Absolute Games' Scores

  • Games
For 694 reviews, this publication has graded:
  • 23% higher than the average critic
  • 5% same as the average critic
  • 72% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Crusader Kings II
Lowest review score: 1 Tunnel Rats: 1968
Score distribution:
694 game reviews
    • 64 Metascore
    • 65 Critic Score
    Lacking innovations and overly simplistic, Hell & Damnation is still much better than other Painkiller games – the abominable Redemption, Resurrection, and Recurring Evil.
    • 69 Metascore
    • 62 Critic Score
    FIFA Manager 13 is worth buying only if you suddenly feel the urge to throw away some money. You'll get a slightly retouched FM 12 with one interesting, but non-working idea and Lucien Favre on the box cover.
    • 78 Metascore
    • 73 Critic Score
    If it weren't for some very unfortunate flaws, Fallen Enchantress would have been a great game.
    • 74 Metascore
    • 60 Critic Score
    To take Black Ops 2 seriously is to admit that this collection of absurd ideas, worn-out gameplay clichés, and soapy plot twists bears any significance to the first-person shooter genre.
    • 70 Metascore
    • 55 Critic Score
    Liberation feels like it was made only to honor the agreement between Sony and Ubisoft that required the latter to produce a Vita-exclusive Assassin's Creed game.
    • 78 Metascore
    • 65 Critic Score
    The subtitle is the weakest part of Need for Speed: Most Wanted, because it invites comparisons. That's when you realize that the new game is a step down from its 3- and 7-years old predecessors.
    • 65 Metascore
    • 65 Critic Score
    Four years is a long time. The once humdrum, but spectacular console slasher is now a humdrum, plain-looking PC game.
    • 59 Metascore
    • 56 Critic Score
    What is the point of this "improved" edition if it looks much worse than the original DOOM 3 with the fan-made Sikkmod installed?
    • 80 Metascore
    • 50 Critic Score
    It's a pity that for such a good-looking game, Lili is absolutely lifeless.
    • 64 Metascore
    • 55 Critic Score
    Judging by the empty servers, no one wants to play a Battlefield 2 clone with very few gameplay features and outdated graphics.
    • 55 Metascore
    • 63 Critic Score
    Medal of Honor: Warfighter is a slavish imitation of Call of Duty, while its multiplayer doesn't hold a candle to EA's own Battlefield 3.
    • 73 Metascore
    • 70 Critic Score
    Revolution is not without its flaws, but you can live with them, because finally, this is a real successor to Worms World Party.
    • 83 Metascore
    • 56 Critic Score
    Bad Piggies is a mediocre arcade/puzzle hybrid that really wants to look smart.
    • 63 Metascore
    • 50 Critic Score
    Crossfire is such a shallow, boring, predictable experience that asking money for it should be a crime.
    • tbd Metascore
    • 70 Critic Score
    Their Finest Hour doesn't come with flashy new features, but every change that it brings is meaningful.
    • tbd Metascore
    • 58 Critic Score
    This game is just an awkward attempt to mimic Eufloria.
    • 73 Metascore
    • 65 Critic Score
    War of the Roses is a good base to build upon in future installments, but until then, Mount & Blade has nothing to worry about.
    • 69 Metascore
    • 50 Critic Score
    Of Orcs and Men is based on a great concept that should have been tackled by a bolder, more talented team.
    • 73 Metascore
    • 58 Critic Score
    Lush visuals are the only saving grace of this Sherlock Holmes. It pains me to see so much style and no substance.
    • 89 Metascore
    • 66 Critic Score
    Borderlands 2 is awfully simplistic as a first-person shooter, and it's not deep enough for an action/RPG game.
    • 80 Metascore
    • 68 Critic Score
    PES 2013 continues the course that Konami charted three years ago. It's more confident, makes less mistakes, but still, it lost the final battle for soccer domination in this generation of gaming platforms.
