- Publisher: Electronic Arts
- Release Date: Nov 18, 2002
- Also On: PlayStation 2
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- Critic score
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- By date
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GameNowTo my shock, Nightfire is every bit as good as "Goldeneye." [Dec 2002, p.56]
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While not the best first person shooter on the Xbox, Nightfire does an admirable job of capturing the essence of a Bond film and should please the majority of 007 fans.
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Electronic Gaming MonthlyIt's not the nice visuals that make NightFire worth playing - the amazing gameplay is the main draw. [Jan 2003, p.196]
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With a truly Bond like storyline and atmosphere, excellent graphics, solid sound, and fun multiplayer, EA has a winner on their hands.
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Official Xbox MagazineIncredibly short. [Jan 2003, p.63]
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My only real complaint is with the vehicle missions, which seems to serve as nothing more than an interruption from what Eurocom has done so well -- creating a solid FPS.
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Xbox Nation MagazineThe graphics are damn fine, with richly detailed environments, a speedy framerate, and accurately modeled polygonal ladies providing splendid eye candy. [Winter 2002, p.89]
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GMR MagazineDoes an admirable job of re-creating the feel of the films. [Feb 2003, p.95]
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Without the 'Bond atmosphere', it'd feel somewhat empty.
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Probably the best Bond game since, but not better than, "Goldeneye 007."
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It's not GoldenEye, let's get that clear; but there is plenty in the game for it to stand up and be counted as a genuinely class title.
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The best way to sum up the graphics of James Bond 007: Nightfire is to say that this is a game that is developed cross-platform, but looks as though it could be an Xbox exclusive.
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A good solid Bond game -- but there should have been more of it.
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The A.I. is much brighter, and the difficulty levels are scaled more smoothly. The controls could use a crisper auto-aim and more efficient item management, but otherwise handle great.
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Stealing the best gadgets and characters from the movies, NightFire lets you decide how to topple the requisite megalomanical villain: Use stealth and gizmos (like Eurobabe-revealing x-ray specs-thanks, Q!) or go in guns blazing.
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It's true that it won't make you forget "GoldenEye 007", but it's the closest a Bond game has come to that level of quality in years.
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Play MagazineThe game has a razor-sharp edge that creates space and mood with the slickness of the big-budget films from which its ideas were borrowed. [Jan 2003, p.72]
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Cheat Code CentralFrom the opening theme song to the realistic gun pops, you will not be disappointed with the sound.
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While NightFire is hurt by its relatively short length, the game's single-player mode is well constructed, and its multiplayer mode is good too.
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Game InformerNot a bad game, but it's nothing more than what you're expecting. [Jan 2003, p.108]
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Much like the many potshots you'll take throughout play, it's a very hit or miss endeavor.
Awards & Rankings
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50
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24
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#24 Most Discussed Xbox Game of 2002
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User score distribution:
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Positive: 22 out of 27
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Mixed: 2 out of 27
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Negative: 3 out of 27
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Jul 5, 2012
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Nov 5, 2021Gameplay - 9
Story - 9
Entertaining - 9
Graphics - 9
sound - 9 good port -
Dec 28, 2020Good game. Don't play on xbox 360 though as it won't let you access driving levels.