- Publisher: LucasArts
- Release Date: Jul 17, 2003
- Also On: iPhone/iPad, PC, Switch
User Score
Universal acclaim- based on 504 Ratings
User score distribution:
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Positive: 456 out of 504
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Mixed: 24 out of 504
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Negative: 24 out of 504
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- Most helpful
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AchemendonB.Jul 26, 2006The story line was crap. people who say it rocks need to figure out the problem. And the missions were repetive. The graphics are ALRIGHT. And the lightsaber combat was'nt that good!!. capture the flag,holocon FFA ect are waayy to easy i would just stand their and kill whoever went by!. The combat is lame and there is no use of strategy what so ever. dissapointment. another starwars game.
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RickB.Jan 7, 2005
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MonsterMe!Aug 10, 2003
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MDoFeb 1, 2007Gasp, as you funny walk around the dull levels. Laugh, as your character wriggles his eyebrows like Roger Moore after too many Martinis. Cry out in disbelief, as you miss the Sith bloke with your gun (even though he's stood right next to you). Finally, weep, as you realize the returns policy has expired.
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JohnAug 8, 2003Game looks great! It looks deep. Too bad it is virtualy unplayable on my XBox. This game locks up my XBox and when it does play the CD-ROM does excessive reading. Before you ask; My game is brand new. I keep my games and XBox in imaculate condition and have no children, meaning there are no sticky fingers to factor into the equation :)
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KelR.Aug 13, 2003I don't understand why this game go such good reviews. Perhaps I didn't play it enough, or perhaps, I've just been playing too many GOOD games on the PC, but I found this game boring and unrealistic, I couldn't get involved with it at all.
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RyanH.Sep 25, 2003
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ZachB.Nov 8, 2005The game was good don't get me wrong but, it was too easy.
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Dec 24, 2022The gameplay is pretty bad. Its interesting how CRPGs really havent aged well in gameplay. The RPG elements aren't great either. The story and universe are good, but I'd wager if this didn't have star wars attached to it, no one would really care.
Awards & Rankings
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#1 Most Discussed Xbox Game of 2003
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#1 Most Shared Xbox Game of 2003
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GMR MagazineThe battle system rocks. Not quite real-time, not quite turn-based, but somewhere in-between, KOTOR's battle engine offers tremendous depth while being intimately adjustable. [Sept 2003, p.78]
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It's a luminous use of an indelible vehicle, and it deserves to be held aloft; suitably accorded the very best nomenclature in Gamestyle's vocabulary. A Ten, then.
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It isn't one thing that makes Knights of the Old Republic such a masterful RPG, but a remarkable amalgamation of brilliant gameplay elements, jaw-dropping presentation and a huge helping of that special Star Wars magic.