Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • 57 Metascore
    • 70 Critic Score
    Overall, Undercover: Operation Wintersun is well worth playing for fans of traditional adventures.
    • 51 Metascore
    • 40 Critic Score
    Overall, Dead Reefs offers plenty of atmosphere that teases with its potential, but really suffers from its make-shift story and weak gameplay, made worse still with poor controls.
    • 73 Metascore
    • 70 Critic Score
    The end result of The White Wolf of Icicle Creek, then, is another solid and safe, if certainly predictable, Nancy Drew adventure.
    • 48 Metascore
    • 80 Critic Score
    While Atlantis isn't exactly a new premise for adventure gamers, the lovely depiction of seldom-used 1930s settings and the game's rich storyline saves The Secrets of Atlantis from being just another first-person adventure clone.
    • 79 Metascore
    • 80 Critic Score
    You can find faults without too much effort, but I can still say the same thing about this one I said about the first: it's a blast of pure fun, and provides the proper conclusion to a truly enjoyable series of adventures.
    • 73 Metascore
    • 70 Critic Score
    The emphasis on physics adds a unique dimension to Penumbra: Overture. If you're willing to sacrifice story for atmosphere, it's a decent catch for horror fans, but those looking for point-and-click fare may be turned off by unavoidable action elements.
    • 82 Metascore
    • 90 Critic Score
    It's remarkable that Telltale can still, at this point in the series, reinvent the entire concept and create such an original and delightful adventure experience. The best episode yet.
    • 63 Metascore
    • 60 Critic Score
    A short, easy game that unfortunately lacks the characterisation and depth that could have made it more interesting to a wider audience.
    • 67 Metascore
    • 70 Critic Score
    If you loved or hated the first Runaway, you'll love or hate the sequel for all the same reasons. For newcomers, The Dream of the Turtle is a solid adventure, but one that falls short of its abundant potential.
    • 44 Metascore
    • 60 Critic Score
    While The Sacred Rings has plenty of familiar gameplay to offer puzzle lovers, the absence of original ideas and creative spark means the game will have a limited appeal.
    • 72 Metascore
    • 60 Critic Score
    The Awakened is a very uneven game, ranging from very poor to rather good, and the only consistent quality is its creepiness. It's worth considering if you need your horror fix, but Cthulhu will certainly forgive you if you decide to skip it.
    • 80 Metascore
    • 90 Critic Score
    Here is the Sam & Max episode you've been waiting for. Absolute, complete fun, and an effort that Telltale should be very proud of.
    • 73 Metascore
    • 70 Critic Score
    A decent new adventure in the (hopefully ongoing) Broken Sword saga, but its erratic quality prevents it from fulfilling its own potential, making it best suited to existing fans of the series.
    • 60 Metascore
    • 50 Critic Score
    The voice work and graphic design are both well done, if a bit utilitarian, but the dialogue and story need polishing to create a strong immersive atmosphere that a game like this really requires.
    • 74 Metascore
    • 70 Critic Score
    So far Season One is not particularly epic or memorable, but still a very good-looking and extremely fun diversion, and faithful to its franchise. But we're all hoping for a bit longer game next time.
    • 78 Metascore
    • 70 Critic Score
    The game is entertaining, and a worthwhile purchase for any DS owner who enjoys a lot of story in their games and doesn't mind the occasional lame puzzle.
    • 76 Metascore
    • 80 Critic Score
    While not as good as the original, Phoenix Wright and his comrades still manage to entertain and deliver with a fantastic script and engaging courtroom drama.
    • 80 Metascore
    • 70 Critic Score
    Although it doesn't quite match the classics, The Blackwell Legacy has more to offer than just nostalgia. Its appeal will depend on how interesting you find the story.
    • 79 Metascore
    • 70 Critic Score
    Situation: Comedy is a very fun way to spend a couple hours for a very reasonable price. It will be up to Episode 3 to really start building more momentum, though.
    • tbd Metascore
    • 40 Critic Score
    Full Pipe's initial charm and intriguing concept soon give way to a tedious and frustrating gameplay experience. It has its moments, but if the complete lack of story doesn't alienate most adventure fans, the poor quality of puzzles mostly likely will.
    • 61 Metascore
    • 40 Critic Score
    Play this game if you enjoy feeling hopeless and frustrated or are just plain curious as to how a game would specifically seek to bring about such a feeling. Otherwise, you'd be wise not to bother.
    • 60 Metascore
    • 60 Critic Score
    Worth playing through for the story, but questionable design issues prevent it from being nearly the classic that comes bundled with it.
    • 66 Metascore
    • 70 Critic Score
    A highly-polished game, but suffers from an uninspired design. While it remains mostly pleasant to play, it is not as satisfying an experience as it ought to have been.
