Nightcaster
Xbox- Publisher: Microsoft Game Studios
- Release Date: Jan 21, 2002
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The end result is a game that could have been a "Gauntlet Legends" or "Diablo" type action title, but is more methodical and repetitive than it has any right to be.
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The game lacks long-term value or originality.
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If one can look over the odd, brave Sir Arron ran away combat method, and a ineffective story sewn together from fantasy cliches, there is some fun to be had with Nightcaster.
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It is an update of "Robotron" with a fantasy backstory. If youre looking for a new kind of shooter, NightCaster will dobut RPG fans, youre still in the dark.
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This is one game where it would be absolutely cool to have a co-op mode where you and a buddy even just one other buddy could join forces to blast monsters. Considering the difficulty of the game, its almost a missing necessary feature.
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The controls are amazingly easy to get used to. It might become a bit repetitive or bland to some who aren't big fans of fast-paced action alone though, so go into this one with an open mind.
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If you go into Nightcaster knowing it's a fantasy-themed action combat game and not an RPG by any stretch of the imagination, you'll be rewarded with a solid, gorgeous and low-maintenance experience.
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This game is at once addictive, and yet annoying to me.
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It's almost a shame that the detail put into the graphics is all but hidden by the overhead view that you're seemingly stuck with.
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It's a solid adventure (easily dusting "Azurik"), but greatly limited by its monotonous gameplay.
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The combat is challenging because of the limits of the interface.
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A confused and chaotic game. On top of this are some of the most basic graphics yet seen on the Xbox.
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The main problem that kills NightCaster's chances of being a great game is the very thing trying to make it unique; the targeting system.
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While a bit overblown and convoluted...The story is solid, the graphics are spectacular, and the action is fast-paced and frantic.
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Play MagazineRepetition aside and there's lots of it this is like those Neo Geo games of old where it's so beautiful you just deal with it to see the next level. [Apr 2002, p.62]
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It's a great diversion, and it really is fun for a while, but Nightcaster's overly defensive gameplay will likely turn people away.
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Game InformerGraphically, Nightcaster eats acid. The textures of the ground and rocks are barely N64 quality. [Feb 2002, p.90]
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There are of course boss battles, and a (very) few puzzles to solve, but overall, it's basic spell casting over and over again. This limited gameplay styling ultimately is the downfall to Nightcaster.
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A fast moving, initially addictive action game that soon becomes too repetitive and limiting to sustain a long involvement.
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Even with this new attacking system, the game still falls into the monotonous, repetitive game play that has affected the genre for years. Nightcaster isnt what youd call clumsy in terms of game play, just not as precise as you would like.
Awards & Rankings
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93
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#93 Most Discussed Xbox Game of 2002
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32
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#32 Most Shared Xbox Game of 2002
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User score distribution:
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Positive: 1 out of 5
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Mixed: 2 out of 5
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Negative: 2 out of 5
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ZakW.Nov 14, 2003
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Mar 22, 2013
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ChuckF.Aug 17, 2002Good graphics, thats it. Buy it used.