- Publisher: LucasArts
- Release Date: Nov 20, 2002
Buy Now
- Critic score
- Publication
- By date
-
The Force is strong with this one!
-
The difficult AI (thankfully adjustable with the difficulty levels) helps to keep things challenging (and at times frustrating) while the story keeps the player hooked and coming back for more.
-
Game InformerIt can fill your mind with some of the sweetest combat you've ever had the pleasure of playing. [Dec 2002, p.137]
-
Official Xbox MagazineMastering the saber and the associated Force powers is a Herculean task, but when you do, this game turns from great to truly fantastic. [Dec 2002, p.151]
-
Occasionally the platform-leaping gets tedious and some of the levels needed more work, but nevertheless Outcast dominates.
-
Cheat Code CentralThis game is so good it can even give some of the PC games a run for its money.
-
And besides all the above, Jedi Knight II: Jedi Outcast is fun. No matter how many times I died, either by my own misstep or some surprise awaiting my entry into a room, I kept on playing even when I was stumped on a puzzle or figuring out how to get out of a room alive.
-
The best Star Wars experience on the Xbox to date because of an excellent porting job of an already outstanding PC game.
-
The lack of Xbox Live support is a major drawback to what was an amazing online experience in the PC version, but the bottom line is that this is the most complete Star Wars experience on the Xbox yet.
-
While Outcast is not perfect, what it does right it does damn well. It's a well-organized and planned platformer with the best elements of the Star Wars universe rolled in.
-
Certainly becomes tough later on, but once you learn to master all your force powers and get a good grip on your lightsaber, you'll feel unstoppable.
-
It's got great lightsaber battles and enough Star Wars action to satisfy even the biggest George Lucas junkie.
-
If Jedi Outcast was on Xbox Live it would be among the best games of the year.
-
GameNowNext to "Halo," there's no Xbox FPS that tells a better story or offers more play time for the solo gamer. [Jan 2003, p.58]
-
If you've got a top end PC I'd still say the PC version is the best choice, but the Xbox version is still well worth owning.
-
Electronic Gaming MonthlyFar deeper than most first-person shooters...A game that makes great use of its license. [Dec 2002, p.270]
-
Unlike many other movie based tie-ins Jk2 does capitalise extremely well on the Star Wars franchise and has been well executed.
-
Xbox Nation MagazineControlling Kyle in the lightsaber mode (which is in the third-person, not first like the rest of the game) is somewhat of a pain with the clunky Xbox pad. [Winter 2002, p.106]
-
GMR MagazineMy only gripe is the less-than-perfect lightsaber controls. [Feb 2003, p.72]
-
Play MagazineEspecially cool is the ability to use a light sabre for some classic combat, but this is a shooter first and foremost, and in this regard, it's pretty good. [Dec 2002, p.88]
-
Hopefully, future versions in the series will focus less on the trappings of the first-person genre and instead concentrate on what makes a Jedi so unique: lightsaber battles and the use of Force in more meaningful ways than pushing buttons.
-
An entertaining package when it gets things right, but it's also riddled with design flaws, technical flaws and various minor irritations that conspire to detract from your overall enjoyment.
-
Little more than your average shooter - collect the weapons, shoot the bad guys, hit a few switches and, well, that's about it. We wouldn't object to this if it was done well, but it's not.
-
Remarkably lacking.
Awards & Rankings
|
34
|
|
|
47
|
#47 Most Discussed Xbox Game of 2002
|
|
17
|
#17 Most Shared Xbox Game of 2002
|
User score distribution:
-
Positive: 11 out of 19
-
Mixed: 4 out of 19
-
Negative: 4 out of 19
-
Apr 8, 2017
-
Jan 29, 2013
-
CheeeseJun 24, 2003