    • 60 Metascore
    • 60 Critic Score
    It will tide you over until "Phoenix Wright 2" comes out, but it's nothing special.
    • 68 Metascore
    • 70 Critic Score
    With some enhanced animations and cutscenes, this entry is better than the last game but shorter in duration, and continues to rely a little too heavily on chores than actual detective work.
    • 81 Metascore
    • 80 Critic Score
    Culture Shock in every way looks, sounds, and feels like a true Sam & Max sequel. If you can forgive the ease of the puzzles and embrace the episodic concept, it is nothing less than a complete blast of fun.
    • 74 Metascore
    • 70 Critic Score
    Although insanely difficult at times, Evidence is a compelling take on the tracking of a serial killer. You'll need a lot of patience to see it through to the end, though.
    • 77 Metascore
    • 70 Critic Score
    A charming old school comic adventure that's definitely worth a play through if you can get past the graphic weaknesses and the main character's voice.
    • 65 Metascore
    • 80 Critic Score
    Don't let the word "independent" concern you; this game is an excellent adventure that everyone should give a chance, especially those who like their horror mixed seamlessly with science and history.
    • 69 Metascore
    • 80 Critic Score
    A must-have for puzzle fans and definitely worth a look for anyone who values an intellectual challenge.
    • 70 Metascore
    • 60 Critic Score
    Still a solid game, but the venerable series is starting to show its age by recycling many elements.
    • 69 Metascore
    • 80 Critic Score
    Still, with its clever, elegant puzzles and a light-hearted plot loaded with twists, it is definitely the most enjoyable game I have played in a long time.
    • 53 Metascore
    • 60 Critic Score
    The Da Vinci Code is a decent modern adventure that gets bogged down by some ill-conceived design choices and technical weaknesses. There's fun to be had here, but you'll have to fight your way through the problems to reach it.
    • 57 Metascore
    • 70 Critic Score
    A difficult game, like a classic can be a "difficult book". Its lack of polish and some appalling design choices definitely reduce the enjoyment. Its decision to keep the best of both plot and gameplay for the latter stages demands that the player have some faith in the developers to keep going on.
    • 75 Metascore
    • 80 Critic Score
    Dreamfall is a triumph of (unfinished) storytelling that deserves to be in every gamer's collection, despite sacrificing a little too much gameplay for its own good.
    • 76 Metascore
    • 80 Critic Score
    An excellent step forward from Telltale, and a game that everyone should be playing.
    • 68 Metascore
    • 70 Critic Score
    Those whose idea of a good adventure involves inventory puzzles and plenty of characters to talk to may be put off by the emphasis on solitary exploration and puzzle solving, particularly given the game's surface resemblance to other quest-style adventures. But the beautiful setting, along with an interesting storyline, clever puzzles, and lots of little magical touches all help to bring the game to life.
    • 65 Metascore
    • 60 Critic Score
    A reasonably enjoyable game that aims to appeal to adventure and RPG fans, but one which never fully capitalises on its potential.
    • 45 Metascore
    • 60 Critic Score
    It's enjoyable to play, but feels, at least at times, like playing basketball with a bum knee might. You have fun, yet the pain prevents you from playing at your full potential. Similarly, this game has lost some of its potential within the framework of its annoyances.
    • 67 Metascore
    • 70 Critic Score
    This is a solid sequel in the franchise and while it doesn't really break any new ground, it does make some minor but important improvements that make it the best game in the series.
    • 67 Metascore
    • 80 Critic Score
    Scratches is a great adventure game that shouldn't be missed by anyone who enjoys a story well told within a scary, gothic presentation.
    • tbd Metascore
    • 60 Critic Score
    A good, very well-written, snack-sized adventure for fans of Laura Bow games and Jane Jensen's writing—but only those who can tolerate a heap of casual game elements in their adventures. Don't bother otherwise.
    • 58 Metascore
    • 70 Critic Score
    If you've got the machine to run it, and the patience to endure some of its quirks, then this is definitely a game to check out.
    • 56 Metascore
    • 50 Critic Score
    If the numerous technical problems are fixed, this is definitely a game that would-be detectives will want to pick up. Until then, most players will want to take a pass.
    • 75 Metascore
    • 40 Critic Score
    Unless you're already a die-hard fan of Myst clones, RHEM 2 is probably not the game for you.
    • 68 Metascore
    • 60 Critic Score
    An enjoyable murder mystery with many excellent elements, but it is let down by sloppy implementation and inattention to detail.
    • 81 Metascore
    • 90 Critic Score
    With its charming gameplay, excellent use of the Nintendo DS features, truly funny dialogue, intricate plot, and personable cast of characters, this "soon to be a classic" title offers plenty of gaming enjoyment.
    • 70 Metascore
    • 90 Critic Score
    One of the best adventure games currently available.
