Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 L.A. Noire
Lowest review score: 20 Druuna: Morbus Gravis
Score distribution:
1455 game reviews
    • 56 Metascore
    • 40 Critic Score
    Fort Solis is a bland sci-fi adventure that sacrifices interesting gameplay in its attempt to provide a cinematic experience.
    • 44 Metascore
    • 40 Critic Score
    NightCry is confusing mess of a game that nevertheless manages to provide a bit of schlocky B movie horror fun, particularly for those with fond memories of Clock Tower.
    • 43 Metascore
    • 30 Critic Score
    Of Bird and Cage is an experimental music album that pairs interactive elements with the songs to create a unique experience. However, the game is plagued by bad mechanics and a story that is uninteresting and devoid of nuance.
    • tbd Metascore
    • 40 Critic Score
    While the art and music tug at your LucasArts-loving heartstrings, The Dark Prophecy is primarily a letdown. Its lacklustre puzzles, writing, and game design quickly overwhelm the majesty of its appearance.
    • tbd Metascore
    • 40 Critic Score
    The developers of Intruder in Antiquonia looked to craft a compelling mystery with an offline twist. However, a story that struggles to connect and lukewarm puzzle-solving make this game about an amnesiac one that’s all too easy to forget.
    • 73 Metascore
    • 30 Critic Score
    Despite a promising hook and a convincing immersion into 1940s Italy, Martha Is Dead caters to a tiny audience willing to put up with disturbing themes, game-crashing bugs, and little sense of adventure.
    • 60 Metascore
    • 40 Critic Score
    The puzzles make an effort to redeem Last Labyrinth, but with its already unsatisfying narrative stretched even thinner by tedious pacing and unnecessary repetition, it’s best to avoid the trap of playing this one.
    • tbd Metascore
    • 40 Critic Score
    Magnus Failure has an interesting setting with a fairly decent little set of partly illogical puzzles to solve, but really not much more than that.
    • tbd Metascore
    • 30 Critic Score
    With its interesting rural Ukrainian setting, beautiful graphics and engaging Narrator, Highly Likely could have been an enjoyable interactive folk tale, if only the interaction wasn’t so painstakingly tedious and dull so as to make the entire thing feel like a frustrating waste of time.
    • tbd Metascore
    • 20 Critic Score
    The Works of Mercy is an initially promising thriller about the morality of our choices that promptly dies thrashing and gurgling. Post-mortem reveals the cause of death to be flimsy writing and bare-bones gameplay.
    • 57 Metascore
    • 40 Critic Score
    Bloodshore delivers what it advertises: as a true interactive movie, it provides some decent schlock here and there, but ultimately its narrative and characters come up lacking.
    • tbd Metascore
    • 40 Critic Score
    The presence of a few decent adventure environments and puzzles can’t save the weak stealth game that is Sir Typhil’s second medieval fantasy outing, Poltergeist Treasure.
    • tbd Metascore
    • 30 Critic Score
    Siblings aren’t the only thing missing in Lost Brothers, as this buggy trip through a hidden cave is bereft of either acceptable storytelling or anything to do.
    • tbd Metascore
    • 40 Critic Score
    It’s a simple game that everyone should be able to relate to, but some of the design choices and a number of production limitations make playing Alexey’s Winter feel too much like trudging through a cold winter blizzard yourself.
    • 62 Metascore
    • 40 Critic Score
    The Sundew is very nice to look at and attempts to use its cyberpunk setting to cover intriguing thematic ground, but its story, gameplay and presentation come up short in just about every other way that matters.
    • tbd Metascore
    • 40 Critic Score
    Lone McLonegan has all the throwback trappings of a Golden Age point-and-click adventure with a welcome Wild West setting, but lacks an understanding of what made those classics work, resulting in a pointless, tedious outing.
    • 61 Metascore
    • 40 Critic Score
    What Happened is an abstract first-person acid trip through a troubled teenaged mind that is impressive both visually and aurally, but it has very little gameplay and fumbles the delivery of its narrative with barely anything new to say through the entire second half.
    • tbd Metascore
    • 40 Critic Score
    The frustrating issues in Westmark Manor’s design aren’t game-breaking, but they take too much focus away from its better aspects and place the spotlight squarely on areas that should be afterthoughts at best.
    • tbd Metascore
    • 40 Critic Score
    Nemezis: Mysterious Journey III nails the beauty and atmosphere of a Myst game but misses the mark in just about every other respect.
    • tbd Metascore
    • 40 Critic Score
    The Wild Case seems to have begun life as yet another hidden object adventure before mutating into a beautiful but thoroughly domesticated point-and-click adventure that underwhelms in all respects but one.
    • tbd Metascore
    • 40 Critic Score
    A co-op crime solver may sound like a dream come true for mystery fans, but although Mark & Lara: Partners in Justice ticks the right boxes, it’s far too simplistic to fulfill its potential as an enjoyable two-player investigative game.
    • 60 Metascore
    • Critic Score
    Although Freakpocalypse – Part 1: Hall Pass to Hell ends a little prematurely, this pun-packed and polished traditional point-and-click series debut should appeal both to fans of the Cyanide & Happiness web comic and genre aficionados looking for a fun cartoon-styled adventure.
    • tbd Metascore
    • 40 Critic Score
    While the puzzles are genuinely decent, only the most die-hard puzzle fanatics will likely be willing to play Dark Room a single time through, let alone all three times it will take to see everything it has to offer. For most gamers, the negatives will vastly outweigh the positives in the lackluster first episode of this horror/sci-fi adventure series.
    • 65 Metascore
    • 40 Critic Score
    Twin Mirror is DONTNOD’s attempt to do something outside of their usual wheelhouse, but its poorly executed story, tedious investigation process and excruciatingly uninteresting main character prevent the game from meeting the standard of quality audiences have come to expect from the studio.
    • tbd Metascore
    • 30 Critic Score
    Monkeys & Dragons tries very hard to put players in mind of LucasArts classics, but its poorly designed puzzles, buggy gameplay and underdeveloped story demonstrate little understanding of what made those games work.
    • tbd Metascore
    • 40 Critic Score
    A Hand With Many Fingers sets a creepy tone with its dimly lit CIA archive environment and ominous sound design, but its drab visuals, dry story, and simplistic gameplay loop fail to spark much interest.
    • tbd Metascore
    • Critic Score
    Hiveswap: Act 2 can be a little slow in places and doesn’t take us very far in the overall story, but it’s nevertheless a charming and beautiful point-and-click adventure set in a fully fleshed-out, intriguing alien world.
    • 44 Metascore
    • Critic Score
    While the story and entertaining characters will keep you engaged until the end of The Uncertain: Light at the End, you will still need to wait for the next episode to (hopefully) discover who wins the battle between humans and robots.
    • tbd Metascore
    • Critic Score
    Buck Bradley Comic Adventure 2: The Sand and the Techno-pyramid is a beautiful point-and-click adventure that unfortunately has too many flaws to be as endearing as the comic book-styled graphics.
    • 69 Metascore
    • 40 Critic Score
    The production values place Erica in good company as an FMV psychological thriller, but with a near total absence of gameplay and a plot that struggles to consistently thrill, what’s left is an underwhelming choose-your-own-adventure tale that leaves a poor lingering impression.

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