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AceGamezA genuinely fun game that only misses out by virtue of low production values. A multiplayer would have been fun, but apart from that it's got everything you could ever wish to encounter in a budget shooter.
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Whilst the game won't be winning may prizes for originality or longevity, it is a very solid action title with good gameplay and a level of physics that has remained elusive in other titles.
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Official Xbox MagazineThese repeated cheap deaths make the sparse checkpoints and the lack of a mid-mission save feature all the more obvious. At least there are no load times between deaths. [Aug 2005, p.85]
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Sound effect glitches, endless enemy spawning and strange enemy placement, repetitive enemy types, and the always-entertaining getting-shot-at-through-walls feature inflict quite a degree of damage on Nemesis Strike's other more noble attempts.
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It's a trite and aggressively boring version of what a million other third-person action games have done. And even for its budget price, it's a pretty lousy value.
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However the length of the game is increased by the furiously frustrating trial and error game play and super accurate guards on occasion.
User score distribution:
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Positive: 2 out of 5
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Mixed: 2 out of 5
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Negative: 1 out of 5
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Nov 1, 2017
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May 15, 2011
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MikeC.May 30, 2005