    • 83 Metascore
    • 80 Critic Score
    Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
    • 85 Metascore
    • 80 Critic Score
    Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
    • 84 Metascore
    • 80 Critic Score
    Though the inclusion of repetitive mini-games is anything but evolutionary, this game is well worth a look for those who can handle some reflex action in their adventures.
    • 80 Metascore
    • 80 Critic Score
    A worthy ending for a long-standing series that doesn't quite reach greatness, but will likely please more than disappoint.
    • 77 Metascore
    • 70 Critic Score
    These puzzles are varied, logical, and make sense in the train's historical context, and there is something simply enjoyable about investigating the different characters and piecing together clues to the mystery of both Lori Girard's disappearance and Jake's old mine.
    • 68 Metascore
    • 70 Critic Score
    The story is charming and witty, the puzzles are a refreshing change from the usual, and the game is appropriate for everyone in the family.
    • 66 Metascore
    • 60 Critic Score
    A good game is smudged by some obvious flaws in the gameplay that prevent it from standing with the greats. But fans of classic gaming will get a generally enjoyable game due to the story, inventory puzzling, diverse characters, and good looking graphics.
    • 71 Metascore
    • 80 Critic Score
    A lot of the gameplay borrows from old conventions, but is presented in new ways that work well with the setting and plot.
    • 80 Metascore
    • 80 Critic Score
    Spunky teenager Nancy Drew, though celebrating her 75th birthday, once again proves why she is still relevant in the 21st century.
    • 71 Metascore
    • 70 Critic Score
    ECHO is polished and technically well done. The prehistoric setting is new in adventure games, and although the game's educational slant may not appeal to everyone, most of the background reading is optional. If you like your games puzzle-heavy and story-light, ECHO is for you.
    • 75 Metascore
    • 90 Critic Score
    Tells a story that is a masterful blend of challenge, characters and story. It is a definite game of the year candidate, and will likely earn a spot on many gamers' list of favorites.
    • 70 Metascore
    • 80 Critic Score
    A futuristic digital age has fully bloomed in The Moment of Silence with a relatable lead character, more comfortable dialogue, clear and original puzzles, striking graphical presentation and a full-package sci-fi adventure. One of the most entertaining adventures in years.
    • 71 Metascore
    • 70 Critic Score
    This rich exterior masks a rather hollow gameplay with low levels of interactivity. For those who love obscure puzzles, there is much to enjoy. For the rest, be prepared to travel with the hint guide on as a regular companion.
    • 74 Metascore
    • 90 Critic Score
    Revives a true classic, and optimizes it for performance. An absolute must-play for any adventure fan with even a passing tolerance of insects. If you can't beat 'em... join 'em!
    • 41 Metascore
    • 50 Critic Score
    Oh, the story. It promises so much, yet delivers so little.
    • 54 Metascore
    • 50 Critic Score
    The poorly designed game logic, lackluster characters and frustrating pixel hunts are flaws that can’t be ignored. Only dedicated fans of the Miami-based show might find this title worth the price of admission.
    • 79 Metascore
    • 80 Critic Score
    Tailor-made for inventory lovers, but plenty here for every adventure gamer to enjoy. It's simple and modest, but offers great value for your gaming dollar.
    • 54 Metascore
    • 40 Critic Score
    No evolution here; just a splicing of new and old, resulting in more frustration than fun.
    • 77 Metascore
    • 70 Critic Score
    With each game, this franchise keeps getting better. Justice Is Served is entertaining in the same way as a TV show. You'll enjoy it while it lasts, but when it's over, it's over—time to flip the channel and find something else.
    • 81 Metascore
    • 80 Critic Score
    Solid addition to the series and likely the best Nancy Drew game of them all. For those who crave a few evenings of gaming where charm, good looks and diversion come first, this is a definite buy.
    • 66 Metascore
    • 60 Critic Score
    The graphics, characters, cinematics and other high points are unfortunately pulled down by an over-reliance on busy work gameplay and a shortage of fun challenges. The end result is a great game that might have been.
    • 82 Metascore
    • 90 Critic Score
    A fateful return of a venerable series proves it still has legs even 10 odd years on.
    • 68 Metascore
    • 70 Critic Score
    It sacrifices too much gameplay for narrative at times, and its missed opportunities keep it from greatness, but it's reasonably fun while it lasts.
    • 74 Metascore
    • 70 Critic Score
    A surprisingly moody piece about esoteric organizations and human nature that never takes itself too seriously. Brendel’s low-budget adventure game will permeate players minds and have them contemplating the existence of the Lifestream even as they shower at six a.m. in the morning.
    • tbd Metascore
    • 20 Critic Score
    Go home, watch the show for free, and save your money for much, much better games.
    • 66 Metascore
    • 70 Critic Score
    The new directions the game goes in dilute the qualities that made the first Dark Fall so great, and it ends up being much less immediate, real and frightening than its predecessor.
