Phantom Dust
Xbox- Publisher: Majesco Games
- Release Date: Mar 15, 2005
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Buried beneath the dusty clunker of a single player campaign is a ghost of a good multiplayer game.
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The game definitely oozes cool and the special effects are top notch, and although the combat does become repetitive, the enormous amount of skills you can collect, missions to embark upon, four-player deathmatch via Xbox Live, and Phantom Dust's $19.99 price tag make it a must buy for those of you looking for a different kind of experience that's normally found on the PS2.
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Edge MagazineWhile it feels dynamic for what is, essentially, an RPG of skill harvesting and exploiting, the end result is more about flexibility than exhilaration, more a colourfully-framed and extended session of rock-paper-scissors than any kind of rush. [June 2005, p.87]
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It plays, looks and controls well. It is almost surely never going to have a big following in the USA and I don't think many players will consider it great, but at $20 it definitely delivers your money's worth.
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Game InformerIt seems to shoot itself in the foot whenever it's poised to really take off and achieve something, but there's still some enjoyment to be had here. [March 2005, p.137]
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The integration of real-time battle is executed in a much more effective way than what we were promised of the Knights of the Old Republic series.
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netjakOn the outside the game has everything going for it - beautifully stylised visuals, atmospheric sound and an interesting storyline - but on the inside it's riddled with bad design choices that could have easily been avoided with a bit of extra thought from the developer.
Awards & Rankings
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40
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46
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#46 Most Discussed Xbox Game of 2005
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6
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#6 Most Shared Xbox Game of 2005
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User score distribution:
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Positive: 39 out of 53
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Mixed: 3 out of 53
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Negative: 11 out of 53
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Jan 6, 2013
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JamesA.Mar 24, 2007
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JimM.Mar 24, 2005