ActionTrip's Scores

  • Games
For 1,095 reviews, this publication has graded:
  • 56% higher than the average critic
  • 6% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Grand Theft Auto V
Lowest review score: 10 Dungeon Lords
Score distribution:
1095 game reviews
    • 88 Metascore
    • 90 Critic Score
    I noticed that Bioware substantially improved (optimized) the Infinity engine. At one point, I found my company fighting with about forty Drow slaves without slowing the game or frame-rate down.
    • 86 Metascore
    • 80 Critic Score
    Very playable and is sure to get your attention. However, the relatively small number of mission, and the occasionally dull atmosphere may cause that attention to become short-lived…
    • 53 Metascore
    • 44 Critic Score
    Nothing more than a total cock-up, an uninventive and technically poor copy of several games, primarily Counter-Strike, which was meant to achieve a lot and actually achieved nothing.
    • 75 Metascore
    • 65 Critic Score
    And I thought that only Eidos was impertinent enough to keep selling the same game with a slightly different name…
    • 70 Metascore
    • 71 Critic Score
    The control mechanism and its efficient usage present the thin line between victory and failure. In this respect, Z: Steel Soldiers is both very well conceived, and extremely demanding in hardware.
    • 80 Metascore
    • 69 Critic Score
    If you want an action strategy with unique moments, and you don't mind stupid camera placement, and you're not too much into online fighting, and live in Europe, Hostile Waters is a decent choice.
    • 79 Metascore
    • 89 Critic Score
    An extremely fun game setting new standards in 3D technology and good Westwood-like gameplay.
    • 71 Metascore
    • 68 Critic Score
    The puzzles are your standard - "push-lever-break-thing-press-button" type of brain crackers, which will be about as challenging to a HL veteran as… well okay, some of them are somewhat inventive, but on aggregate they'd only be interesting to the DC crowd I guess.
    • 61 Metascore
    • 89 Critic Score
    A highly addictive game with good design and interesting gameplay. The unusual concept and the unraveling plot will keep you glued to the screen. The game is well balanced and keeps getting more complex as you progress deeper into the underground.
    • 69 Metascore
    • 62 Critic Score
    Even though I cannot say it hadn't been fun plying Leadfoot, Ratbag games could really have introduced something new in its gaming cliché.
    • 70 Metascore
    • 70 Critic Score
    It looks as though the programmers just rushed to wrap the game up, eliminating any possibility to get a good background story, and incorporating only the basic Multiplayer options (LAN or Internet, but you'll have to set the IP addresses manually).
    • 78 Metascore
    • 81 Critic Score
    In spite of its technical and audio-visual flaws, RoboForge is a true hit. Thinking up and tweaking your robots offers a lot of challenge, replay value, and entertainment.
    • 83 Metascore
    • 87 Critic Score
    The in-game graphics are beautiful. The only thing that bugged me was the fact that I couldn't make it work in anything higher than 640x480 (the previews mentioned it would support anything up to 1600x1200).
    • 65 Metascore
    • 70 Critic Score
    If you thought that Offroad Redneck Racing would give you a lot of a lot of new jokes and good humor, you were much mistaken… on the other hand, you sure got a fine racing game which may hold you for a while.
    • 65 Metascore
    • 70 Critic Score
    What it lacks in variety, it tries to make up in quantity. Speaking of quantity, I've already mentioned that you'll meet gazillions of enemies along the way.
    • 74 Metascore
    • 84 Critic Score
    After playing Evil Islands and getting a bitch of a migraine because I stayed up in front of the PC for 48 long hours, I can safely conclude that Nival Interactive has developed one seriously addictive PC game. It can even be hazardous to your health, and it might have serious effects on your social life.
    • 71 Metascore
    • 63 Critic Score
    Capcom obviously strove to create a game that would preserve the spirit and outlooks of its prequels (read - it's another damn PSX1 port). It seems that they pushed this tendency one step too far, and forgot to actually deliver anything new to the gaming scene.
    • 74 Metascore
    • 81 Critic Score
    Some will like the increased complexity and find all they need in this game, while others might get lost in the multitude of stats, units and options and simply give the whole thing a miss.
    • 85 Metascore
    • 78 Critic Score
    Although the game is fun while it lasts (with plenty of stuff to build and plenty of macro-areas to manage), the pre-defined scenarios do not offer any qualitative innovations. They're just harder, and with different starting configuration.
    • 40 Metascore
    • 40 Critic Score
    Many of "Evil Dead" worshipers will want to try this game; I wouldn't recommend it however, simply because it might make you hate the Evil Dead trilogy for the rest of your life.
    • 74 Metascore
    • 78 Critic Score
    There is one thing, typical for most parties, missing - there is no spirits. I never saw any of the Sims getting drunk and imbarising themselves however hard I tried to make them do so.
    • 90 Metascore
    • 90 Critic Score
    The musical score is monumental in a sense and it reminds me of that theme song in "Gladiator" - the one which plays during that scene when Maximus is walking through a crop field near his home.
    • 78 Metascore
    • 80 Critic Score
    Beautiful locations, excellent gameplay, and, basically quite a good RPG.
    • 87 Metascore
    • 88 Critic Score
    It actually lives up to the hype, and even surpass is it if you can believe that.
    • 59 Metascore
    • 69 Critic Score
    Poor graphics and sound have their good side as well - the game will run smoothly on older machines, regardless of the number of units appearing on screen, and loading and saving games is as fast as it can get.
    • 64 Metascore
    • 69 Critic Score
    Won't bring you too many new things that haven't already been seen in Commandos.
    • 76 Metascore
    • 35 Critic Score
    Its graphics and challenging gameplay make it more fun to be on the field than reading box scores.
    • 87 Metascore
    • 81 Critic Score
    The game is in fact in real time, but as you have absolute control of game speed, you can slow it down sufficiently for it to be considered to be turn-based. Hence, this game presents the ideal combination for fans of both types of strategies.
    • 71 Metascore
    • 58 Critic Score
    An altogether playable, yet mediocre and average game in any sense.
    • 82 Metascore
    • 78 Critic Score
    Contains all the best elements of its predecessors, and introduces novelties that will make it popular today.

Top Trailers