    • 68 Metascore
    • 60 Critic Score
    It lacks a certain surprise factor that [the best games in the series] have pulled off so well and despite having an interesting premise for a plot, at times it comes off as flat and doesn’t live up to the potential that such an intriguing plot could have had.
    • 63 Metascore
    • 70 Critic Score
    Puzzle-hungry adventurers look no further: Aura provides an endless number of puzzles, pretty static backgrounds, well-crafted cutscenes and mood music, at the expense of developing any real storyline.
    • 75 Metascore
    • 80 Critic Score
    Puzzle lovers will delight; TLJ fans will be bored silly; still, this may well be the future of adventure games.
    • 53 Metascore
    • 40 Critic Score
    Although it is possible to overlook the somewhat pre-dated graphics, poor elements in both plot and puzzle design taint what could otherwise have been an excellent game. With its short length and $20 price point, I simply cannot recommend The Arrangement.
    • 31 Metascore
    • 20 Critic Score
    Instead of a labor of love, Forever Worlds plays more like a last-minute, pieced-together disaster. A waste of time and money guaranteed to disappoint adventure gamers with its complete lack of depth, user-friendliness, and sincerity.
    • 73 Metascore
    • 70 Critic Score
    The combination of realistic architecture, history, surrealistic gods and magic will draw you in, but the been-there-done-that take on the puzzles and the journey's short length might not be enough to hold your interest.
    • 80 Metascore
    • 90 Critic Score
    If you loved the first one or thought that it would be excellent if only the puzzles were more challenging, this is a game you will not want to be without.
    • 52 Metascore
    • 60 Critic Score
    The puzzle structure, iffy dialogue, and subject matter make this a hard recommendation to a general audience. As the score indicates, unless you’re a hardcore horror/adventure fan, it might be wise to first play the demo, or await a price-drop.
    • 65 Metascore
    • 50 Critic Score
    It is absolutely comical the depths that the game stoops to in order to hold your hand.
    • 59 Metascore
    • 50 Critic Score
    While Crystal Key II does have its charms, none of them are strong enough to save it from being average and lacklustre.
    • 63 Metascore
    • 50 Critic Score
    An incredible success in virtual tourism — truly brings the island of Capri to life, allowing the user to wander a real-life location at will. Far less successful as a coherent, playable game.
    • 58 Metascore
    • 30 Critic Score
    Generally a frustrating and unrewarding game, with the ultimate anti-payoff. I can't even sincerely recommend it to even the most ardent Ripper historian.
    • 62 Metascore
    • 50 Critic Score
    Sadly, the largely static emotion of the narrative and the inconsequential nature of the puzzles don’t flesh out the story to great effect, turning this game into just an average game, rather than a great one.
    • 82 Metascore
    • 80 Critic Score
    An unparalleled sucess at storytelling, and even the most stupefying crate puzzle can't overcome the ability to tell a great story.
    • 79 Metascore
    • 50 Critic Score
    Generally overpriced for the offline game, especially considering there's no actual game in the online "game."
    • 53 Metascore
    • 70 Critic Score
    The story behind Conspiracies is incredibly well executed, with enough twists and turns to satisfy just about any mystery enthusiast out there.
    • 37 Metascore
    • 20 Critic Score
    Possibly the worst adventure game of 2003, guaranteed to piss off both adventurers and twitchers.
    • 65 Metascore
    • 80 Critic Score
    This game has a suprising charm and beauty, with enough depth to keep you playing until the end. A solid pick that will surely satisfy.
    • 58 Metascore
    • 60 Critic Score
    It’s a murder mystery with a twist everyone will see coming from a mile away, and the puzzles and slowness don’t do it any service. This could have been a classic.
    • 81 Metascore
    • 70 Critic Score
    The best game so far in the Nancy Drew series.
    • 74 Metascore
    • 80 Critic Score
    It may be a conventional, paint-by-numbers murder mystery, but the resulting portrait is a rather generous one that provides two unique perspectives, a complex story, and hours of fun.
    • 31 Metascore
    • 20 Critic Score
    Various puzzles of seemingly frustrating insignificance litter the entire experience.
    • 74 Metascore
    • 90 Critic Score
    There's no way around it: Runaway is an instant classic, and an absolute must-own for all adventure game fans.
    • 85 Metascore
    • 60 Critic Score
    The game box touts 20+ hours of gameplay; for their target audience of preteen girls, I am sure this is true, but experienced gamers will finish it in significantly less time. Aside from that though, this game was still very enjoyable to play.
    • 68 Metascore
    • 70 Critic Score
    A very well-designed ghost story from a very promising developer, and well worth the purchase for suspense and first-person fans.
    • 58 Metascore
    • 40 Critic Score
    A long-winded Myst-like puzzle game that will likely appeal to the hardcore gamer only.

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