Knockout Kings 2002
Xbox- Publisher: Electronic Arts
- Release Date: Mar 4, 2002
- Also On: PlayStation 2
- Critic score
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- By date
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All said and done, Knockout Kings 2002 does not have a contender in sight, leaving it as the definite king of the ring.
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The most intense and realistic boxing simulation ever created thanks to its deep and challenging game play, responsive controls, cutting-edge visuals, and something not enough boxing games have: emotion.
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The franchise has made such a graphical leap on the Xbox that it barely looks related to KK2001 that came out last year for the PS2...a flat out fun boxing title.
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Game InformerA marked improvement over the Playstation 2 version, with buffed-up character models, faster action, and more responsive analog-stick control. [Apr 2002, p.83]
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Responsive controls, great graphics, and a control scheme that offers players a phenomenal amount of control over the fighters in the game.
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Yes Knockout Kings 2002 might be more considered a button masher/arcade game than a strategic sim, but bottom line, its one enjoyable game.
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Still the best thing out there...Hopefully the developers will make next year's version less arcade-like and implement more simulation aspects that take advantage of the fine engine.
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This version is essentially identical to its highly acclaimed PS2 counterpart with a few visual enhancements, sadly though this version shares the PS2's excruciatingly long load times.
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Official Xbox MagazineWhat makes this game so much fun is the pure speed and power. [May 2002, p.80]
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Though it's not as scientifically challenging as Victorious Boxers, KK 2002 is still a vast improvement over the last one and a satisfyingly addictive slugfest for pro boxing fans.
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Our only regret is that George Foreman isn't in the game. Apparently he's too busy hocking his new grill to bother bringing his fat ass into the game for a good ol' fashioned digital butt-whuppin'.
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This game is definitely for the multiplayer and that's what makes it enjoyable. If you're looking for solo-play action then you definitely need to look elsewhere.
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Visually the game is competent, but having seen the PS2 version, we were disappointed to discover that this Xbox port looks nigh on identical.
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Electronic Gaming MonthlyFacial animations and motion-captured movement create eerily lifelike boxers. You can even see real-time reflections in the sweat on the boxers' backs creepy. [Apr 2002, p.143]
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A good game, but in a world where only "great" games are worthy of taking your money, "good" just isn't good enough.
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Xbox Nation MagazineBrawls eschew any sort of skill and are won by the pugilist who lands the most punches in the least amount of time. [Summer 2002, p.92]
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netjakOne of the biggest downfalls of Knockout Kings is the mundane and boring audio track.
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The game becomes nothing more than a button masher.
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If they wanted to make a realistic and fun boxer then theyve fallen short. Im not sure which they were shooting for. And thats the problem.
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The lack of modes is also surprising given the EA SPORTS name and the company's previous pugilistic pursuits, with one of the most basic career modes found in a boxing game and limited create player options.
Awards & Rankings
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49
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91
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#91 Most Discussed Xbox Game of 2002
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User score distribution:
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Positive: 6 out of 8
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Mixed: 0 out of 8
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Negative: 2 out of 8
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JeffA.Mar 26, 2003This is an excellent choice if your looking for a fun Xbox boxing game. There is no competition.
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JesseS.Jan 8, 2003
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J.C.Jul 15, 2002