| Twentieth Century Fox | Release Date: October 13, 1995 | CRITIC SCORE DISTRIBUTION | ||
|
Positive:
20
Mixed:
8
Negative:
2
|
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Critic Reviews
Strange Days is a thriller first and a mystery second. It's big, explosive entertainment and, although not directed by Cameron, is very much in the vein we've come to expect from him. Strange Days may not be the best movie to hit screens during the Fall, but it's likely to be the brashest.
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Finally, in Strange Days, written by ex-husband James Cameron and Jay Cocks, she has a script that is worthy of her intense and intensely personal visual style. The result is a mind-blowing visionary thriller set on the last day of the 20th century in smoldering Los Angeles, a kind of "Blade Runner" for the millennium. [13 Oct 1995, p.3E]
Everything in the movie is excessive, and if you have no taste for
flamboyant or violent genre pieces, you may find much of it--and especially
the amazingly protracted climax--a little ridiculous. But what's fascinating
about "Strange Days" is both its sheer kinetic energy, the vitality of the
actors and the density and detail of its crazy little world. [13 Oct 1995, p.C2]
If anything, Strange Days belongs to the rotters hovering around its edges: Michael Wincott, a vision of Drano-throated malevolence; Tom Sizemore, who, as Lenny’s bikerish pal, suggests Judd Nelson if he’d let the corruption ooze a little further out of his pores; and the wonderfully weaselly Richard Edson as an underground software techie.
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Although there are some exhilarating moments here, they're offset by frequent distractions: Lewis' standard (and now boring) weird performance, an occasional lack of logic in the story line, a tendency to go operatic, and the overall feeling that the movie is unsure of where it is going.
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Strange Days is an ambitious but ultimately disappointing attempt to assemble the latest in fringe-culture byproducts - distortion-laden torch songs, millenarian fantasies and cyberpunk nightmares - into a Hollywood package. Its failures are those of limited imagination; its brands of strangeness, like the clips its characters replay, never stray far from the familiar landscapes of 1995 pop culture.
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It wallows queasily in its high-tech violence and is woefully anti-climactic; if you think director Kathryn Bigelow doesn't know when to quit, just think back to her sky-diving folly Point Break. The audio-visual ka-boom here befits James Cameron's producing-writing co-credits, but little else justifies Days' prime Saturday-Sunday slot in the New York Film Festival. [6 Oct 1995, p.4D]
Strange Days wants to say something about faith and redemption -- about the importance of maintaining one's humanity in a darkened world. That's a worthy intent, but Bigelow is so enamored of high-tech thrills, and so mesmerized by the violence she seeks to condemn, that her efforts at 11th-hour moralizing seem limp and halfhearted.
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For 2 1/2 hours, Strange Days swirls and blooms its way into your head, sounds and colors popping like fireworks, a stream of ideas flowing steadily beneath the dazzle. It's a light show for the mind, a kaleidoscope of exhilarating action, social commentary and post-modern science fiction -- yet when it's all over, you can't help but think, "Is that it?" [13 Oct 1995, p.5G]
Funny things, images. While to depict something visually is not necessarily to endorse it, when Bigelow shows rape as she does in Strange Days, she does so from the rapist's point of view. It's kind of like making a movie about the dangers of the atom bomb that glamorizes the aesthetic beauty of the mushroom cloud. [13 Oct 1995, p.05]
A film that's prescient and mind-bogglingly ill-conceived in roughly equal measures...Strange Days is the cinematic equivalent of trip-hop, a shadowy realm of atmosphere, mood and suggestion with a decidedly drugged-up, post-apocalyptic feel. But the many things Strange Days gets right are negated by the things it gets wrong.
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Strange Days, then, isn't nearly strange enough. Once the premise has
lost its promise, and Fiennes's brave attempts at characterization are
sacrificed to pseudo-dazzle, everything appears awfully humdrum and, yes,
distinctly dated. So dated that in the crowded and pat climax, as the ball
drops on the year 2000, all that's missing is Dick Clark himself - damn,
it's out with the old and in with the older. [13 Oct 1995]
The movie is shot as if Bigelow wanted to take her audience to the very edge of sensory overload. Her pulsing, super-psychedelic images are edgy and invasive. They burn as they hit your retina. After a while, however, Bigelow's careening camera, the heavy-metal music and the flash cutting begin to make you feel hammered and abused. Though the movie is jammed with plot, nothing seems to happen. [13 Oct 1995, p.F01]
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