- Publisher: Gotham Games
- Release Date: Oct 8, 2003
- Also On: PC, PlayStation 2
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Everything from the menu screens to the games graphics has been revamped.
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Its rare that we see this level of sophisticated squad-based tactical gameplay in a console title.
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Certainly isnt a major departure for the series but the visible improvements and perfect additions make for an entertaining romp thats decent enough.
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Cheat Code CentralWhile I agree the game may not be as deep as other games that fit this style, it still is a fun game. It also has some intense action. It's how you decide to play it that will really decide if you get the full value the game has to offer.
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It's rare that a game with average sound, graphics and an uncooperative control system can still be enjoyed for hours at a time anyway.
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Game InformerWhile it is admittedly superior to the original, fails to ascend to the top of the squad-based shooter class. [Nov 2003, p.169]
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This game is simply a heck of a lot of fun to play with a friend.
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Edge MagazineIf Desert Storm 2 has one flaw, it's that there are only ten maps and these usually channel the player down avenues rather than provide ample playgrounds for strategic experimentation. [Nov 2003, p.100]
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games(TM)Ultimately, this offers little over the first Desert Storm other than a new campaign and several engine tweaks but given the game's setting, there's precious little more you could ask of it. [Oct 2003, p.126]
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TotalGames.netAs far as a war game goes, Conflict: Desert Storm II is fun and easy to play and it manages to be realistic without getting bogged down in its own intricacies. However, we did find the much vaunted AI to be flawed, which soured our overall enjoyment of the game.
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A lot of the Xbox crowd wont be able to cope with the dumbed down AI or the hazy graphics in this title; those that will put up with it are the folk who realize that this is still one of the best military campaign fighters available on the Xbox and a really nice 4 person title.
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Official Xbox MagazineMired by clumsy controls and spotty friendly AI, this sequel can't decide whether or not it wants to be a tactical realistic shooter or simply a run-and-gun arcade fragfest. [Nov 2003, p.114]
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This title would have been better if the design was more polished and the controls were more sophisticated.
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Conflict: Desert Storm II isn't without problems, but it's not the worst squad-based game you'll ever play, and it's decidedly improved over last year's game.
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If you enjoyed the original, the sequel is basically more of the same, just a little more refined.
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Xbox Nation MagazineEasily eclipsed by its competition. [Mar 2004, p.101]
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For those expecting massive advancements or a radical departure from the original, this will come as a disappointment. A more honest, realistic assessment would be to treat this as a mission pack, and for those who do just want more of the same, you'll come away a satisfied customer.
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A very solid tactical action game that's hampered by some very demanding controls.
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Electronic Gaming MonthlyMuch of the disorder is unintentional. Like some half-assed high-school theater production, nothing works as it should and no one seems to be doing the right thing. [Dec 2003, p.202]
Awards & Rankings
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90
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93
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#93 Most Discussed Xbox Game of 2003
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User score distribution:
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Positive: 12 out of 18
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Mixed: 2 out of 18
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Negative: 4 out of 18
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Oct 21, 2020
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GuppyM.Sep 2, 2004
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FrankC.Dec 19, 2003It's great.