1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 80 Metascore
    • 83 Critic Score
    Lunar is something you can sit back and relax with, a game that almost takes place in the background -- in a good way. In some ways, it feels a little too old and set in its ways, but this version is a slice of gaming history that's been wonderfully reworked for the PSP.
    • 79 Metascore
    • 83 Critic Score
    Most soccer nuts awaiting this summer's Euro-only tourney in Switzerland and Austria will buy this one anyway, but for those on the fence, I recommend giving this one a shot. Particularly at the slightly reduced $49.99 price tag.
    • 71 Metascore
    • 83 Critic Score
    Fruit Ninja Kinect feels like an Eyetoy game from last gen -- and if you're familiar with Sony's attempt at motion gaming this shouldn't surprise you -- but the level of precision feels much better executed here thanks to the technology.
    • 86 Metascore
    • 83 Critic Score
    Catchy mixes, impressive visuals, and a much improved career mode make DJ Hero 2 worth checking out.
    • 84 Metascore
    • 83 Critic Score
    It is Shift's ability to bring the roar of the race to life, that manages to drown out much of its flaws.
    • 79 Metascore
    • 83 Critic Score
    What Perfect Dark still manages better than most is putting all those good things together in one convenient place. It's kind of a jack-of all-trades game that's long since been eclipsed in all its individual skills, but still ranks pretty strongly overall.
    • 86 Metascore
    • 83 Critic Score
    Catchy mixes, impressive visuals, and a much improved career mode make DJ Hero 2 worth checking out.
    • 68 Metascore
    • 83 Critic Score
    In a way, Dark Legend is like Overlord with training wheels on. Which isn't by any means a bad thing.
    • 85 Metascore
    • 83 Critic Score
    Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2's overall package makes up for any individual flaws -- enough for it to be on a short list of best FPS games this year -- and so it's fitting to summarize it as...well, GTA: Mogadishu.
    • 83 Metascore
    • 83 Critic Score
    It's tough for me to complain too much in the face of what is really a well thought out sequel that takes full advantage of the PSP though.
    • 84 Metascore
    • 83 Critic Score
    At its peak, Vanquish is a beautifully fast and intense fusion of East and West third-person gameplay -- it just isn't quite as good as the director or the studio's previous work.
    • 76 Metascore
    • 83 Critic Score
    Some repetitive puzzle design and a half-baked multiplayer component still aren't enough to completely tarnish Singularity, however. Beneath its flawed exterior lies a fine shooter that experiments with time manipulation more aptly than any game since Braid.
    • 52 Metascore
    • 83 Critic Score
    The developers executed that concept quite well. If the setup makes you chuckle, chances are the game will, too.
    • 82 Metascore
    • 83 Critic Score
    The team at Rare did an awesome job of retaining a surprising amount of features in this DS iteration. Even the colorful art style makes the transition, though it's understandably nowhere near as gorgeous as Pocket Paradise's console counterparts.
    • 84 Metascore
    • 83 Critic Score
    At its peak, Vanquish is a beautifully fast and intense fusion of East and West third-person gameplay -- it just isn't quite as good as the director or the studio's previous work.
    • 80 Metascore
    • 83 Critic Score
    I would have liked to see an expanded tutorial mode, something beyond just showing players combos and such, but at the end of the day I am glad Capcom's main focus was improving the core gameplay even if it means skimping out on some of the more trivial features aimed at a more casual audience. For competitive players though, this is truly the ultimate version of the game, both in name and execution.
    • 84 Metascore
    • 83 Critic Score
    Call it a first-person Diablo, an evolution of Resistance 2's co-op mode, Monster Hunter for the west, or a party game for FPS gamers. Call it the best example of the transformative power of multiplayer. Whatever you designate it, Borderlands is a decent single-player FPS/RPG that simply becomes great -- when playing with others. Besides, sheer midget panic is something that has to be shared with friends.
    • 81 Metascore
    • 83 Critic Score
    The single-player can certainly be a drag with its difficulty and somewhat mundane (and cheap) competition. But in multiplayer, you're constantly being rewarded in one way or another, whether it be through making progress towards a challenge, gaining fans, successfully risking a wreck to win a race, or winning a race by a hair.
    • 79 Metascore
    • 83 Critic Score
    I would have liked to see an expanded tutorial mode, something beyond just showing players combos and such, but at the end of the day I am glad Capcom's main focus was improving the core gameplay even if it means skimping out on some of the more trivial features aimed at a more casual audience. For competitive players though, this is truly the ultimate version of the game, both in name and execution.
    • 84 Metascore
    • 83 Critic Score
    But Revolution's greatest omission is testament to just how addicting the game is. It's disappointing not having the option to play "one more turn..." after a victory condition is achieved and continuing to build (or rebuild) your empire.
    • 88 Metascore
    • 83 Critic Score
    Scoring, match-making, and goalie quirks aside, this game literally has no competition in the marketplace other than itself.
    • 70 Metascore
    • 83 Critic Score
    Rage HD might not be massive in scope, but its potential audience sure is.
    • 90 Metascore
    • 83 Critic Score
    NBA 2K12 will have to settle for being the closest thing to perfect I've ever seen in an offline sports video game. But it could have done much more -- it could have saved our season.
    • 88 Metascore
    • 83 Critic Score
    Scoring, match-making, and goalie quirks aside, this game literally has no competition in the marketplace other than itself.
    • 87 Metascore
    • 83 Critic Score
    It sure wouldn't hurt to shake things up a bit.
    • 90 Metascore
    • 83 Critic Score
    NBA 2K12 will have to settle for being the closest thing to perfect I've ever seen in an offline sports video game. But it could have done much more -- it could have saved our season.
    • 80 Metascore
    • 83 Critic Score
    While Revelations lacks that one supreme improvement or standout mechanic that defined AC2 and Brotherhood each, it's still a damn fine sendoff for Altair and Ezio.
    • 87 Metascore
    • 83 Critic Score
    It sure wouldn't hurt to shake things up a bit.
    • 79 Metascore
    • 83 Critic Score
    A "good" game whose bugs keep it from being "excellent."
    • 82 Metascore
    • 83 Critic Score
    As an expansion of the Dead Space universe, it provides necessary sustenance for Dead Space fans, and a fun introduction for newcomers. The game avoids treating the Wii as a gimmick, incorporating a minimum amount of waggle -- except for when you need to brush off an enemy or activate your Glow Worm (for some reason, in this future nobody has a flashlight, but there are plenty of glow sticks).

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