- Publisher: Activision
- Release Date: Nov 29, 2002
- Also On: PlayStation 2
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RFs biggest speed bump on its way past Mediocrity Street is the hard-to-figure-out license and Race of Champions mode.
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It just got boring after a while. This game has some strong points, but its missing some essential depth in certain areas.
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Its wide selection of options is often plagued by repetition, and is confusing to navigate because of a poor interface.
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One thing that is sorely lacking in Rally Fusion is an onscreen map.
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I had a hard time pulling myself away from the RoC mode, even though my instincts were telling me I was tired of playing it. It has that kind of affect on you, even though it's only a slightly above average race engine.
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Official Xbox MagazineIt's tasty and filling, but hardly haute cuisine. [Feb 2003, p.75]
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Play MagazineA deep, gorgeous, somewhat alternative view of the Rally genre, Climax Motorsports' Rally Fusion has a lot going for it. [Jan 2003, p.78]
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The thing that really grabs the gamers attention is the look of the tracks in Rally Fusion. They are simply a joy to look at and I found myself racing around and around just to see what pops up next.
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The game has scope. And so another question pops into your mind: What exactly has been sacrificed to accommodate this? The answer: A young girl, a goat and, unfortunately for Xbox owners, some technical proficiency.
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Xbox Nation MagazineAs an arcade racer set in the rally universe, this ain't half bad. [Feb/Mar 2003, p.87]