Second Sight
Xbox- Publisher: Codemasters
- Release Date: Sep 21, 2004
- Also On: PC, PlayStation 2
User Score
Generally favorable reviews- based on 11 Ratings
User score distribution:
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Positive: 7 out of 11
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Mixed: 4 out of 11
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Negative: 0 out of 11
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Buried-In-The-BoxOct 5, 2004This is nothing more than Psi Ops meets Galerians. That is, it's very boring, gimmicky and forgettable. What is it with this whole psychic game craze lately anyway?
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MargusC.May 9, 2005Realy cool game and good graphics.
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BlueFalconDec 26, 2004I really expected to like this one. the psi powers may be shamelessly lifted from psi ops, but more of a good thing is welcome. the way they implemented the psi powers is this games biggest problem. the exciting powers are used to do mostly unexciting things (open locked doors etc). psi ops does it much better.
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JamesH.Sep 11, 2004A very fine game whose only faults are its short length and limited replay value. That said, these are not a major criticsms and if you are looking for a game that will suck you in and take over your life for 10 hours or so then I'd definitely recommend this.
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Feb 28, 2011A fun and unique game that delivers in most aspects. What it lacks in some areas it makes up in with very enjoyable gameplay excluding the poor use of guns. Fun game!
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Oct 27, 2021
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Oct 18, 2020Second Sight is a very surprising action game! It has a very appealing story with great cinematics and the gameplay is incredibly well balanced. Only the level design gets a bit repetitive after some hours. Nevertheless, this third person telepathic action game is an absolute recommendation!
Awards & Rankings
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64
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76
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#76 Most Discussed Xbox Game of 2004
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AceGamezA gaming experience that's hard to describe; it's like going to your favourite band's concert, seeing them live and coming out gob-smacked - you know that you've enjoyed it and you loved every minute of it but you're stuck for words on how to convey the experience.
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Although in pure in gameplay terms it doesn't reach match Psi-Ops' thrilling ambition, favouring old school stealth principles over riotous action, it almost makes up for it by being a far more stylish affair - although the occasional lack of signposting can be irritating on one or two notable occasions.
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An exceptionally balanced game. FRD have managed to combine elements of pretty much every third person action game without it ever feeling contrived or forced, and they've selected all the best bits (stealthy kills, plenty of weapons, good storyline) and discarded those ideas that didn't work in other games (no camera control, steep learning curve).