    • tbd Metascore
    • 65 Critic Score
    Black Water is too peculiar to warrant an "instant buy" recommendation, but if you're into westerns, this is a great find.
    • 85 Metascore
    • 68 Critic Score
    It is almost a masterpiece and a horrifying example of bad Japanese game design at the same time. But, if you want to be challenged, get Dark Souls, and you will discover a very captivating RPG.
    • 73 Metascore
    • 55 Critic Score
    Rise to Fame is a typical "mobile game" - cute in its own way, but way too simple and shallow.
    • 66 Metascore
    • 56 Critic Score
    The final cinematic of the game ends with a character crying. There is a good reason for that – I Am Alive is such a waste of a great concept.
    • 62 Metascore
    • 57 Critic Score
    Compared to the original, this Death Rally is twice as better, but that is hardly a compliment. We've played many great racing games since then, both with and without shooting, but this one still tries to party like it's 1996.
    • 59 Metascore
    • 60 Critic Score
    Tower Wars looks colorful and steampunk-y, but doesn't offer much. Three maps, one race… And this is in a multiplayer-oriented game?
    • 80 Metascore
    • 60 Critic Score
    The title Sleeping Dogs is a reference to "let sleeping dogs lie". Well, the developers should have heeded this ancient wisdom and let True Crime: Hong Kong die.
    • 86 Metascore
    • 67 Critic Score
    The first fruit of Zynga's "new model of partnership" really shows what modern mobile devices are capable of, but as far as the gameplay goes, the world of Horn is empty and lacks fresh ideas.
    • 74 Metascore
    • 59 Critic Score
    If you never missed a Twilight premiere, if you know the lineage of the Stackhouse family and follow the adventures of the Salvatore brothers, then this expansion pack is for you. For the rest of the world, it's just a content pack that adds nothing new to the game's mechanics.
    • 66 Metascore
    • 55 Critic Score
    No vampire abilities, new dragon shouts or, let alone, crossbows will ever substitute for a well-told story. Unfortunately, Bethesda Softworks sucks at storytelling.
    • 82 Metascore
    • 62 Critic Score
    Rebellion is clearly an improvement over the original Sins of a Solar Empire, but it's still a not very successful attempt to cross an RTS with a 4X strategy game.
    • 75 Metascore
    • 67 Critic Score
    Iron Brigade could have become an alternative to Dungeon Defenders, if not for annoying bugs, blurry graphics and very low difficulty that kill most of the fun.
    • 74 Metascore
    • 55 Critic Score
    Unmechanical is nice to look at, but overly simple and not that interesting.
    • 76 Metascore
    • 60 Critic Score
    By blindly copying the first game, Radical killed most of its original ideas and made a lot of mistakes. Prototype 2 is a derivative tale of a stupid superhuman who walks in a city made of shoeboxes.
    • tbd Metascore
    • 60 Critic Score
    The story of Harley Quinn's vengeance adds nothing to everything that's been said in done in Arkham City. If you're having a greed attack over the $10 price tag of this DLC, well… just ignore it.
    • 77 Metascore
    • 68 Critic Score
    You squeeze a laugh or two from Precipice of Darkness 3, but why putting up with the boring gameplay and ancient visuals when you just go and read a fresh comic strip by Penny Arcade?
    • tbd Metascore
    • 60 Critic Score
    This is probably the shortest single-player campaign I've ever seen in a racing game.
    • 85 Metascore
    • 65 Critic Score
    Autumn Dynasty is a bright spot in a sea of faceless tower defense clones, but it doesn't hold up when compared to a decent RTS game. Everything is too predictable and simple.
    • 49 Metascore
    • 70 Critic Score
    If Cannon Fodder 3 had been released a decade ago, it would have become a cult hit. Now, it's a just a decent old-school arcade game.
    • 73 Metascore
    • 55 Critic Score
    If American Nightware were an episode of an actual television series, I would have switched the channel long before the end of the first act.
