- Publisher: Electronic Arts
- Release Date: Mar 26, 2002
- Also On: PlayStation 2
User Score
Mixed or average reviews- based on 18 Ratings
User score distribution:
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Positive: 8 out of 18
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Mixed: 7 out of 18
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Negative: 3 out of 18
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- User score
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- Most helpful
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TeroAug 21, 2002Simply sucks. The only good thing was the 'Bond theme clip' you hear when you make a Bond Move.
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SaifS.Oct 31, 2003The guns are good, the missions are ok, but the cars need more speed.
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SungusMay 28, 2004
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DanC.Jun 20, 2002The only reason this game deserved a five was the decent graphics. The controls style blew and the AI and auto aim sucked. I can't believe that this game is on XBOX and its not even close to being as good as the original bond on N64. What a dissappointment.
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ChrisJ.Jun 2, 2002It needs more car action.
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AdamN.Jul 17, 2002Missions are boring and multiplayer levels are too small. The best part of tha game iz tha trip mines and tha Q-claw. But tha mines are huge so they are easy to shoot.
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[Anonymous]Jul 19, 2002Single player sucks multiplayers pretty darn good.
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Oct 17, 2013The first Bond game on two joysticks got the mechanics right. It is fluid and accurate. Other than that it doesn't bring anything new to the table. Shoot lots of bad guys who have way less health than you and use cool Bond gadgets. They stuck with the basics here.
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May 10, 2021
Awards & Rankings
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79
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45
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#45 Most Discussed Xbox Game of 2002
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29
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#29 Most Shared Xbox Game of 2002
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Xbox Nation MagazineAn oppressive auto-aim system, weak enemy AI, and simplistic puzzles keep gameplay straightforward and repetitive. [Summer 2002, p.93]
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Game InformerThe character models are astounding, and some of the best I've seen in this genre. [May 2002, p.87]
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EA redeems itself and the James Bond video-game line nicely with 007: Agent Under Fire, a good FPS game, notably in the extraordinary multi-player mode, that finally makes up for the mediocre-at-best duo of "007 Racing" and "TWINE."