| Walt Disney Studios Motion Pictures | Release Date: March 9, 2012 | CRITIC SCORE DISTRIBUTION | ||
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Positive:
16
Mixed:
20
Negative:
7
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Critic Reviews
It’s tempting to believe a great sci-fi yarn exists in Carter, somewhere in the no doubt thick sheaf of studio notes demanding more spoon-feeding of an audience they believe to be equally thick. But more likely, it’s possible that Stanton simply wasn’t ready to make the leap from animation to super-budgeted live action.
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That's kind of the aesthetic that Stanton is going for: over-the-top pulp. But there's something generic about the digitally rendered Martians, and there's a corniness to the dialogue that keeps the audience from any kind of emotional attachment to the Tharks and Zodangans and their ilk.
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Burroughs invented a primal fiction: a man winds up on another planet, and has to find his way among strange creatures. Sticking to that fable, which was central to "Avatar," might have saved John Carter, but Stanton loses its appealing simplicity in too many battles, too many creatures, too many redundant episodes. [26 March 2012, p.108]
The opening to John Carter is a dud, a battle between airships made of woven bamboo, bursting into computer-generated flame over a sandy terrain. There's nothing to see, nothing to think about, nothing to care about, and nothing to feel, just emptiness. The emptiness is never filled over the course of 132 long, barren minutes.
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