DRIV3R
Xbox- Publisher: Atari
- Release Date: Jun 21, 2004
- Also On: PC, PlayStation 2
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A potentially great game released in what looks, sounds, and plays like the game never left beta stages.
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The shoddy on foot action and the terrible AI, the bugs, including bad pop up, bad collision detection and glitches in animation both in cut scenes and in game, the terrible mission design and trite story add up to a really average game.
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Official Xbox MagazinePlaying DRIV3R is as much of a chore as watching some crappy old cop movie at 3:00 A.M. All we want to do is close our eyes and make it all go away. [Sept 2004, p.80]
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Simply put, the cities just seem dead. There are few things to interact with that make each city seem alive, and there are even fewer points of interest to keep your attention while you're driving around.
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The cities are huge and beautiful, with country-appropriate cars, and while the gameplay is muddy, it's easy to see how it could have been better. But as it is, DRIV3R is all flash and little substance.
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games(TM)A game of two halves, neither of which is finished … It is so cursed by glitches and bugs, and so devoid of anything approaching AI, that it's really impossible to believe the code sitting in your local store is anywhere near complete. [Aug 2004, p.100]
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Despite the enjoyment that the moments of driving can offer, the astonishingly poor "walkabout" sections detract so much from the game, and crop up in such a number, that even those who adored the first Driver wouldn't be able to put up with it.
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BoomtownOn the whole, the extremely variable difficulty level, the bugs, the graphical pop-up that makes the driving so infuriating and the overall poor standard of the on-foot missions mean that this is, unfortunately, Driv3l.
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If Driv3r were a car, it would be recalled for crippling performance issues.
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Cheat Code CentralMost of my complaints have to do with the shoddy graphics and technical glitches. But the gameplay is also suspect and will not escape my wrath. I can't think of one positive aspect of this game to recommend even renting it.
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Performance gets choppy in certain parts of the city (Istanbul especially). Cars tend to pop into view and there are never more than maybe four or five other cars onscreen at any given time.
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It's astonishing that a series with such unlimited potential has turned into such a farce, but I guess that's what happens when you drive blindly without taking to the time to ask for directions. As is usually the case, that leads to a dead-end street.
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Play MagazineUtterly deflated. [Aug 2004, p.58]
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Edge MagazineThis game did not need to be a bad one: the premise remains ripe with extraordinary possibilities. This, however, simply squanders them, showing a determination to prioritise style over substance which cripples the game and damages gaming as a whole. [Aug 2004, p.94]
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The simple, unpalatable, grisly truth for everyone connected to this important summer blockbusting title is that it's so far away from being the title it deserved to be, it could well be reflected upon as one of the biggest disappointments in the history of videogames.
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Despite some small amounts of flair and likeability, the series has now hit rock bottom. Between technical glitches, uneventful gameplay, a flat story, and the worst on-foot missions ever accomplished, the game just gets nothing but flats.
Awards & Rankings
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8
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#8 Most Discussed Xbox Game of 2004
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13
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#13 Most Shared Xbox Game of 2004
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User score distribution:
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Positive: 26 out of 76
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Mixed: 14 out of 76
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Negative: 36 out of 76
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Nov 19, 2022
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Oct 21, 2022My favorite Driver of all the time!!! Would like to see more games like this nowadays!
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Jul 11, 2021