• Publisher: Sega
  • Release Date: Oct 21, 2004
Metascore
79

Generally favorable reviews - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 43
  2. Negative: 0 out of 43
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  1. I found myself frequently resisting the urge to throw down my controller in frustration. This wasn't my cup of tea, but I can't help but admire its dramatic artistic sheen. [Oct 2004, p.140]
  2. 70
    A solid game that offers a little more variety than the first with equally amazing graphics, but doesn't do much to improve upon the first game or address its problems.
  3. 70
    Though the game features many replayability features the casual gamer won't be compelled to do so considering the fact that the game gets repetitive and difficult early on what with the constant fighting and all.
  4. Unfortunately, the game is plagued by a cumbersome camera system that takes an age to rotate around your character. But the gorgeous look of the game and the intriguing storyline should be enough for most gamers to overlook these problems.
  5. Pelaaja (Finland)
    70
    Otogi 2 is an ultra stylish, straightforward action game that relies heavily on its attractive visuals and Japanese mysticism. It might not be as original as the first game, but as whole, it's better. [May 2005, p.71]
  6. 65
    Bigger, longer, more complex levels and more challenging opponents (not just easily-destroyed peons and the occasional complex boss) are what could make this more than eye-candy -- the character system is already where it needs to be, and in fact it sometimes feels too detailed in comparison to the challenges on offer.
  7. 60
    Whenever the player is required to utilise aerial combat within an enclosed space the camera blithely decides to exhibit erroneous behaviour, and offers no rhyme or reason as to how it can be controlled in its new form. This is utterly catastrophic for any kind of action game because it inhibits the player from interacting with the in-game environment, and means having to battle with the game system instead.
  8. Otogi 2: Immortal Warriors attempts to improve on the formula established in the first game, but does not succeed; instead it feels almost exactly like the first game, but better looking.
  9. 60
    Playing Otogi 2 not only reconfirmed our opinion of the original, but it also disappointed us as it's nearly just as constrained. [Nov 2004, p.108]
  10. 60
    While those who distained the first for being too weird and having annoying floaty physics won't like this one, fans will love it. It's a solid action title, with wall-to-wall destruction all wrapped up in an artistic and impressive, very Japanese package.
  11. The video game equivalent of a bag of M&M's: candy coating on the outside, mindless hack'n slash on the inside, and not a lot in between. That was fine the first time, but we expect a little more nutrition out of our sequels.

Awards & Rankings

47
60
#60 Most Discussed Xbox Game of 2004
7
#7 Most Shared Xbox Game of 2004
User Score
7.8

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 13 out of 18
  2. Negative: 2 out of 18
  1. Sep 5, 2013
    10
    Otogi 2 is probably the the game that transposed better the ancient japanese folklore/mythology on the screen of a videogame. Graphic andOtogi 2 is probably the the game that transposed better the ancient japanese folklore/mythology on the screen of a videogame. Graphic and musics are PERFECT. You know, when you heard taiko drums with that crescendo with all of those demons' screams and a really solemn gong or koto, you can feel a some kind of magic atmosphere...the stages are really wonderful, graphic is stunning...everything is sourrounded with a "fairytale" atmosphere. Awesome. The combat also is really elegant...seeing Raikoh and his companions spawn in the stage surrounded by a twist of cherry blossom petals is...magical, stunning. Full Review »
  2. Aug 1, 2019
    10
    Playing this game years after its actual release really shows just how amazing this game was for its time and the fact that there are noPlaying this game years after its actual release really shows just how amazing this game was for its time and the fact that there are no games like it even to this day means it is a true hidden gem . Its truly a shame we dont get games like this anymore and an even bigger shame that so many people will never play this..I cant even really explain the game except to say its a hack and slash game with low gravity moment, set in a Zen like Japanese world , full of color, lights, satisfying sounds and tranquil music as you tear though the enemies and environment in a symphony of beautiful destruction.. Full Review »
  3. AaronZ.
    May 14, 2005
    9
    Wow..it's funny because I really didn't have a problem with the camera. Yes I agree, Ninja Gaiden will always be the game to Wow..it's funny because I really didn't have a problem with the camera. Yes I agree, Ninja Gaiden will always be the game to compare everything to, but this game is absolutely gorgeous. So much style. As well, if it's too "Japanese" Well...it IS based on Japanese mythology. I loved the monsters, controls, and game play. Like the Two Towers or Third Age you can replay a level or level a certain guy up. As well items and magic are transferable when applicable, so that was really nice. Lastly I like that similar to Ninja Gaiden, you have a plethora of combos at your disposal, only it's more fun because you have a cast of characters at your disposal. Mastering the techniques and combo moves of each charcater along with the challanging and strong story-drivin plot make this a must buy for me. Full Review »