- Publisher: Capcom
- Release Date: Feb 27, 2004
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Geared exclusively for fans of the original who want to take the experience online, and they'll likely have some fun playing the game with other players like them.
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If you can handle LOC's steep learning curve, you'll enjoy an experience unobtainable on any other platform - the game is that compelling. [June 2004, p.85]
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TotalGames.netWhen Line of Contact works, it's superb, but there are way too many problems at the moment that need correcting in order to justify its huge price tag.
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You'll add valuable mech piloting skills to your résumé in punishing combat situations that are as close as you'll ever get to the real thing...were these machines not totally fictional.
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Electronic Gaming MonthlyBut it's all a big cockpit tease, because online play is busted. [June 2004, p.106]
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Cheat Code CentralI don't care what your friend tells you, trust me, that awkward, cumbersome, electronic behemoth may look impressive but it will be collecting dust in a few short weeks. It's like having to pilot the space shuttle to make a cup of coffee.
Awards & Rankings
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91
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70
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#70 Most Discussed Xbox Game of 2004
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User score distribution:
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Positive: 7 out of 8
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Mixed: 0 out of 8
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Negative: 1 out of 8
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JesseC.Mar 25, 2005This game was the best game i have ever played it is the most realistic game out there and i bet if the price went down then more people would buy it.
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JasonF.Jun 27, 2004
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RyanM.Apr 12, 2004