Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 Tunnel Rats: 1968
Score distribution:
694 game reviews
    • tbd Metascore
    • 43 Critic Score
    Weak, bland-looking Prince of Persia clone, filled with bugs and uninspired action. Treat your kids to the movie instead.
    • 46 Metascore
    • 42 Critic Score
    It’s easier to escape death in a hyperdrive and chop twenty tons of scrap metal with a lightsaber than overcome boredom and finish Republic Heroes.
    • 52 Metascore
    • 42 Critic Score
    The developers promised us an atmosphere of real horror, love, friendships, suspicions, paranoia, but delivered none of these things. This game has no spark, no aftertaste... In fact, it has no taste whatsoever.
    • 44 Metascore
    • 41 Critic Score
    The Scourge Project is a perfect example of how an inexperienced developer bit more than they could chew. They wanted to create a multi-platform action title with a great story and a four-player cooperative gameplay, but made a threepenny whangdoodle instead.
    • tbd Metascore
    • 41 Critic Score
    If Gusto Games focused their attention on production values, licenses and gameplay modes with the same, ahem, gusto as they tried to promote the fading golf star, ProStroke Golf would have become a decent game.
    • 40 Metascore
    • 40 Critic Score
    This game’s failure was perfectly described back in 1865 by Lewis Carroll: "Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!" You can't stop the progress.
    • 57 Metascore
    • 40 Critic Score
    Do not waste your money on this trainwreck. If you really want to know how it ends, go to the Fallout Wikia and read the article on Ulysses.
    • 72 Metascore
    • 40 Critic Score
    Futuremark could have made a great multiplayer shooter out of this concept, but, alas, they decided to sell a glorified tech demo.
    • 56 Metascore
    • 40 Critic Score
    Monster Kingdom is too uninspired and weak to entice the veterans of the original Majesty, and it will definitely won't attract any new fans.
    • 70 Metascore
    • 40 Critic Score
    Look past the thick veil of colorful visual effects, and you'll see Dead Trigger for what it really is – a compilation of the worst features of freemium shooters that plague the App Store.
    • 56 Metascore
    • 40 Critic Score
    Disciples 3 is a strategy game that is neither appealing nor intelligent. It lacks the kingdom-building aspect so much that it feels like a faux Japanese RPG.
    • 55 Metascore
    • 40 Critic Score
    I imagine that some of the SpellForce fans will love this expansion. For the rest of the world, it's a weird genre hybrid with horrible graphics, silly premise and dubious gameplay mechanics.
    • 55 Metascore
    • 40 Critic Score
    CreaVures looks really nice... when viewed as thumbnail-sized screenshots in Steam.
    • 55 Metascore
    • 40 Critic Score
    I'm not sure if we should be calling Iron Front a game. It's more like a huge target range where people can run around, drive tanks and shoot each other.
    • tbd Metascore
    • 40 Critic Score
    A typical Activision Value product – and that says everything. This one doesn’t even have multiplayer. If you happen to pass it by in a store... well, pass it by.
    • 39 Metascore
    • 40 Critic Score
    R.A.W. is aeons away from both Diablo 3 and Torchlight 2. Even finding a new shiny trophy is not fun here.
    • 67 Metascore
    • 40 Critic Score
    Secret Files 3 looks and plays as if even its creators did not give a damn about the final product.
    • tbd Metascore
    • 40 Critic Score
    Light brain teasers, minimal violence, furry characters… Just the thing for kids 3-5 years old. But the first four battles will bore even a child.
    • tbd Metascore
    • 40 Critic Score
    Unlike Audiosurf, Raycatcher doesn’t offer interesting gameplay modes. It fails on other accounts as well: playlists are clumsy, there is no pause, and, more importantly, no Internet features like leaderboards and achievements. All in all, with or without music, Raycatcher is just another boring arcade.
    • 69 Metascore
    • 40 Critic Score
    The best way to describe Kaptain Brawe would have been "Monkey Island in space" if only these two games weren't hundred light years apart quality-wise.
    • 65 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • tbd Metascore
    • 38 Critic Score
    A boring game that even doesn’t attempt to draw you in.
    • 67 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 63 Metascore
    • 38 Critic Score
    Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
    • 63 Metascore
    • 38 Critic Score
    Lost Planet 2 is a disjointed mess without style or substance. The developers don't bother themselves with well-designed levels, clever triggers and challenging AI. They just throw you into a hostile crowd, hoping that you'll have fun.
    • 58 Metascore
    • 37 Critic Score
    All you need to know about the second Transformers: The Game is that it is a humdrum, lifeless thing.
    • 70 Metascore
    • 37 Critic Score
    Wild Blood is in a desperate need of Infinity Blade-style polish. The controls are abysmal, frequent slowdowns are annoying, and epic fights are few and far between.
    • 54 Metascore
    • 37 Critic Score
    Jurassic Park is trying its best not to spoil the player with variety. Its three pillars of entertainment are "alternate between two buttons", "press one button to fill a gauge", and "press the same button, but very, very quickly". If not for a few primitive puzzles and the ability to select replies in conversations, it would be not a game, but a collection of movie clips.
    • tbd Metascore
    • 37 Critic Score
    It takes a couple of hours to unlock all three available maps, but you’ll have to spend way more time to reach the highest rank. If you won’t fall asleep, that is.
    • 48 Metascore
    • 37 Critic Score
    And yet again, the only bright spot in a game about zombies is a CG promo that has nothing in common with the actual gameplay.

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