Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 73 Metascore
    • 70 Critic Score
    Pinball Hall of Fame has a lot going for it, what with numerous tables accurately reproduced, excellent physics, and decent controls.
    • 74 Metascore
    • 70 Critic Score
    The offering does well with what it chooses to present, but it should have incorporated a more multifaceted play experience. Going back to try to get gold medals can only keep you going for so long. Nonetheless, the pure thrill of frenetic combat, interspersed with the humor, makes this title well worth trying.
    • 74 Metascore
    • 70 Critic Score
    The unbearably monotonous levels, by themselves, easily killed it for me.
    • 74 Metascore
    • 70 Critic Score
    A fun and frenzied shooting romp, but -- as a longtime fan of the franchise -- beneath my expectations.
    • 75 Metascore
    • 70 Critic Score
    It's short and sometimes repetitive game play with limited multiplayer doesn't exactly ooze with replay value.
    • 58 Metascore
    • 70 Critic Score
    With the various methods of strategic growth, tactical conquest, and diplomatic gains, Diplomacy lives up to its table-bound namesake’s reputation. It is easy to learn, play, and master.
    • 67 Metascore
    • 70 Critic Score
    It is limited in a few ways, namely in the number of characters (a total of 16 with unlocks) and the depth of the fighting system, but it is also something I can see as a great party game for groups of casual gamers of any age.
    • 80 Metascore
    • 70 Critic Score
    Possesses the single most important quality for a game: it’s fun. Controlling my party of characters to victory over the hordes of enemies that would flood the screen was a blast. Yes, there was a large amount of repetition, but I found myself faithfully returning to the game to move to the next area, or to achieve the next goal.
    • 61 Metascore
    • 60 Critic Score
    Cute and charming in a macabre way. The opportunity for reaping rewards from the creative premise is, however, largely squandered. The control problems are almost enough to sound the death knell by themselves, and other issues of balance or polish also interfere with player enjoyment.
    • 48 Metascore
    • 70 Critic Score
    The game delivers exciting combat in all forms with intelligence and style.
    • 72 Metascore
    • 70 Critic Score
    With the style of game being more action and side scrolling then RPG makes it playable on it's own regardless of having even seen the original, however I was feeling alienated as the story just throws you in; no major introduction or conclusion.
    • 71 Metascore
    • 70 Critic Score
    There's plenty of great stuff to be found in this offering, but it just doesn't feel like it's all been pulled together in a tight enough fashion.
    • 59 Metascore
    • 70 Critic Score
    If you are looking for a deep story-driven experience with lots of innovative twists parallel to the latest non-handheld computer and console releases, then you are doomed to disappointment and should not purchase this title.
    • 67 Metascore
    • 70 Critic Score
    Despite a few shortcomings, such as a disappointing ending, a hard-to-read scanner, and a run-time glitch, Area 51 is ultimately a high quality title worthy of shooter enthusiasts' time and money.
    • 60 Metascore
    • 70 Critic Score
    ER was too short for my taste and replayability is a problem as well, but it was easy to forgive these issues. This game offers rich and engaging gameplay and is adequately priced, so I feel confident in giving it the score.
    • 73 Metascore
    • 70 Critic Score
    What redeems LSN from being an exercise in tedium is that the touch of a master’s hand can be felt in almost every brushstroke.
    • 88 Metascore
    • 70 Critic Score
    While for me not quite as addictive overall as another recent PSP racer, "Wipeout Pure," Ridge Racer is more than worth the money. If you are a fan of the series or if you just love arcade racing, you certainly cannot afford to pass this one up.
    • 86 Metascore
    • 70 Critic Score
    Its additions are fine and I enjoyed the game overall, but too many elements are the same as its predecessor, giving the program the feel of a very-polished expansion pack.
    • 75 Metascore
    • 70 Critic Score
    With the atmosphere and mood so sensationally presented, Shadow of Rome exceeded my expectations, which might have been questionable since I am avidly interested in the history of Greece and Rome.
    • 80 Metascore
    • 70 Critic Score
    From a purely objective standpoint, the poor use of the Source engine's capabilities makes for a disappointing offering. Speaking subjectively, I've enjoyed Bloodlines more than any other RPG since "Knights of the Old Republic" or perhaps "Morrowind."
    • 75 Metascore
    • 70 Critic Score
    Micromanagers and fans of "Pharaoh" have cause for celebration with the arrival of Children of the Nile, and should be thanking the god of their choice for the abundance that has been provided.
    • 76 Metascore
    • 70 Critic Score
    It’s somewhat ironic that The Bard’s Tale, which satirizes conventional medieval epics and romances, suffers from such a conventional adventure.
    • 83 Metascore
    • 70 Critic Score
    Entertaining, but not for the hardcore fighting fan. Every move is very easy to pull off, it's more a matter of learning the best combos, and what each character will throw at you so you can properly defend yourself.
    • 54 Metascore
    • 50 Critic Score
    Atlantis: Evolution hangs its hat on being an adventure game, but it doesn’t present the fine challenge that those who are serious about the sport expect, plus it includes too much tedium for those who are casual players.
    • tbd Metascore
    • 70 Critic Score
    The single-player campaign does a great job of going against the build-a-base-and-kill-everything grain that is the stock-and-trade of the RTS scene. Plus, it infuses some inspired missions into the mix, keeping you interested and coming back for more.
    • 77 Metascore
    • 70 Critic Score
    A fun, yet brief detective adventure that will occupy several evenings of play, but like a watched episode of the show, will probably never be picked up again after completion.
    • 59 Metascore
    • 60 Critic Score
    Combat is occasionally entertaining, but more often than not you're mindlessly blasting or backtracking huge stretches of land on the poorly implemented motorcycle. Invasion simply becomes uninteresting, and it can't be redeemed by an equally tired multiplayer component.
    • 82 Metascore
    • 70 Critic Score
    With fantastic visual and audio elements (setting a new standard), an engrossing story, an intuitive interface, and amazing overall polish, Myst IV Revelation has all the makings of a real winner. However, the tortuous difficulty posed by many of the puzzles, even for those with considerable logical abilities, detracts from the mainstream appeal of this offering.
    • 75 Metascore
    • 70 Critic Score
    Extremely effective in immersing you in the world of world domination and espionage, while maintaining a wonderful sense of humor... Nonetheless, the slow pacing, imperfect sense of direction, and extensive micromanagement can interfere with your enjoyment.
    • 73 Metascore
    • 60 Critic Score
    A tour de force of chronometric detail and almost bottomless options, but the glaring lack of a tutorial, criminally sparse documentation, paucity of things you can directly control and frequent crashes to the desktop doesn’t make playing it any more fun for the uninitiated.

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