- Publisher: VU Games
- Release Date: Oct 28, 2003
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Official Xbox MagazineIt never does anything exceedingly well, nor does it do anything poorly...Though solid in many aspects, [it's] ultimately underwhelming. [Nov 2003, p.120]
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Redeemers gameplay comes across as completely stale, which is a pity because this is most likely the last console game in the World of Darkness (White Wolf is stopping the series next year).
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GMR MagazineXbox Live support is limited to downloadable content, not the needed multiplayer action, but it's great fun while it lasts. [Nov 2003, p.74]
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Fans of four-player cooperative gaming, in the style of Gauntlet, will have fun with Redeemer, but it's still a pretty short game and is quite easy to blast through.
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A second helping of same-same for those who truly grooved on the first installment which is available as a $29 Platinum Hit bargain-title.
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Slick, detailed visuals are marred by inane camera work, and while the creature, explosion, and limb-whacking sound effects are all boffo, developer High Voltage should have jettisoned the dance beats and synthetic guitar strains for something more along the lines of Slayer.
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If you've never played the first one, Redeemer is an entertaining, but repetitive, beat-em up action game with lots of style. But if you've played Hunter already, you'll be wishing the time between games had been used to make Redeemer a little deeper and more interesting than this repetitive slash-fest.
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Electronic Gaming MonthlyIt's a solid game with lots of good stuff...But its slow, repetitive pace keeps the thrills in check, and the bosses are either pitifully easy or painstakingly annoying. [Nov 2003, p.188]
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Like the other Hunter games, features a limp sound track, silly dialog, and giant swarms of monsters. It's also really meant to be played multiplayer; the person playing by themselves is likely to end up frustrated by the amount of baddies and the punishing difficulty of boss battles.
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Weekly Famitsu6 / 6 / 6 / 7 - 25 [Vol 788; 23 Jan 2004]
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Like its predecessor, Redeemer shines brightest when played with friends. Lonely players, on the other hand, draw the short straw yet again, and are left with little more than a shallow button masher, though the allure of the license may help ease any gameplay pangs.
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Since innovations in this series seem to come in microscopic increments, it's safe to assume each subsequent game will not only feature the elements that made the main game fun, but also the flaws that marred the experience as well.
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I'm stunned by Redeemer's hefty number of annoying quirks; in both presentation and gameplay, this game is sloppier than a Carl's Jr. Super Star.
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The only thing that redeems this game from total mediocrity is the multiplayer, and the more people you have (up to four) the better. Like Mario Party, its nearly pointless to play alone, but gets more fun with a group and a case of beer.
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TotalGames.netAdmittedly, if you liked the first game, then your going to love this to bits - but it'll be a bit boring for your average gamer.
Awards & Rankings
User score distribution:
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Positive: 4 out of 6
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Mixed: 1 out of 6
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Negative: 1 out of 6
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PeoplesH.Feb 8, 2004
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Bob.B.Dec 29, 2003Good rent game, awesome for multiplayer. I wouldnt recomend buying it though, it's more of a one time play thing :P
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[Anonymous]Dec 16, 2003Another sleeper hit. I wish this game gets more recognition. It's literally a blast to play with a group of people.