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If not for the impressive sound and the sheer intensity of fighting a seemingly endless supply of terrorists, this game would have no redeeming qualities.
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The game lacks checkpoints, and missions can take upwards of twenty minutes to complete, so should you die 18 minutes into a level, you're forced to go through the entire level again. For a game this bad, that's torture.
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This is a bad game. A game so bland and annoying, it took twice as long as most other titles to play for a review because I could only bear it in 20-minute doses.
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Electronic Gaming MonthlyThis includes multiplayer, which is a joke: dull levels, instant respawns in capture the flag (try invading a base when downed enemies just reappear right away, with full health), and a horrible interface that leaves online soldiers more confused than eagerly anticipating the action. [Aug 2004, p.110]
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Many of the right elements are in play – lots of bad guys, decent graphics, online functionality - but it seems Shadow Ops: Red Mercury is merely following an old recipe without adding the proper seasoning to spice things up. The result is just a shadow of the competition.
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The fact of the matter is there are many other FPS on the Xbox that have a better story, better multiplayer play, and more innovation that will make you feel like you just made a smart 50 dollar purchase.
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This wonky A.I., coupled with an online component that falls flat on its face, makes Mercury hard to recommend for shooter fans. Just like Hollywood, rote imitation works for a short time only.
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Edge MagazineShadow Ops feels like a game put together by a team bored by the clichés of the genre and the special forces material it was given to work with. This quickly communicates itself to the player. [Aug 2004, p.102]
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GMR MagazineIt's a dull action-heavy first-person shooter emphasizing run-and-gun play rather than tactical warfare - with some noticeable slowdown when enemies and friendlies clog the screen. [Aug 2004, p.96]
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The game is so hopelessly generic, even with what little is does get right, it just can't rise above what it is... another "me-too" game.
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Frustrating, boring, and poorly executed, this is a game that is destined for the dustbin.
Awards & Rankings
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48
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#48 Most Discussed Xbox Game of 2004
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24
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#24 Most Shared Xbox Game of 2004
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User score distribution:
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Positive: 6 out of 14
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Mixed: 4 out of 14
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Negative: 4 out of 14
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SamJ.May 13, 2007
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BobM.Feb 1, 2005
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NuNRGNov 18, 2004