 Endless Ocean Luminous
Score distribution:
  1. Negative: 20 out of 579
585 game reviews
    • 87 Metascore
    • Critic Score
    All in all, Dispatch is a game with a lot of potential. If we see this level of quality throughout the next six episodes, I have no doubt that we'll be looking at the biggest narrative experience of the year. Adhoc Studios has done well to harness the magic that made Telltale Games so great while also putting their own flair into it.
    • 60 Metascore
    • 30 Critic Score
    If you're looking for a game where you can control a scuba diver and occasionally see a fish, you're in luck. If you're looking for ANYTHING more than that though you're going to be deeply disappointed. A step down from Endless Ocean's original Wii entries, Endless Ocean Luminous has you exploring a version of the ocean depths so boring and devoid of detail that it may as well be the background.
    • tbd Metascore
    • Critic Score
    Unfortunately, the Market District isn’t as expansive as it initially seemed, with many of the buildings serving only cosmetic purposes. The update introduced a main plotline and gave the Doctor a goal, but still prevented him from progressing too far. I enjoyed the introduction of the new area and the terrifying new enemy type, but my explorations were frustratingly-brief. Perhaps it’s for the best, then, that my main complaint with Gloomwood is that I want more.
    • 86 Metascore
    • Critic Score
    Diablo IV represents a significant milestone for a series that is approaching its 30th anniversary. From what I have seen so far, it successfully modernizes the franchise and brings it up to par with other ARPGs. Once again, you’ll embark on a relentless journey through dungeons, honing your skills, optimizing your damage output, and improving your survival chances.
    • 65 Metascore
    • 40 Critic Score
    Unfortunately, what was promised with After Us did not come to fruition due to lackluster design and aspects that worked in contrast to each other rather than cohesively. Instead, we are left with a nice looking world yet below average platformer and hope for what may have been with a worn out “humans killed the planet” trope and poor execution.
    • 69 Metascore
    • 45 Critic Score
    Wonky controls, strange visual choices, and a lack of any connection to the character or the world made this entire experience one that feels like this game may be for someone, but definitely not me.
    • 69 Metascore
    • 30 Critic Score
    The retro vibe and attempt at nostalgia can’t save The Rumble Fish 2 from itself. Poor design, hit boxes, input delay and lack of direction see it suffer a K.O. by its own hand.
    • 69 Metascore
    • 40 Critic Score
    With so much potential under their belt after their last successful release, Supermassive dropped the ball with The Devil in Me, leaving players with crappy graphics, crappier mechanics and the crappiest of characters.
    • 66 Metascore
    • 40 Critic Score
    Roguebok is a card-based roguelike that takes many elements from successful games like it but fails in its execution with them. Muddled sound, blurry graphics, stuttering animation, illegible text, no accessibility options and an overly boring story makes this a game I’d probably just avoid completely.
    • 79 Metascore
    • Critic Score
    Len’s Island is a good game that has a ton of great ideas working for it. Unfortunately, it doesn’t push those ideas to the limit and instead much to be desired. But it comes from a wonderful team that hopefully keeps making games. [Early Access Score = 75]
    • 65 Metascore
    • 40 Critic Score
    A return to classic linear FPS gameplay is lost beneath a pile of broken mechanics, terrible dialogue, repetitive villain design, and some of the most boring environments I’ve ever seen. Serious Sam 4 is a remarkably dated game that should be reserved for the most “serious” of Serious Sam fans.
    • tbd Metascore
    • 40 Critic Score
    Take a MOBA formula, drop the selectable roster to six characters, put it on a tiny map, and make Marvel’s most iconic characters look like Borderlands NPCs and you’ve got a recipe — a recipe that can just go right into the compost pile.
    • 76 Metascore
    • 40 Critic Score
    Simply put, Madden NFL 20 just isn’t all that enjoyable as a whole. Gameplay still has unfixed issues that have been prevalent for years and Franchise is still lacking the complete overhaul and player control it’s needed for years. Face of the Franchise is a total flop, serving as more proof that it’s time for EA to give up cinematic sports stories. Sure, Ultimate Team got some needed improvements and some X-Factors are fun to mess around with – but this year is more proof than ever that Madden needs a serious overhaul in nearly every aspect.
