- Publisher: 2K Games
- Release Date: Oct 4, 2005
- Also On: PC, PlayStation 2
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Official Xbox MagazineWhat it lacks in hardcore squad dynamics, however, it makes up for with its funky soundtrack, detailed graphics, and semi-tactical gameplay. CGT is competent, but not outstanding. [Dec 2005, p.110]
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A well balanced 3rd person action game that is surprising in length, multiplayer, interactivity, gameplay and graphics.
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A fantastic multiplayer showing is belittled and stifled quite a bit by a rather disappointing single player mode. AI is this game's true failure which is a real shame considering the strides it has made in other areas.
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Edge MagazineGlobal Storm feels like the true heir to the Conflict: Desert Storm games in more than just surname, and remains a worthy war effort, despite there being other games that may do it grander or deeper. [Nov 2005, p.102]
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games(TM)Conflict: Global Storm is such an improvement over the debacle that was Vietnam that it's amazing to think they came from the same developer. [Nov 2005, p.118]
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The single player game will hold your attention and you'll get more mileage out of it if you play on the harder difficulty settings, but the real secret to milking everything out of this one is the online co-op mode.
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Game InformerThe action is satisfactory, and the multiplayer options are robust. [Nov 2005, p.148]
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For the fourth game in the series some of the main problems like team and enemy AI and dodgy controls should have been fixed long ago.
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A middle of the line squad based game that fans are going to get enough out of. Others won't be as impressed and may not make it through.
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Sadly, poor enemy and ally AI make for a frustrating action game that could have been better than this.
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Like the previous games in the series, Global Terror offers some redeeming value as a shooter, but poor execution on certain aspects, such as the AI, keeps the game from distinguishing itself.
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Until Pivotal finally delivers a game where the enemies don't run at you like angry suicidal goats, and teaches your squad-mates to find proper cover it's never going to be worth more than the 6/10 score we slap on it every single year.
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For a budget-oriented game, it offers plenty of shooting gallery fun and big explosions, and the missions are pretty long. But in the end, the relatively rudimentary AI made me wistful for "SWAT" and "Hidden & Dangerous."
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The poor AI is inexcusable and very frustrating.
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Dedicated fans of the series will find a challenge, but the cumbersome controls and questionable AI remain most effective kill-joys.
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The most flexible and feature-laden Conflict game yet, with a particularly tasty co-op mode.
Awards & Rankings
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98
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#98 Most Discussed Xbox Game of 2005
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53
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#53 Most Shared Xbox Game of 2005
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User score distribution:
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Positive: 5 out of 8
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Mixed: 2 out of 8
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Negative: 1 out of 8
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Aug 10, 2012
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RuedigerR.Dec 31, 2006
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FiltertipJul 29, 2006