Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 73 Metascore
    • 50 Critic Score
    There is an undeniably addictive quality about this release, but it is so far overshadowed by the shallow nature of the gameplay that its power to enchant will be tested with all but the most ardent groupies.
    • 88 Metascore
    • 100 Critic Score
    It combines an enthralling story with addictive gameplay and endless value online.
    • 70 Metascore
    • 70 Critic Score
    Has some fairly innovative features like counter upgrades, paid assassins that can be turned against you for the right price, and the innovative Railroad Building Race mode. Despite these creative turns, however, it’s still a triumphantly average experience.
    • 52 Metascore
    • 80 Critic Score
    Unlike mindless shooters, Bionicle's well-developed characters and plot give it a real sense of adventure. It's able to leave the player with the feeling of visiting a strange and mystical place while still offering fun and varied gameplay.
    • 70 Metascore
    • 80 Critic Score
    Nosferatu’s developers played to the inherent strengths of all first-person shooters - the visceral illusion of being in a place far removed from the chair in front of your computer screen. Unlike the Victorians, the concept of a zombie or vampire won’t scare any of us, but like them, we still retain a fear of unknown things that might leap out at us in strange, dark places.
    • 67 Metascore
    • 60 Critic Score
    An uncomplicated and readily accessible approach to experiencing the colorful lives of swashbuckling buccaneers on land and at sea. However, the similarity of the challenges, linear scenarios, substandard sound effects, and deficient artificial intelligence definitely constrain the enjoyment you will experience here.
    • 58 Metascore
    • 60 Critic Score
    The shoddy camera system and somewhat unintuitive controls cause far too many headaches.
    • 86 Metascore
    • 100 Critic Score
    It gives exactly what it promises: an engaging story with stylish, polished visuals wrapped tightly around fluid and virtually bug-free gameplay.
    • 68 Metascore
    • 80 Critic Score
    Once I adjusted to the controls and uncovered some new weapons, it started growing on me. By the end, I was loving it, with a wide range of gameplay, intense battles on the street, a consistently developing storyline, and enough weapons in the long run to give you the options you want.
    • 82 Metascore
    • 80 Critic Score
    Even with a somewhat weak split-screen multiplayer mode, the challenging gameplay and engrossing plot will satisfy players on their first run through, while the superb AI and outstanding level design will keep them coming back for more.
    • 83 Metascore
    • 90 Critic Score
    It doesn’t set any new standards, but it’s great fun in both the single- and multiplayer sides of the house.
    • 84 Metascore
    • 90 Critic Score
    It summons into an already great game compelling storytelling elements, excellent graphical variety, solid strategy, and extremely high polish and production value.
    • 72 Metascore
    • 70 Critic Score
    Although there are some problems with the music and interface, the sheer playability of IndyCar Series shines undeniably through them.
    • 73 Metascore
    • 50 Critic Score
    All this title truly needs is the influence of a few sadistic minds to extend the lifespan with complicated tasks, and give you a sense of satisfaction for making it through hellish platform puzzles.
    • 69 Metascore
    • 70 Critic Score
    Despite its brevity and sadistic humor, you receive an odd sense of satisfaction when your pranks work. Although hardcore gamers might find this title a bit beneath their level of sophistication, most who enjoy electronic recreation will find this release quite fulfilling.
    • 83 Metascore
    • 70 Critic Score
    The core gameplay is involving and well executed, and bolstered by a great camera, solid controls and an intuitive interface. However, the sequel lacks any decisively outstanding or revolutionary features that truly invest the player in the storyline.
    • 79 Metascore
    • 80 Critic Score
    Lives up to its potential, giving Simpsons fans an authentic and enjoyable experience. With the crashing, and the funny, and the doo dads- GLAVIN! *ahem* One can't argue with the quality and level of detail.
    • 75 Metascore
    • 80 Critic Score
    Apart from a few flaws likely to be addressed in the evolutionary patching process common to most multiplayer titles, Savage edges close to perfection. It accomplishes its extremely ambitious mission of being the first game to truly combine two completely different genres.
    • 88 Metascore
    • 90 Critic Score
    The controls are perfect, the gameplay is paced just right and the ESPN brand sucks the player in like no other sports title can.
    • 63 Metascore
    • 60 Critic Score
    While P.N.03 does provide some solid shooting action, the incredibly repetitive levels and unintuitive controls significantly detract from the experience.
    • 85 Metascore
    • 80 Critic Score
    The interesting cyberpunk motif expanded into a whole new set of wondrous lands easily lends itself to hours of fun play, while the multiplayer experience lets gamers enjoy the title with others and offers a sense of satisfaction unseen in other offerings.
    • 45 Metascore
    • 40 Critic Score
    A bland experience with nothing innovative to free your mind from concentrating on the annoying aspects of the gameplay.
    • 84 Metascore
    • 80 Critic Score
    Disgaea’s visual and aural components may be somewhat dated, but the gameplay suffers from no such ailment.
    • 92 Metascore
    • 80 Critic Score
    There is one slight problem: I had already played much of it on a now defunct console some years ago. Dreamcast owners don't have much to look forward to here, with many of the same characters, features, and game mechanics intact.
    • 81 Metascore
    • 90 Critic Score
    It's a fantastic game especially if you are into strategy puzzlers. Even if you’re not, it’s still a terribly addictive venture that’s easy to pick up and you’ll find yourself haunting with the best of them in no time flat.
    • 77 Metascore
    • 70 Critic Score
    Gameplay lurches between the exultation of easy victory and the frustration of arbitrary defeat after hours of effort. Enigma: Rising Tide's slowness of movement and action only throws its pleasures and miseries into sharp relief.
    • 84 Metascore
    • 90 Critic Score
    What I encountered here was a very difficult combination: incredible creative innovation combined with a high degree of faithfulness to the original film.
    • 47 Metascore
    • 60 Critic Score
    Entertaining, but somewhat difficult in design, and occasionally unforgiving in control.
    • 59 Metascore
    • 70 Critic Score
    What with graphics that are no longer state-of-the-art, no multiplayer component, a less-than-totally compelling story, and combat that is sometimes frustrating, there is a lot missing here.
    • 62 Metascore
    • 60 Critic Score
    Not being exclusively wedded to any particular genre - and being tolerant of the inevitable compromises forced in a hybrid - is an absolute prerequisite for enjoying this offering.

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