    • 60 Metascore
    • 40 Critic Score
    Crackdown 3 is a severely outdated sandbox title that neither pushes boundaries or evolves itself in any way. While it puts an emphasis on gameplay, the game does the absolute bare minimum to provide any entertainment for the player and, instead, creates a 20-hour-long headache.
    • 68 Metascore
    • 35 Critic Score
    Just Cause 4 has more of the same destruction and mayhem the series is known for, but the game has a litany of technical issues and empty mechanics that make it impossible to recommend.
    • 28 Metascore
    • 35 Critic Score
    Despite showing signs of a strong vision, undercooked mechanics and a nonsensical story propel The Quiet Man to miss the mark in just about every way, causing its best ideas to deteriorate into forgettable gimmicks.
    • 58 Metascore
    • 35 Critic Score
    The Council episode 4, "Burning Bridges," took a big risk by becoming a different video game with different ideals. Deduction and dialogue were given less care than the need to double down on its more grandiose suggestions. As a result, my efforts to build a Louis de Richet worth a damn has eroded after a dozen hours in a matter of seconds. Burn it all down. I don't care what happens anymore.
    • 69 Metascore
    • Critic Score
    The Walking Dead: The Final Season episode 2 does well enough outside of its circumstance, but without the certainty of obtaining proper closure I cannot, in good consciousness, recommend supporting this episode as Clementine’s final chapter.
    • 82 Metascore
    • Critic Score
    MLB The Show 18 is a must-buy game for baseball enthusiasts. And if you’re a casual fan simply looking to dip your toe in a baseball game this year, you probably won’t find anything better than MLB The Show 18.
    • 54 Metascore
    • 40 Critic Score
    Valkyria Revolution is an extremely wrong-headed attempt to re-invent a series that needed no such treatment, and falls short on just about every level.
    • 64 Metascore
    • 35 Critic Score
    Dead by Daylight has enough positive in it that this isn’t a terrible game. The problem is that it’s just not a particularly good one. The look of the game seems to be one that could fit just as easily on the previous generation, and the replayability factor is rather low given the limited maps and ways to win.
    • 38 Metascore
    • 40 Critic Score
    Randall is not a bad looking or broken game, but its lack of variety in level and enemy design, along with the lackluster plot, confusing dialogue and cut-scenes, make it a chore to finish.
    • 55 Metascore
    • 40 Critic Score
    Sniper: Ghost Warrior 3 is not a terrible game. It is, however, hopelessly dull, shoddily put together, and lacking any distinguishing features to make a case for itself over its contemporaries. All would-be snipers are encouraged to set their cross-hairs on other, much better titles.
    • 27 Metascore
    • 35 Critic Score
    Troll and I had the potential to be a good game: an intriguing (albeit overdone) adventure-driven story mixed with puzzle solving, combat, crafting, and more. But the game fails to successful execute any of these ideas in a meaningful way. The plot falls flat and the gameplay is repetitive and boring. The game is filled with immersion breaking bugs, and has the graphics of a PS2 era title from a Walmart bargain bin. When looking at Troll and I, remember the internet meme: “Don’t feed the troll.”
    • 53 Metascore
    • 45 Critic Score
    Has-Been Heroes is a brilliant idea that overreached itself in difficulty. A mix of incredibly complex strategy, RNG, weak tutorials, poor UI explanations, and a limp story drag a strong concept into the mud. If you’re patient, skilled, and attentive, you might be able to master the core concepts of Has-Been Heroes and relish the goodness hidden beneath the bad design choices. But had I not been reviewing the game, I would have been done after just a few hours. I just don’t like skeletons that much.
    • 47 Metascore
    • 40 Critic Score
    Frank Rising strips away all of Dead Rising 4’s best assets – most notably its weaponry and light-hearted humor – in favour of an unforgivably short piece of DLC that butchers the narrative of the main campaign for cheap thrills. If you’re a Dead Rising fan, best to sit this one out.

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