    • 76 Metascore
    • 70 Critic Score
    A solid, but all in all cookie-cutter adventure game.
    • 72 Metascore
    • 59 Critic Score
    Top Gear host Jeremy Clarkson once wrote in his blog that he honestly doesn't remember anything about a car that was sent to him for reviewing – it was that unremarkable. I had a similar moment with DiRT Showdown – I forgot to review it upon release.
    • 75 Metascore
    • 60 Critic Score
    Amazing Alex is not as brilliant as Armadillo Run, or charming like Crayon Physics Deluxe.
    • tbd Metascore
    • 65 Critic Score
    Multi Massacre looks and plays exactly like its boring 2009 predecessor, Foreign Legion: Buckets of Blood. In fact, this is not a sequel, just a bunch of new levels and multiplayer modes that should have been released three years ago.
    • 71 Metascore
    • 55 Critic Score
    A few years ago, we had three very distinct shooter franchises: Call of Duty, Battlefield, and Ghost Recon. Now we have just one: Call of Duty from Activision, Call of Duty from EA, and Call of Duty from Ubisoft. I'm willing to accept this new direction of the series, but Future Soldier hasn't got a single memorable moment.
    • 75 Metascore
    • 63 Critic Score
    The weak narrative sucks all the emotional drama from the game's story, while beautiful hand-drawn backgrounds are saddled with the ugliest examples of character animation.
    • 65 Metascore
    • 70 Critic Score
    London 2012 is almost an exemplary sports compilation – nice-looking, somewhat challenging, with a good selection of disciplines.
    • 65 Metascore
    • 51 Critic Score
    The Act is a cute, but very short animated cartoon disguised as an experimental "game".
    • 63 Metascore
    • 69 Critic Score
    Blades of Time is a step forward compared to X-Blades, Gaijin Entertainment's previous offering. Alas, the hack and slash action is too monotonous to enjoy, and there is nothing else to draw you in.
    • 76 Metascore
    • 65 Critic Score
    Remove the original premise and beautiful sand-swept skyscrapers of Dubai, and all that remains is a humdrum TPS with Marcus Fenix's DNA at its core.
    • 54 Metascore
    • 60 Critic Score
    "Just another Sonic game" is the best description of Episode 2. A colorful, but flavorless platformer.
    • 72 Metascore
    • 68 Critic Score
    The game's endearing visual style and amusing (albeit clichéd) story are let down by the overall laziness of its creators.
    • 73 Metascore
    • 65 Critic Score
    Close Quarters was definitely made for fans of Call of Duty – it offers everything that Modern Warfare had from the beginning. Smart tactics is thrown out the window and replaced by confined spaces and fast-paced shootouts.
    • 58 Metascore
    • 67 Critic Score
    Repetitive levels, same-looking explosions and faked car damage kill all the fun.
    • tbd Metascore
    • 70 Critic Score
    You will be done with eight maps in just one evening. It's a nice game, but it could have been longer.
    • 83 Metascore
    • 55 Critic Score
    Derivative, buggy, boring. N.O.V.A. 3 is nowhere near console quality.
    • 54 Metascore
    • 60 Critic Score
    Is it worth it to release a Quake 3 clone in 2012? I don't know. In fact, Nexuiz is doomed not because it lacks fresh ideas, but because it lacks people who want to play it.
    • 69 Metascore
    • 54 Critic Score
    A really boring TD game that wanted to be original.
    • 77 Metascore
    • 68 Critic Score
    Burnout CRASH! is just a silly mess of fire, numbers and wrecked cars.
    • 82 Metascore
    • 72 Critic Score
    Rich atmosphere compensates for poor gameplay mechanics of The Walking Dead.
    • 71 Metascore
    • 62 Critic Score
    Warlock is just a failed attempt to reproduce Master of Magic.
