NASCAR Thunder 2004
Xbox- Publisher: EA Games
- Release Date: Sep 16, 2003
- Also On: PC, PlayStation 2
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Xbox Nation MagazineOne kick-ass game. If you're a fan of NASCAR racing, you've never had it so good on a home console. [Dec/Jan 2004, p.97]
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If you're the kind of hardcore NASCAR fans that will revel in the challenge of Career mode, you'll have an absolute blast with Thunder, particularly now that Tiburon has included a ton of in-game help and redesigned the interface to be massively more usable.
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The "Madden" or "Tony Hawk" of stock car racing games. It's as close as you can get to the real thing.
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Official Xbox MagazineOther than the unforgivable lack of online multiplayer mode on Xbox, this is one of the best ways to experience NASCAR short of making the pilgrimage to Thunder Valley. [Nov 2003, p.126]
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The "grudges and alliances" mode alone makes the game above and beyond any racing sim out there in terms of AI.
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Extremely fun to play and highly addictive! And there are so many options that will keep you running back to your videogame system time and time again.
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As long as you don't come in expecting any serious realism in the driving model, there are many ways to play and enjoy this title.
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Game InformerThe new driver ally/rival dynamic makes for some interesting new twists. [Oct 2003, p.137]
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Electronic Gaming MonthlyTaking the checkered flag involves strategy, which the Grudge/Alliance feature exemplifies perfectly. Still, the controls are a bit too unforgiving for the casual racing fan. [Oct 2003, p.132]
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The only area that the Xbox version of this game really pales in comparison to its PS2 brother is in the lack of an online mode -- a pity when the system has the necessary hardware built right in!
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While there are some audio and AI issues, overall the game has progressed since last year. The grudge and alliance system adds a whole new element to gameplay.
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GMR MagazineIt's fun and impressive, but neither the drama nor the realism will convert anyone who isn't already planning on naming their first-born "Dale." [Nov 2003, p.88]
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Takes a step forward with a few new game modes and an interesting rival/buddy system, but the uneven graphics and performance hurt it. And on Xbox, as with all EA Sports games, the situation is worsened with no online play.
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Fanatics will tweak tire pressure, suspension, and build dynasties, alliances, and sponsorships; rookies can learn the nuances of drafting, passing, and holding position on dozens of real-world tracks.
Awards & Rankings
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28
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71
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#71 Most Discussed Xbox Game of 2003
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User score distribution:
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Positive: 13 out of 18
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Mixed: 1 out of 18
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Negative: 4 out of 18
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May 6, 2012
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UterFeb 11, 2004
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JustinM.Nov 21, 2003