I-Ninja
Xbox- Publisher: Namco
- Release Date: Dec 4, 2003
- Also On: PlayStation 2
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- Critic score
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- By date
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The controls hold up better than in most platformers, the levels are well-designed, and your character has a good repertoire of attacks.
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The game provides a stiff challenge throughout, which may turn off some youngsters that are initially attracted to its cutesy style.
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Electronic Gaming MonthlyI love what this game offers - classic 3D platforming with a supercool mini-ninja dude. The problem is, I-Ninja doesn't offer a whole heckuva lot of it. You can blast through the entire game in a few sessions. [Dec 2003, p.192]
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It's enjoyable but short, easy to learn but difficult to master, with a character who isn't quite compelling enough for the title to stand out in a genre that has too long been crowded and cutthroat.
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Xbox Nation MagazineUnbridled rage, piss and vinegar, diminutive features, and cool quips ("The steel is cold, yes!") add up to make Ninja a genuinely likable figure starring in a game that's not as good as it should be, nor as bad as one might fear. [Mar 2004, p.86]
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Almost your typical run around while slicing and dicing your way through enemies. There are a few things in the game that make it stand out from others but not enough to make it groundbreaking.
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There are some bright points, such as an abundance of moves, and some interesting levels, but this is overshadowed by bland presentation and disjoined gameplay.
Awards & Rankings
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70
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90
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#90 Most Discussed Xbox Game of 2003
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User score distribution:
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Positive: 8 out of 12
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Mixed: 3 out of 12
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Negative: 1 out of 12
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Oct 2, 2021This game is one of the best game so played on Xbox it has amazing ninja action amazing cutscenes plus Perfect gameplay
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Jul 15, 2021
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Nov 4, 2016