    • 66 Metascore
    • 57 Critic Score
    Advanced ballistics system, Sniper Elite's saving grace, does not hide the game's flaws, but rather puts them out for all to see.
    • 86 Metascore
    • 65 Critic Score
    A relatively successful attempt to liven up a (still) mediocre game.
    • tbd Metascore
    • 69 Critic Score
    MLB 2K12 is a classic case of "more of the same".
    • 78 Metascore
    • 68 Critic Score
    Modern Times is a good excuse to return to the familiar world of Tropico, but, frankly, the game has almost outstayed its welcome.
    • 69 Metascore
    • 63 Critic Score
    You will not remember Risen 2 when you're done with it. No exciting moments, no pleasant surprises, no great one-liners, not even hilarious bugs… Twenty hours of your life will drown in dark waters.
    • 51 Metascore
    • 52 Critic Score
    A couple of hours into the game, monotonous running back and forth, punctuated with repetitive encounters, will inevitably put you to sleep.
    • 54 Metascore
    • 65 Critic Score
    A Valley Without End is your typical ugly duckling; an intriguing concept marred by shoddy execution. It's worth a brief look just to see how they managed to mix all these genres, but not exciting enough to play it.
    • 66 Metascore
    • 60 Critic Score
    Crow is just like its titular character – dark, gothic, and unfriendly. It's an uninvited guest that you can't stand in your house, but something compels you to get to know this person better.
    • 88 Metascore
    • 68 Critic Score
    I'm sure that for some of you this product will be more than enough to kill some time after a hard day's work, to meet up with your friends online, to drown in nostalgia, reminiscing about great action/RPGs of yore... Yet it's a Blizzard game we're talking about, and, as such, it was expected to be better than just a rehash of old ideas. Instead of bringing the genre to the next step of its evolution, Diablo 3 dwells on the past.
    • 72 Metascore
    • 65 Critic Score
    An urban version of Split/Second from the creators of FlatOut. This sentence evokes two distinctly different feelings, depending on when you read it, before or after playing Ridge Racer Unbounded.
    • 83 Metascore
    • 69 Critic Score
    Angry Birds Space introduces enough changes to avoid being called stale, but, ultimately, it's more of the same.
    • 67 Metascore
    • 57 Critic Score
    If all you have ever wanted is to create a superstar of your own and to socialize with your friends without leaving the Sims universe, then, by all means, have at it. But there is nothing else.
    • 57 Metascore
    • 50 Critic Score
    Fans of the Men of War series have already had their fill of World War II long before Condemned Heroes, and newcomers will get stuck on the very first mission. There's no life left in this concept.
    • 83 Metascore
    • 74 Critic Score
    Hunters is a good strategy game, but this jewel needs a good setting. Rodeo Games doesn't have to create something epic like X-COM or Jagged Alliance 2, but it would be nice to see a captivating campaign that takes more than 3 hours to finish it. With a multiplayer cherry on top.
    • 78 Metascore
    • 55 Critic Score
    In its current state, MotoHeroz cannot rise above the crowd of faceless short-lived arcades that fill App Store every day.
    • 65 Metascore
    • 50 Critic Score
    Yesterday is an underripe, silly, laughably short adventure. It's as if you're watching a cheap thriller on fast forward.
    • 62 Metascore
    • 60 Critic Score
    The Steam version of Jagged Alliance 2 Gold is two times cheaper and at least two better than JA: Back in Action.
    • 80 Metascore
    • 72 Critic Score
    This cute platformer is worth a look regardless of your taste in music.
    • 65 Metascore
    • 51 Critic Score
    Poor selection of gameplay modes is not the worst offense of Gotham City Impostors; its numerous technical flaws are the real culprit.
    • tbd Metascore
    • 60 Critic Score
    The developers of iBomber Defense still can't find the thin line between simplicity and triteness.
