Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 62 Metascore
    • 60 Critic Score
    The vehicle customization feature is engaging if not as deep as it could be, but when it comes to actually racing your creations, the title scores a big DNF.
    • 73 Metascore
    • 60 Critic Score
    Overall, this release tries to add a fresh spin to the Anarchy Online universe and succeeds to a certain extent, though it would have been better to open the doors of the expansion a bit wider to let more kinds of gamers through to experience it all.
    • 80 Metascore
    • 90 Critic Score
    Even without the jaw dropping visuals of "Final Fantasy" or "Knights of the Old Republic," the deceptively deep but instantly accessible gameplay proves that Star Ocean can hang with the big boys as more than just a niche title, but as a top-tier franchise.
    • 81 Metascore
    • 90 Critic Score
    If Nippon Ichi’s last three releases can be considered a trilogy, then Phantom Brave is without a doubt "The Empire Strikes Back" of the series.
    • 69 Metascore
    • 60 Critic Score
    It pushes the PS2's hardware to incredible limits as it creates very atmospheric environments using amazing graphics and sound; however, Ghosthunter also features poorly conceived puzzles and level design that make for some frustrating moments.
    • 87 Metascore
    • 90 Critic Score
    Rejecting pressure from pseudo-sophisticated snobs who want to graft on artificial complexities that have been so trendy in recent computer action titles, Doom 3 is a far cry from the pattern of the latest shooters, and to me, that’s a real blessing.
    • 59 Metascore
    • 60 Critic Score
    Zoo Empire does add depth to the "Zoo Tycoon" formula, but plays it safe and doesn’t make any effort to change the established norm. If you tried "Zoo Tycoon" but didn’t think that it had enough options or graphical punch, Zoo Empire is for you.
    • 37 Metascore
    • 40 Critic Score
    Had the absurdity of the setting been more efficiently exploited for humor value, the many shortcomings might be more easily overlooked. As it stands, this title comes across as a last minute, off-the-cuff port from consoles to PC that skimped as often as possible.
    • 62 Metascore
    • 60 Critic Score
    Like the similar P.N.03 for the GameCube, however, extremely repetitive levels and generally bland design detract from the overall experience.
    • 72 Metascore
    • 80 Critic Score
    While it's not as deep or as long as "Knights of the Old Republic" or "Morrowind," credit should unquestionably be given to Sudeki for its brisk pacing, deceptively flexible character management and unique, engaging combat system.
    • 89 Metascore
    • 80 Critic Score
    While features such as the noise meter and match-up stick do give the player more control over the experience, significant updates and additions to the rest of NCAA 2005 were conspicuous in their absence this year.
    • 86 Metascore
    • 80 Critic Score
    A no-nonsense, straightforward, old school, GameCube-exclusive RPG.
    • 74 Metascore
    • 80 Critic Score
    The only reason you’re compelled to come back to it time and again is because you had fun the last time you played with it. In that sense, it’s the perfect toy.
    • 72 Metascore
    • 70 Critic Score
    Interface problems, relatively brief and inconclusive gameplay, repetitive backtracking, and uneven puzzles detract from your enjoyment.
    • 77 Metascore
    • 80 Critic Score
    It’s a satisfying strategic adventure if you have the persistence to overcome its quirks and nuances, but it’ll frustrate you senseless if you don’t want it bad enough.
    • 77 Metascore
    • 80 Critic Score
    Perimeter sets itself apart by not relying on what has come before, but by not making changes for the sake of change, it’s also engaging and fun to play.
    • 63 Metascore
    • 80 Critic Score
    I love Aura, as it’s the kind of visually and intellectually stimulating challenge that I crave and that’s so rare these days.
    • 75 Metascore
    • 80 Critic Score
    It’s the subtle establishment and cultivation of The Phoenix that really gives the game its punch. You know that the antagonist isn’t real, but you’ll still be kind of creeped out because you’ll begin to understand him.
    • 80 Metascore
    • 80 Critic Score
    Its graphics are outstanding, and the interesting single-player campaign should provide a good basis for those looking to spend countless hours in its challenging multiplayer.
    • 77 Metascore
    • 80 Critic Score
    Players looking to enjoy some wild arcade style longball, or at least a combination of the two approaches, can’t go wrong with Midway’s latest.
    • 43 Metascore
    • 30 Critic Score
    It’s crippled by horrendous A.I., murky movement speeds, agonizing loading times, dated graphics, quirky controls and poor network code.
    • 72 Metascore
    • 70 Critic Score
    The professional mode imposes every rule of the Indy Racing League, making for a truer simulation of actual driving conditions.
    • 56 Metascore
    • 60 Critic Score
    The on-foot aspect is near abysmal and takes the wind right out of the sails. The numerous graphical glitches and bugs don't help matters, either.
    • 75 Metascore
    • 80 Critic Score
    The new link system makes it possible to incite huge skirmishes and deal unprecedented amounts of damage to your enemies while opening up new strategic possibilities within your squad, and the addition of voiceovers brings the characters to life like never before.
    • 61 Metascore
    • 70 Critic Score
    Arguably the most cinematic shooter on the market, and though the gameplay is flawed in some respects, the lengthy, engrossing single-player campaign is still worth the price of admission. The offline multiplayer component can provide a few small kicks as well, but Xbox Live owners should beware, as online play is dodgy, to say the least.
    • 84 Metascore
    • 80 Critic Score
    The campaign is a bit short even by today's standards, but has phenomenal replayability and enough bonus content to keep you busy for quite some time.
    • 75 Metascore
    • 70 Critic Score
    Strategy war game buffs will find plenty to keep themselves entertained even though some may find the puzzle-like presentation off-putting. If you don’t mind a good strategy puzzle, however, this is your game.
    • 80 Metascore
    • 80 Critic Score
    The graphics, while dated, hold their own thanks to the fantastic lighting, and the audio work truly should be experienced.
    • tbd Metascore
    • 30 Critic Score
    Every single aspect of the game falls short of the industry average. What was supposed to be an adrenaline-fueled trip through the heady yesteryears of prohibition and mob rule is instead a tedious grind through repetitive and uninspired drudgery.
    • 56 Metascore
    • 50 Critic Score
    Primal tries to interest gamers with its Viking and fortress theme, but without smooth camera controls and decent pathfinding, the effort feels a bit wasted.

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