- Publisher: THQ
- Release Date: Oct 11, 2004
- Also On: PlayStation 2
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Although the "saving a princess" theme maybe overused, the story itself is well told and original with bits of humor scattered in.
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Everything about this game is bigger and better than the original, and considering the original game was sheer brilliance that's saying a lot.
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The game's camera system -- occasionally disobedient, to say the least -- could use some work. The framerate sometimes stutters. And there are some trial and error gameplay moments, which always manage to frustrate. Still, Tak 2 remains a fun, beautiful platformer that both Nickelodeon and THQ can be proud of.
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The colorful visuals, well-paced gameplay and smart dialog came as a bit of a shock. Even more surprising was the part where I kept playing, not because I had to review it, but because I wanted to.
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While the gameplay in Tak 2: The Staff of Dreams isn't that original, Avalanche succeeds at making you care for the characters because of their distinctive personality, which shines through the story.
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AceGamezOne of the best platform offerings to hit these systems in a while, plus a quality children's game for which the competition is extremely limited.
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GameBiz is confident to suggest this title as a purchase for any gamer aged between the ages of eight and twelve.
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Through the humour you grow to like the characters, and because of this the experience feels a lot more enjoyable than many other titles aimed at the younger market.
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Whatever you choose, don't expect an experience on the level of the first game -- that's something Tak 2 can't give.
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One of the best platformers currently available on the Xbox and the gameplay is surprisingly challenging and deep. The humor of the script is what keeps Tak 2 an enjoyable game to play through and is reminiscent of movies like "Toy Story" and "Monsters Inc."
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By no means a genre defining (or reinventing) game, Tak 2 delivers a solid experience from start to finish.
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Official Xbox MagazineWhile Tak 2 won't score points for innovation, it delivers enough humor and action to satisfy your platforming desires. [Dec 2004, p.82]
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The mini-games were without question added to increase the replay value of this game and they did such to at least some degree. I admit they are kind of fun and it is cool that they added them I guess I just would rather play one of my other multiplayer centric games instead.
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