    • 66 Metascore
    • 70 Critic Score
    By switching their attention to the story and the overall atmosphere, the developers lost sight of what had made the first King Arthur so fun. Technically, the sequel has everything a good strategy "sandbox" should have: dozens of units, a huge map, and the diplomacy system. The only thing missing is the sandbox itself.
    • 69 Metascore
    • 64 Critic Score
    Syndicate is amazingly dull and thoughtless for a game where you can kill people with your brain.
    • 73 Metascore
    • 67 Critic Score
    Weak intrigue is a traditional soft spot of the Blackwell adventure games. The investigation is predictable, and all of our burning questions are answered in such a dull, ridiculous manner that all build up flies out the window.
    • 77 Metascore
    • 60 Critic Score
    Exhilarating in its opening sequence, The Darkness 2 quickly loses steam and turns into a 5-hour run through a long corridor.
    • 73 Metascore
    • 52 Critic Score
    Sameness is the worst enemy of Smash Cops. A miniscule set of missions will wear you out after just an hour and a half (yep, that's how short the game's career mode is).
    • tbd Metascore
    • 55 Critic Score
    The sooner you say good-bye to Mr. White, the less disappointed you'll be.
    • 41 Metascore
    • 62 Critic Score
    7554 deserves brownie points for trying to break the mold. Instead of the overused US invasion of 1965, the developers chose 1954 – the final year of the First Indochina War. Too bad this is the only original idea in the entire game. 7554 is just a carbon copy of Call of Duty: Modern Warfare sans multiplayer.
    • 67 Metascore
    • 68 Critic Score
    Enjoyable single-player campaign, fast and fun multiplayer skirmishes, great eye-candy… It's a pity that the game is so skimpy on the content. It'll take you just a couple of days to thoroughly explore Oil Rush.
    • 74 Metascore
    • 58 Critic Score
    The whole time I couldn't shake off the feeling that I was playing this game on the *wrong* platform.
    • 70 Metascore
    • 62 Critic Score
    Hector: Badge of Carnage is a proof that Telltale Games knows a bit or two about mischief, and that Northern Ireland is home to talented foul-mouthed jokesmiths. Unfortunately, the combination of these two forces does not necessarily result in a brilliant adventure game.
    • 58 Metascore
    • 65 Critic Score
    Here is hoping that Paradox will fix the bugs, iron out the glitchy AI, and add more multiplayer modes. And if not… well, Defenders of Ardania will not be the first game with a great concept to get crushed under an avalanche of flaws.
    • 79 Metascore
    • 61 Critic Score
    Dark Meadow is the least milk-and-water clone of Infinity Blade that popped up in 2011.
    • 74 Metascore
    • 70 Critic Score
    An enjoyable and, dare I say, cozy game, even though it has neither flashy graphics, nor innovative gameplay ideas, nor much variety.
    • tbd Metascore
    • 55 Critic Score
    Dead Block's dullness and monotony devour the brain faster than any zombie.
    • 77 Metascore
    • 50 Critic Score
    I wish EPOCH were as bright and exciting as its explosion effects and backgrounds!
    • 69 Metascore
    • 54 Critic Score
    On paper, Lockdown was full of promise: excellent source material, a couple of original gameplay ideas, creators of the recent hit Mortal Kombat as developers. In other words, a ready-made kit for an "iOS killer app". But what did we get in the end? A weak quasi-prequel with two lines of a story that tries to rip off Infinity Blade left and right. And it fails even at that.
    • tbd Metascore
    • 72 Critic Score
    Rugby Challenge is probably the best game about rugby on the market right now, and it's accessible to everyone, even complete beginners.
    • 89 Metascore
    • 70 Critic Score
    Infinity Blade 2 is akin to a game of chess where the player is taking down enemy pieces one by one. This time, we can move around the board both vertically and diagonally, and getting to the end-play will take you more than 90 minutes. Alas, the formula is still too simple, and Chair will have to do something about that in the inevitable Infinity Blade 3.

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