- Publisher: Gathering of Developers
- Release Date: Sep 15, 2004
- Also On: PC, PlayStation 2
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- Critic score
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- By date
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Functionally, the game was almost perfect, with only minor issues with the AI of the team members. The ability of the medic to heal the player to a certain amount, but with some damage that stays with the player through a mission or two is about as realistic as a game could get.
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It's not bad at all, but it doesn't offer anything too different. If you are looking for a boundary pushing title, then this isn't it.
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Updating its slightly clunky graphics would make things look fresh, but wouldn't keep the squad AI from sometimes feeling more like cattle to herd than teammates.
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Decent, it's not the best Vietnam first person shooter, but its not the worst. If you want a good Vietnamese shooter, I recommend waiting for "Men of Valor," If you can deal with the annoying people online and just want a decent first person shooter, than yeah I can recommend this game.
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With nineteen missions on offer and an Xbox Live feature that there is enough here to keep you going until Bungie's latest effort comes onto the marketplace.
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The graphics are fair at best but the sound is horrible. These voice actors make Halle Berry sound good in the Cat Woman game. Ok, well maybe not that bad.
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Sure, the single player campaign can be whistled through in a matter of hours, but thankfully Xbox Live adds a little replay value and life to this otherwise generic game.
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A solid -yet flawed- 'Nam game and clearly a lot of time has been spent researching and analysing the period -but at the expense of graphics and AI.
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The graphics run a little below par, but if you can handle the gritty look and sometimes doggy AI you'll be rewarded with a great experience.
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You will, however, find the console fans bickering about the sluggish play, friendly AI glitches, and the overall lack of excitement that surround this title.
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The fun factor of this game is decent…it's not the top of the genre as far as fun value is concerned, but it won't give you the feeling you have wasted your money either…as long as you can live with the graphics.
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The 'feel' of the Vietnam conflict has been well represented, with the great soundtrack (you expect to hear Robin Williams wishing you a good morning such is the authenticity of the soundtrack) and the lush green forests do look quite nice, but the gameplay is very much lacking, and incredibly buggy.
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The dated graphics and pretty simple gameplay, mixed with the clunky command interface and just overall slow movement just don't scream "This is exciting stuff!"
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The multiplayer aspect is particularly entertaining, with a variety of missions available ... and more to come thanks to the downloadable content option.
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Sound wise, Vietcong: Purple Haze offers very little to make you gasp with amazement.
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Players who have played the PC version will not find a lot wrong with this release, but the console owner will bemoan the slow gameplay and lack of decent AI.
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A poor port of the original PC game. It has faults in almost every area that considered alone would have be forgivable but together, combine to seriously impair the games enjoyment factor.
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It's not a great shooter, it's not terribly pretty, it's slow and has average to poor AI, the squad mechanic is meh, and so it's just very, very difficult to like. To love it, you'd have to be desperate or suicidal.
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TotalGames.netVietcong is perfect proof that all the authenticity in the world doesn't necessarily make a great game.
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The AI is virtually non-existent. Playing through a level twice will make this horribly obvious. Your teammates will still think a trap is set even if you had run ahead and disarmed it.
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Though a few of the changes are constructive, the new developer, Coyote, has generally made a mess of what used to be a good game.
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Despite all these valid complaints, we still have a lot of affection for what Vietcong's trying to achieve, but the sorry truth is the console version just doesn't deliver on the promise of the PC original.
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It is the very definition of average. There are some nice ideas lurking within and if they had been implemented better then the title could have been far more enjoyable.
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Naturally, mediocre graphics can be overlooked if the gameplay is there, but some considerable problems hinder this aspect of the game as well.
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The gameplay really doesn't dazzle, and with several other fantastic FPS games out there, it's a wonder the developers let this one go in this condition. Vietcong: Purple Haze is flat as a board.
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Game InformerThe game looks okay, but combat is dull and it doesn't compare to its PC counterpart. [Dec 2004, p.168]
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There were some good ideas here, but they just weren't implemented in any sort of fresh or interesting way, and when you've got great squad games like "Rainbow Six 3" setting the standard for squad-based combat, games like this have a long way to go.
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Purple Haze adds nothing of note. In all the game is a bit of a mystery: it's clearly aging and clearly inferior to the PC version and really doesn't benefit from being on consoles in any way.
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Xbox Nation MagazineThe A.I. of your teammates is simply horrendous. [Dec 2004, p.95]
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BoomtownThe bugs in the gameplay make it difficult to recommend and the graphics make it unpleasant to watch.
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The fact of the matter is that for the majority of Vietcong: Purple Haze, I was just plain bored. "Shellshock" at least provided a hint of tension and atmosphere during the first few missions to make you want to play on. Purple Haze doesn't. Enough said.
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The biggest issue with Purple Haze for Xbox is that the game simply isn't complete. Why the truncated campaign? Why the revamped levels?
Awards & Rankings
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54
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#54 Most Discussed Xbox Game of 2004
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64
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#64 Most Shared Xbox Game of 2004
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User score distribution:
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Positive: 10 out of 12
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Mixed: 2 out of 12
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Negative: 0 out of 12
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MartinB.Sep 29, 2004
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LopakC.Sep 28, 2004
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GameBreaker26Sep 26, 2004