Spider-Man 2
Xbox- Publisher: Activision
- Release Date: Jun 28, 2004
- Also On: PlayStation 2
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The game design doesn't take full advantage of the huge city, so instead you'll usually end up repeating the same half-dozen or so tasks over and over again, with some unique challenges thankfully sprinkled in to keep things moving.
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netjakIf you factor in the poor character models, horrendous draw distance, oft-mediocre voice acting, and incidental story, Spider-Man 2 comes down to a single gimmick: the excellent web slinging.
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Electronic Gaming MonthlyI give developer Treyarch credit for its ambitious GTA-style playground game design, but the errands Spider-Man sends you on are repetitive and dull. Combat is part of the problem; you can buy all sorts of fancy moves and combos, but why bother when button-mashing works just as well? [Sept 2004, p.98]
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The fairly repetitive and shallow missions, the dreary presentation of the film plot, and the uneven sights and sounds are normally sufficient to warrant a 'fans need only apply' status.
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Xbox Nation MagazineThe web-slinging parts of the game are brilliantly done...Yet on the ground, the game looks and feels remarkably ugly. [Sept 2004, p.94]
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It's a very minor masterpiece; a perfect execution that's inherently shallow rather than profound. Give credit, though, to a hype-free summer blockbuster that will doubtlessly leave the senses tingling.
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The structure itself is brilliant, but within it is nothing more than the padding of a relentless succession of ultimately quite simple challenges that you soon tire of.
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The Dolby Digital soundtrack is somewhat disappointing, as despite having utilised many elements from the film it lacks the power and punch one could have hoped for – even the city sounds a little too quiet at times.
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AceGamezAs much fun as swinging around the city and helping random people is, Spider-Man 2 could have been an absolutely amazing title had the developers spent a little more time crafting better missions and crimes to stop and actually giving the enemy some AI instead of patterns to repeat.
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While Spider-Man 2 is quite entertaining during its major challenges, it grinds to a halt when you are forced to wander around saving random people.
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Edge MagazineSpider-Man 2 presents players with a city ripe for action and exploration, but once you swing down out of the clouds and take a closer look at the grubby streets and roads strewn with vehicles, you'll find little to pique your interest. [Sept 2004, p.100]
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games(TM)Spider-Man 2 emerges as not only a movie licence that eschews the 'fast-buck' approach, but as an enjoyable game in its own right – which is chiefly a testament to just how compelling it is to have superpowers and a vast city in which to show them off. [Sept 2004, p.118]
Awards & Rankings
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30
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10
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#10 Most Discussed Xbox Game of 2004
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23
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#23 Most Shared Xbox Game of 2004
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User score distribution:
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Positive: 46 out of 55
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Mixed: 6 out of 55
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Negative: 3 out of 55
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KevAug 22, 2004Great websling system, but poor game overall.
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Oct 16, 2021Awesome action and fun to play it's really interesting and cool graphics bro
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Aug 31, 2021This game is so old but so good this is how a spider-man game should be and for A Xbox/ps2 game this holds up nicely