User Score
8.6

Generally favorable reviews- based on 50 Ratings

User score distribution:
  1. Positive: 43 out of 50
  2. Negative: 4 out of 50
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  1. EfeB.
    Apr 7, 2005
    0
    NO RAGDOLL EFFECTS???!!!....you must be kidding me right? with 150 charachters and 30 levels, a hundred or more guns and a ton of unlockables...all goes to waste. they even included the much wanted blood and gore in this series...and how they missed the boat on the ragdoll is a mystery to me. i love the timesplitter series, or i should say...i used to love it before the rag doll NO RAGDOLL EFFECTS???!!!....you must be kidding me right? with 150 charachters and 30 levels, a hundred or more guns and a ton of unlockables...all goes to waste. they even included the much wanted blood and gore in this series...and how they missed the boat on the ragdoll is a mystery to me. i love the timesplitter series, or i should say...i used to love it before the rag doll technology came about. i am just very,very dissapointed and would like to beat the developer with a giant ragdoll stick!. this game is a big fat ZERO...and not only that, let me advertise the best RAGDOLL effect games right here for your pleasure: 1-hitman silent assasin, 2-hitman contracts 3-max payne 2, 4-splinter cell chaos theory, 5-halo 2, 6-brothers in arms, 7-punisher, 8-fight night series, 9-riddick 10-rainbow six 3 . Expand

Awards & Rankings

33
34
#34 Most Discussed Xbox Game of 2005
Metascore
83

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 51 out of 54
  2. Negative: 0 out of 54
  1. 90
    Every aspect of the game feels polished and ready to go, whether it's the single-player story, the online multiplayer, the numerous unlockables, or the custom mapmaker. This is one of those rare Jack-of-all-trades that has actually mastered them all.
  2. Its Story mode is distinctly improved, brought together by a plot which is well acted out and never ceases to amuse. The Arcade component returns with more refinements and online play, cleverly engineered to reduce undue frustration.
  3. Edge Magazine
    80
    As forgettable as the story mode is, this is a game that should be judged by the pleasure it can bring to a room full of gamers eager for furious arena combat and a splendid variety of team games. And judged by those criteria, it has few peers. [Apr 2005, p.94]