- Publisher: Empire Interactive
- Release Date: Nov 18, 2002
- Also On: PC, PlayStation 2
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Unless you can't get enough of GT-style racing, there's really no pressing reason to add Total Immersion Racing to your collection.
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One of the interesting things that sets this apart from other racers is the AI's ability to "learn" from how you behave on the track.
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Game InformerA soulless racer that the developer tries to make look good. [Jan 2003, p.114]
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Xbox Nation MagazineWhile fans will appreciate the faithful renditions of classic Euro circuits such as Silverstone, Hockenheim, and Monza, having more to choose from, as always, would have been better. [Winter 2002, p.109]
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I was disappointed by the futility of the emotion/driver system because it left me with just another racing game that doesn't do anything particularly well.
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Cheat Code CentralJust another racing game. It has a few unique elements but its single, most coveted feature appears to have some missing links.
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Official Xbox MagazineThe cars don't handle realistically, the audio and visuals are weak, and races all feel same-ish, regardless of the track. [Jan 2003, p.74]
User score distribution:
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Positive: 1 out of 3
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Mixed: 0 out of 3
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Negative: 2 out of 3
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ArmandoD.Sep 5, 2005This maybe isn't the worst driving game ever... but not far from it :) it just doesn't have the feeling.
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BrianD.Jan 5, 2003False advertising, thats all i have to say.